I'm sad to read that. Some people said it is a fast paced MP, like Quake, and I loved Quake 3 MP because it wast fast... but it had good controls. If Titanfall is a fast paced game but with bad controls, that is a mess.
Titanfall is excellent, and is leaps and bounds above CoD (although CoD Advanced Warfare looks much more like Titanfall than past CoDs). CoD is a fast paced, twitchy, insta-death MP shooter, but movement in CoD is limiting and very flat. Titanfall fixes that by increasing survivability through extremely free movement and high speed, and it adds a heavy vertical element to the game along with some very well designed, massive maps.
Titans are also very well implemented, and the balance between pilot and titan combat is unbelievably well balanced. The addition of titans also adds to the survivability factor, so Titanfall does a great job of fixing what was wrong with CoD (namely the frailty and "luck" of living and dying, gameplay that encourages camping, etc).
Also, anyone who's complaining about only being given crappy titans at first either hasn't played the game or sucks at it. The very first titan you're given (the Atlas) is arguably the most dangerous one, balancing speed and armor, and its core ability increases your damage output for a short period of time, which is utterly disastrous for titans you're facing. I can't count how many times I've activated my damage core and wasted two titans one after another, single handed. The Atlas is a very, very good titan. The starting guns are great too. The chain gun is the most balanced, easy to use, accurate, versatile titan weapon in the game, and it can chew through titans faster than most of the other weapons.
It's a very, very well made game, and it will keep you busy for awhile if you like MP shooters, but it doesn't come without its flaws. The biggest one is the lack of variety in the game. The amount of weapons (especially titan weapons) is dismal, mods are scarce, character/titan customization is non-existent, barely any game modes, no call signs, emblems, name plates, etc. Basically they completely stripped away the wealth of customization that is seen in CoD games. Why? Because we all know they're just going to add it back in when Titanfall 2 drops, so that it's just one more incentive to upgrade to the new game.
Sadly I'll probably fall right into their trap there, but I guess it makes sense. They focused all their efforts into perfecting the gameplay, and they came pretty close. Now they can focus on expanding the level of variety in the next one.
titanfall is a fun game, its definitely worth $20. The download size is only ~20 gigs, but they have 30 gigs of uncompressed audio for some retarded reason - probably something to do with consoles.
The biggest problem is that the PC community is pretty dead with hardly anyone playing. At primetime you can get some matches fast enough, but during weekdays you can literally sit for an hour and not get matched. They tried to be too smart and make it automatching, instead of providing a server browser and stuff, and you get auto connected to your closest datacenter - they have east coast, west coast, midwest, europe, etc. Just makes for a massively fragmented player base, especially when you throw in multiple game modes, and two DLC xpacs. Games also tend to be woefully unmatched, with one team absolutely crushing the other and thats like 90% of the games. FPS, stop trying to be so goddamn smart with matchmaking and provide a server browser, that woulda fixed so many problems.
I really enjoyed the game at launch and got my full MSRP worth of playtime (~80 hours), but hardly touch it anymore. When you get a perfect game with even skilled teams its a thing of beauty, especially in visuals and player movement and titan mechanics, but that is fairly rare unfortunately.
Yup, the matchmaking is usually horrendous, even on the Xbone. Either you're on a ridiculously dominant team, or a team of newbies and getting your ass kicked. They dropped the ball on that one.
I just started playing Woodle Tree Adventures. I actually paid for my copy through a bundle.
The game is... pretty inoffensive, but that camera, man... it's making me have Bubsy 3D flashbacks. The horror... THE HORROR...
Woodle doesn't like snitches or people snooping on him. That's why pussy cameramen are too afraid to follow him closely.