PSP Go thread-

[quote name='mykevermin']I find it funny that Sony's approach to supporting their device has been a combination of (1) pay through the nose and (2) an "eh, whatever you guys wanna do, we don't care" approach to getting third parties on PSN.

Which means few new third-party releases and $30 Manhunt 2.

If that ain't comedy, I don't know what is.[/QUOTE]
It is stupid to not require the games to be released on PSN. One has to hope it is to be as friendly to 3rd parties as possible in order to get support for PSP games in general. If it takes that to get games made for PSP that's better than not having games made at all. That's the only reason I can see for not mandating it.
 
[quote name='vherub']$50 price drop?[/QUOTE]

There is this, but that's just one regional retailer. :whistle2:s

If the Go drops $50 this quickly - less than a month after release - people are going to be pissed. We might have another iPhone style revolt on our hands.

[quote name='J7.']It is stupid to not require the games to be released on PSN. One has to hope it is to be as friendly to 3rd parties as possible in order to get support for PSP games in general. If it takes that to get games made for PSP that's better than not having games made at all. That's the only reason I can see for not mandating it.[/QUOTE]

As much sense as that makes, I'm not sure if that's the reason. It doesn't seem like it'd be very hard for the publisher to convert a game from UMD to digital download, although I'll admit I've got no idea what work might be involved in that process.
 
I am really thinking about a go. I sold my psp1000 and the few games I had last year so I don't have the problem with having the inability to play my old games.

if it drops to 199 I'm jumping on. I like the idea of having this with me at all times in my pocket and being able to pop it out and play.
 
The thread's title is pretty misleading. One regional chain does not confirm a price drop. I thought there might be a link to an article that confirmed it; instead it was a waste of time. Just sayin.
 
I think that the DD version of games just don't sell as well as some people seem to think. So it's no wonder some third parties are not going to put there games up.
 
[quote name='FriskyTanuki']I could see them being relaxed on it right now and require it from a certain date onward like how trophies were handled last year after its launch.[/QUOTE]

Most likely.

Seems most major titles are going to come out through DD anyway.
 
[quote name='Bluth Superfan']I think that the DD version of games just don't sell as well as some people seem to think. So it's no wonder some third parties are not going to put there games up.[/QUOTE]
Unless Sony is charing an insane amount of money to put it up on PSN I doubt that's the case. I'm going to agree with what Frisky said.
 
[quote name='Gothic Walrus']There is this, but that's just one regional retailer. :whistle2:s

If the Go drops $50 this quickly - less than a month after release - people are going to be pissed. We might have another iPhone style revolt on our hands.



As much sense as that makes, I'm not sure if that's the reason. It doesn't seem like it'd be very hard for the publisher to convert a game from UMD to digital download, although I'll admit I've got no idea what work might be involved in that process.[/QUOTE]

Yes, I'm sure the dozen people that have bought it nationwide so far will unite and bring Sony to its knees! :lol:
 
[quote name='Gothic Walrus']There is this, but that's just one regional retailer. :whistle2:s

If the Go drops $50 this quickly - less than a month after release - people are going to be pissed. We might have another iPhone style revolt on our hands.

As much sense as that makes, I'm not sure if that's the reason. It doesn't seem like it'd be very hard for the publisher to convert a game from UMD to digital download, although I'll admit I've got no idea what work might be involved in that process.[/QUOTE]
Could easily not be, but it's only reason I can see other than how much it actually costs publishers to put games up for sale on PSN. I agree with Frisky that it will happen eventually.

[quote name='Izod517']The thread's title is pretty misleading. One regional chain does not confirm a price drop. I thought there might be a link to an article that confirmed it; instead it was a waste of time. Just sayin.[/QUOTE]
Agreed.
 
[quote name='J7.']It is stupid to not require the games to be released on PSN. One has to hope it is to be as friendly to 3rd parties as possible in order to get support for PSP games in general. If it takes that to get games made for PSP that's better than not having games made at all. That's the only reason I can see for not mandating it.[/QUOTE]


I think it isn't required because Sony charges developers for PSN bandwidth usage.
 
