I find it incredibly hard to believe the 10 game sharing will be as completely unrestrained as people are thinking/hoping it will be. There's going to be limitations, likely along the lines of 1 at a time "sharing" the library (so no online multiplayer together) or some other limitation on how many systems can have a given game running.
Don't get me wrong, I think it's a great feature. Unfortunately, the bad is still ridiculously outweighing the good of Xbox One.
Of course there's going to be a limitation. They're not going to let all 10 people play at the same time. The verbiage on their website states it in ambiguous terms at this point where you could read it to state that any 1 person can play the license at a time OR YOU plus any ONE "family" member can play the game at a time.
Also, you could technically buy multiple copies of a game to put in your family of gamers, which would probably work for most people. I might play Borderlands with 2 friends at a time online, even though I know 10 people who play it. Typically all 10 people would have to own their own copies but, in this case, we could all chip in for like 3-4 copies and be fine between the bunch of us.
There are still negatives to MS's system, but when you compare the traditional system (everyone has to have their own copy of the game), there's also negatives to the traditional system (having to physically give someone a disc to loan a game vs being able to share it with 10 people at a time). To a collector, this system won't work. To someone who just wants to play a lot of games, this is a godsend. To me, the positives outweigh the negatives.
That sounds like what most people were expecting. MS isn't going to audit your "family" and as soon as their info dump hit the Xbox news blog site ppl were joking about taking applications for "brothers".
Why do I have this feeling we will see a repeat of last years Wii launch where there's overwhelming anecdotal evidence about sales but the "faithful" are in denial?
That's what us rational people were expecting ever since it was announced on Monday. I don't understand the hive mind of the Internet. To me, the family share is a bigger plus than the trade/selling restrictions are a detractor. Me and 9 of my friends all buy different games and take turns playing them without having to exchange discs. That's the equivalent of each of us paying $6 per game. I don't know about you, but that's a hell of a lot cheaper than going to GameStop and buying used games. And, at $6 a pop, I have no motivation to ever want to trade it in anyway.
Sure, we'll all have to buy online games if we want to play together, but outside of Borderlands and fighters, that's not an awful lot of games for my crowd.
I'm all for this feature if this was believable with no strings attached. Something this big and Microsoft didn't announce it at their E3 Press Conference? Do you really think big publishers like EA, Ubisoft, and Activision will be okay with this?
The thing is, MS DID announce this at their E3 conference, they just didn't explain it down to fine details they should have at the time. People just have selective hearing and chose to ignore it and flame "DRM DRM! DRACONIAN DRM!" If you were only to look at forums, this is all you would have heard this week. Honestly, the Internet is an awful, terrible place that brings out the worst in most people. Instead of listening, processing, and having a mature conversation about how a more restrictive licensing system that allowed instant sharing/pooling of licenses among a small group of people could be good for the industry and actually promote larger sales of games that otherwise wouldn't get much attention, people just decided to jump on the bash train.