[quote name='Sailorneorune']Durkada - you guessed right... I may just transcribe the text from the cover. Also, about your Inkscape suggestion... I was thinking of tracing the large Rayearth logo from the back cover and using that... should I try something different. Also, I may require assistance doing that. I haven't touched Photoshop in a while, and this is the first I've heard of Inkscape.
No wonder the Photoshop-proficient run circles around me on DeviantArt... gah.
/Photoshop-challenged
//does all art by hand
///next cover butchering: Panzer Dragoon Saga[/quote]
Inkscape: install it. Has a Windows port, or is native for Linux, if thats the flavor of your goat.
Once installed, go to file and import bitmap. This should be the logo -- preferrably, you would have already cropped it and removed unnecessary background imaging from it using Photoshop or whatever.
At this point, the graphic you imported should be selected -- if not, click on it.
>Path>Trace Bitmap. Here, you have a series of methods for tracing the bitmap. Fortunately logos have a limited number of colors, as this isn't the best tool with alot of unique colors. Anyway, your best bet is usually choosing Multiple Scanning and Color. The number of passes you choose causes more detail to be picked up -- I often remove Smoothing as an option. This can be memory and time intensive if you choose a great many passes. Ultimately, you should experiment with the tool to determine which tracing method produces the results you desire.
The only trick to this is that it will create the rendered image over the bitmap on the screen. You can click and expand the corner of the new image to enlarge it, using control+click to maintain the ratio as you drag the image. Don't like it? Press delete, reclick the original bitmap, and try again.
Once you are happy, go to File-->Export Bitmap. Save it as a jpeg, or whatever. The more pixels you choose during this process, the larger the image will be. Because you are exporting a vector to bitmap, whatever resolution you choose should be perfectly smooth. Rule of thumb: export the image using a lot of pixels in Inkscape, and scale it down in Photoshop. Everything should be purty at that point.