[quote name='Malik112099']I think it isn't required because Sony charges developers for PSN bandwidth usage.[/QUOTE]
I remember reading about that - charging for demos and such or the amount based on how many demos downloaded. It sucks for publishers to have to do retail & PSN because they're paying for each version. I don't remember if they mentioned the amount they have to pay & I'm too tired to check now, will look tomorrow.
 
I know anecdotal evidence doesn't mean much, but I was talking to the guy at my local Gamestop and he mentioned how he can't keep these on the shelves. He said the used PSP section has exploded, they're sold out of PSN cards*, and the regular PSPs haven't been selling. Keep in mind, this is in a high SES area, which could have something to do with it.

*this might have to do with the fact that he said GS is starting a new card program soon. They'll be selling iTunes cars, those penguin cards I've seen at BestBuy, PSN games, etc.
 
Did you know PSP Go can be overclocked to 480 MHz? I just read that and did a 2nd search to confirm.

This article also talks about what hardware we will see in each upcoming handheld and predicts PSP2 releasing within 12 months. Taken with a grain of salt but one of their reasons being that cellphone devices are making inroads and current handhelds are looking more and more obsolete in comparison technically. I do think Sony would try to avoid being outdone so much in terms of hardware specs, but I doubt Nintendo cares - they in turn may just want to have their handheld to market before PSP2. Of course this article may be, and probably is, just conjecture, but it is interesting to see what they speculate.

http://brightsideofnews.com/news/20...-20102c-features-powervr-sgx543-graphics.aspx
The Battle Royal for handheld gaming 2010
Apple iPhone 3G s / 4G = ARM Cortex + PowerVR SGX
HTC = ARM Cortex + PowerVR
Microsoft Zune HD = ARM11 + GeForce 6
Nintendo DS2 = ARM Cortex + GeForce 9
Nokia platform = ARM11 only
Palm Pre 2 = ARM Cortex + PowerVR SGX
RIM BlackBerry = ARM9 only
Samsung = ARM Cortex + PowerVR SGX
Sony PSP2 = ARM ? + PowerVR SGX
 
[quote name='J7.']Could easily not be, but it's only reason I can see other than how much it actually costs publishers to put games up for sale on PSN. I agree with Frisky that it will happen eventually.[/QUOTE]
If Sony were to try and make DD mandatory they would definitely have to work out some deal with the Publishers to make it very attractive. Since Sony isn't exactly in any position with the PSP to just demand it.

I doubt we'll see a PSP 2 within the next year. We'll probably see the rumored 4000 long before a PSP 2.
 
[quote name='J7.']Did you know PSP Go can be overclocked to 480 MHz? I just read that and did a 2nd search to confirm.[/QUOTE]

I certainly hope that you're not referring to the FCC filing, because that interpretation was debunked a long time ago.

[quote name='Cao Cao']Engadget Japan contacted Sony to find out what the clock signal thing meant. It turns out that it was misinterpreted. The 480Mhz clock signal refers to the USB device, not the CPU. Sony still maintains that the CPU is 333mhz.
http://pspupdates.qj.net/Sony-PSP-G...eference-was-for-USB-not-CPU/pg/49/aid/132761
http://japanese.engadget.com/2009/07/03/psp-go-1-5/[/QUOTE]
 
[quote name='Malik112099']releasing another psp based on the current specs with umd after the Go would just be Sony literally shitting on its customers[/QUOTE]

I think going to UMD again is just plain stupid. Sony just needs to adjust its DD pricing scheme and add a place for indy development, and require it. Still undecided here, as most of the games I want to play are just PSone classics... Square-Enix is the only thing keeping me in the running for a 3000.
 
[quote name='J7.']Did you know PSP Go can be overclocked to 480 MHz? I just read that and did a 2nd search to confirm.

This article also talks about what hardware we will see in each upcoming handheld and predicts PSP2 releasing within 12 months. Taken with a grain of salt but one of their reasons being that cellphone devices are making inroads and current handhelds are looking more and more obsolete in comparison technically. I do think Sony would try to avoid being outdone so much in terms of hardware specs, but I doubt Nintendo cares - they in turn may just want to have their handheld to market before PSP2. Of course this article may be, and probably is, just conjecture, but it is interesting to see what they speculate.

http://brightsideofnews.com/news/20...-20102c-features-powervr-sgx543-graphics.aspx
The Battle Royal for handheld gaming 2010
Apple iPhone 3G s / 4G = ARM Cortex + PowerVR SGX
HTC = ARM Cortex + PowerVR
Microsoft Zune HD = ARM11 + GeForce 6
Nintendo DS2 = ARM Cortex + GeForce 9
Nokia platform = ARM11 only
Palm Pre 2 = ARM Cortex + PowerVR SGX
RIM BlackBerry = ARM9 only
Samsung = ARM Cortex + PowerVR SGX
Sony PSP2 = ARM ? + PowerVR SGX[/QUOTE]

So this more or less obscure website talks about a bunch of devices that are rumors at best (ds2, pre 2, psp2, and "nokia platform") and gets the information about the PSP Go processor speed wrong based on information that was long ago debunked. This is suspect to say the least.
 
[quote name='Cao Cao']I certainly hope that you're not referring to the FCC filing, because that interpretation was debunked a long time ago.[/QUOTE]
I don't know if the sites I saw that posted on were or not, they did not say.

[quote name='Malik112099']releasing another psp based on the current specs with umd after the Go would just be Sony literally shitting on its customers[/QUOTE]
Why? They're supporting both umd and DD right now and can continue to do so. By the time the 4000 comes out, they can have the price of the Go cheaper and/or increase it's internal memory.

[quote name='Izod517']I think going to UMD again is just plain stupid. Sony just needs to adjust its DD pricing scheme and add a place for indy development, and require it. Still undecided here, as most of the games I want to play are just PSone classics... Square-Enix is the only thing keeping me in the running for a 3000.[/QUOTE]
It would not be going back to UMD, it would be continuing to do what they have always done. It would be more stupid to abandon UMD and have DD only at this point or at any point in time until at least the DD userbase is larger than the UMD userbase, and even then it would not be a good decision. DD only should not come until PSP2 if at all.

[quote name='RedvsBlue']So this more or less obscure website talks about a bunch of devices that are rumors at best (ds2, pre 2, psp2, and "nokia platform") and gets the information about the PSP Go processor speed wrong based on information that was long ago debunked. This is suspect to say the least.[/QUOTE]
[quote name='J7.']Of course this article may be, and probably is, just conjecture, but it is interesting to see what they speculate.[/QUOTE]
 
PSP-4000 could just have built-in storage maybe a little slimmer again and better batterylife,maybe the 3.7inch screen and plays umd.
Supporting umd and DD is the only way sony can stay alive.
They have 50+million psp/umd users and growing more every day.

As for PSPgo..
They would need to do a re-release with a lower price point and more storage(32gb)..AND add a way to convert UMD to DD for the GO to be successfull IMO.
 
[quote name='Izod517']I think going to UMD again is just plain stupid. Sony just needs to adjust its DD pricing scheme and add a place for indy development, and require it. Still undecided here, as most of the games I want to play are just PSone classics... Square-Enix is the only thing keeping me in the running for a 3000.[/QUOTE]

The bottom line with the pricing scheme is that it is a horrible miscalculation on the part of Sony. They are bypassing distributors, retail chains, shippers, et al, and getting one-on-one contact with the consumer. You (Sony) shouldn't be looking for a pricing edge as well. You got your edge when you cut out all the middle men. Problem is your doing your best to fuck it up.
 
[quote name='paddlefoot']The bottom line with the pricing scheme is that it is a horrible miscalculation on the part of Sony. They are bypassing distributors, retail chains, shippers, et al, and getting one-on-one contact with the consumer. You (Sony) shouldn't be looking for a pricing edge as well. You got your edge when you cut out all the middle men. Problem is your doing your best to fuck it up.[/QUOTE]
You also have to consider that retailers won't let them price DD games lower than what they sell for in stores otherwise retailers won't stock the PSP Go, nor the game code cards, and maybe not even other PSP products.
 
Quoted from Joystiq:

"Q-Games president Dylan Cuthbert has suggested that rampant piracy of his studio's optimized PSP port, PixelJunk Monsters Deluxe (PJMD), has deterred its plans for further PSP development. "I don't think we'll port anything else to the PSP, we have to see how PJMD does as there's a *lot* of piracy," Cuthbert tweeted over the weekend. Perhaps constrained by character limitations or simply caught up in another Uncharted 2 sesh, Cuthbert did not cite piracy estimates -- nor sales figures, for that matter. He did, however, confirm a demo is in the works; "but I don't think it makes any difference to piracy," Cuthbert lamented.

Cuthbert added in a follow-up tweet, "because Monsters is such a good fit it is being pirated I think," and then he responded to a suggestion to incorporate anti-piracy measures into the game code with: "unfortunately the pirates could just hack those kinds of things out." While the PSP Go has yet to be fully unlocked by would-be pirates and download-only PSN titles seem to be well protected from piracy, PJMD is available on UMD (in Japan and the greater Asia region), which has no doubt lead to the distribution of pirated versions of the game.

While it's somewhat naive of Q-Games to not have anticipated a piracy issue, it's no less disheartening. The PSP has long suffered from a lack of consistent third-party support because of a history of sales losses due to piracy. Q-Games is just the latest developer hesitant to commit further resources to supporting the PSP platform, and without the release of an impossibility firm firmware, it won't be the last.

Update: Cuthbert reemphasizes that PJMD sales will be the key determining factor that drives Q-Games' future in PSP development. Cuthbert's studio has not definitely dropped PSP development, but ostensibly low sales over the first three weeks of PJMD availability have Q-Games in some doubt about pursuing further PSP projects. Of course, a sales spike could certainly change that attitude."

AKA Go buy PixelJunk Monsters DX now! Do you really want to live in a world without PixelJunk on the go any longer? Didn't think so...lol
 
The magic pixie known as "piracy". Of course the corporations are using it as an excuse. Games NEVER sell poorly because they're unplayable shit, it's always piracy. Or used games. Or some other means to blame the consumer. I'm getting sick of it.
 
Considering I already overpaid for the original PixelJunk Monsters, sell it for $5 and you've got me. At some point the game industry got so damn big it forgot about the costumers, as well as entry level economics. Games are not inelastic goods.
 
PJM Deluxe is unplayable shit? I thought it was supposed to be an excellent game. I guess it wasn't the 9th highest rated game for PSP. It's a simple fact that PSP games are incredibly pirated. If a developer comes out and makes that claim maybe it isn't crazy talk and maybe if you want future games from them you'd buy their game instead of cussing them out, and if you could care less you could not comment about it because it does not affect you. I don't see how it's overpriced. It's only $4 more than the original+Encore bundled together and you're getting even more than what those had, new enemies, levels, music, extras.
 
Does anyone have the official case for the Go? Do you like it? Does it make the Go considerably bulkier? Are there any third party cases/shells yet?
 
[quote name='chakan']Does anyone have the official case for the Go? Do you like it? Does it make the Go considerably bulkier? Are there any third party cases/shells yet?[/QUOTE]

You can PM TheManaKnight for an opinion -- he posted a blog entry that he bought one.
 
[quote name='Ecofreak']You can PM TheManaKnight for an opinion -- he posted a blog entry that he bought one.[/QUOTE]


Getting an opinion on a Sony product from TMK is like getting an opinion on high quality porn from a horny male.
 
[quote name='Diosoth']The magic pixie known as "piracy". Of course the corporations are using it as an excuse. Games NEVER sell poorly because they're unplayable shit, it's always piracy. Or used games. Or some other means to blame the consumer. I'm getting sick of it.[/QUOTE]

Seriously dude? PixelJunk Monsters on the PS3 is widely regarded as one of the best PSN titles available. This is hardly unplayable shit. It's actually a great game. If it was bad, I wouldn't have mentioned it with any sense of urgency. 88 on metacritic. So I don't know what you're talking about--if you really think it plays like shit, feel free to comment. But you'd be the first person I've heard discuss PJM in that light.

[quote name='Izod517']Considering I already overpaid for the original PixelJunk Monsters, sell it for $5 and you've got me. At some point the game industry got so damn big it forgot about the costumers, as well as entry level economics. Games are not inelastic goods.[/QUOTE]

For the amount of game that it gives you, it's worth $20. You don't have to buy it if you have the original. But if you don't have it or the expansion, $20 is a VERY fair price. (This is original + expansion + SECOND expansion + ONLINE play, all for $20)

So I understand your issue with buying it for $20. But considering this is being released for a different system with an extra island, extra towers, an extra enemy, and online play (all of which haven't been seen on the PS3's version) I'd say $20 is valid.
 
[quote name='chakan']Does anyone have the official case for the Go? Do you like it? Does it make the Go considerably bulkier? Are there any third party cases/shells yet?[/QUOTE]

Which case are you referring to? There is a soft case and a hard case, both official. I own the hard case now, and have ordered the soft one as well.

So...which are you referring to? I can answer about the hard case now or in a few days I can discuss the soft one, haha.
 
[quote name='saturnotaku']Sometimes. Costco's price on the PSP Go is the same as every other retail store.[/QUOTE]

I should have said, "Tend to sell things cheaper."
 
[quote name='chakan']I wasn't aware of the official soft case, I would love to hear your opinion on the hard case.[/QUOTE]

I have the one you're probably referencing. The one that you can open up and play while still in the case? It isn't perfect, as sliding the PSP open and closed takes a little more force due to the tabs holding it in place. It covers the PSP without making it bulky and unruly. It does make it a little larger, but the PSPgo is so small a little width is arguably a good thing. The only other thing to note is that the latch can get in the way if you don't secure it in your grip when playing. Paid $20, probably overpriced, but would do it again.

p.s. the sliding factor probably makes it difficult to make a perfect case
 
[quote name='chakan']I wasn't aware of the official soft case, I would love to hear your opinion on the hard case.[/QUOTE]

I really like the hard case a lot. The hard and soft case serve different purposes. The hard case is very nice--it doesn't conceal any of the ports on the unit, so you can still charge/transfer, use headphones, and access the L/R buttons for audio playback controls (back/forward) while the Go is enclosed in the case. You can also access the Wifi and Power/Hold switches. It has velcro as a fastener, and when closed it's quite tight.

It has a very nice appearance and adds very little to the "bulkiness" of the system. In fact, I tend to leave the case on it, while it's in my pocket, since the inside of the case is a very soft felt-like lining, which makes me confident that it won't scratch the screen at all. I still wouldn't expose it to very much of a beating, but I am a lot more comfortable with it in this case than in no case at all.

If you open the front flap, there are still 2 grips that keep the Go in place until you slide it open. They are actually quite tight, and some people have been nervous about them being TOO tight. You can bend them back ever so slightly and the fit is a lot more comfortable--this case is designed to be a tight, secure fit, so it's a good thing in my opinion. The front flap (normally convering the screen) can be flipped open and secured that way with the velcro. I personally don't like the feel of that, so I let the flap hang loose, and use my fingers to keep it out of the way. The front flap has a little overhang at the bottom of the unit, so when it's open, it is something like this: (side view)

\ /
||
||
/ \

So when your hands wrap around it, the bottom of the unit has a little protrusion outward. Not a big deal, as paddlefoot mentioned preferring to secure it with velcro, but I personally think my hands feel awkward and clumsy when holding it that way. But it's nice that you have the option, for those who like it.

This also doubles as a neat trick some people have used to stand the system up vertically on its own. I didn't find this to be secure enough, and the angle is a bit weird, but I suppose in theory you might be able to find some use for it.



When the soft pouch arrives, I'll post again about it--it's SUPPOSEDLY a lot more cushiony, but quite a bit larger as well. Still, I might use the soft one for some occasions, like if I'm traveling and it needs to get packed away "long-term" (i.e. if the bag may get squished by other luggage, etc.) But I think for the most part that the hard case is plenty for me, since I'm conscious of how I treat my electronics.
 
[quote name='Tux.Bobble']I really like the hard case a lot. The hard and soft case serve different purposes. The hard case is very nice--it doesn't conceal any of the ports on the unit, so you can still charge/transfer, use headphones, and access the L/R buttons for audio playback controls (back/forward) while the Go is enclosed in the case. You can also access the Wifi and Power/Hold switches. It has velcro as a fastener, and when closed it's quite tight.

It has a very nice appearance and adds very little to the "bulkiness" of the system. In fact, I tend to leave the case on it, while it's in my pocket, since the inside of the case is a very soft felt-like lining, which makes me confident that it won't scratch the screen at all. I still wouldn't expose it to very much of a beating, but I am a lot more comfortable with it in this case than in no case at all.

If you open the front flap, there are still 2 grips that keep the Go in place until you slide it open. They are actually quite tight, and some people have been nervous about them being TOO tight. You can bend them back ever so slightly and the fit is a lot more comfortable--this case is designed to be a tight, secure fit, so it's a good thing in my opinion. The front flap (normally convering the screen) can be flipped open and secured that way with the velcro. I personally don't like the feel of that, so I let the flap hang loose, and use my fingers to keep it out of the way. The front flap has a little overhang at the bottom of the unit, so when it's open, it is something like this: (side view)

\ /
||
||
/ \

So when your hands wrap around it, the bottom of the unit has a little protrusion outward. Not a big deal, as paddlefoot mentioned preferring to secure it with velcro, but I personally think my hands feel awkward and clumsy when holding it that way. But it's nice that you have the option, for those who like it.

This also doubles as a neat trick some people have used to stand the system up vertically on its own. I didn't find this to be secure enough, and the angle is a bit weird, but I suppose in theory you might be able to find some use for it.



When the soft pouch arrives, I'll post again about it--it's SUPPOSEDLY a lot more cushiony, but quite a bit larger as well. Still, I might use the soft one for some occasions, like if I'm traveling and it needs to get packed away "long-term" (i.e. if the bag may get squished by other luggage, etc.) But I think for the most part that the hard case is plenty for me, since I'm conscious of how I treat my electronics.[/QUOTE]

In other news, Tux's review pwned my own.
 
Does anyone know what issues that people have w/ the Go can be fixed w/updates? The price and lack of umd aside, can some of the issues be fixed w/o Sony screwing early adopters and introducing a new Go a year from now.
 
[quote name='Bivensra']Does anyone know what issues that people have w/ the Go can be fixed w/updates? The price and lack of umd aside, can some of the issues be fixed w/o Sony screwing early adopters and introducing a new Go a year from now.[/QUOTE]
what problems are you talking about? nothing wrong with mine.
 
[quote name='orntar']what problems are you talking about? nothing wrong with mine.[/QUOTE]

Slow down load speed, battery life or inability to replace battery.
 
[quote name='Bivensra']Slow down load speed, battery life or inability to replace battery.[/QUOTE]


I would love to see a FW update that fixes the inability to replace a battery!
 
[quote name='Malik112099']I would love to see a FW update that fixes the inability to replace a battery![/QUOTE]

LOL me too.

Though I think you can replace the battery, but it's a time consuming process that requires a tiny screwdriver.
 
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