The Steam Deals + Cards Thread V9 | Torchlight II Weekend

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Psydero

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Welcome to the Steam Deal Thread V9! I'm your new host, Psydero.
You can find link to past threads at the bottom of this post. Read post #2 of this thread for Steam FAQs and more.

Steam Sales on Steam

$6.79
 

  $14.99




Steam Sales Elsewhere on CAG - Updated 11/2


Indie Bundle Threads - Updated 8/26

Free Stuff - Needs Updating

There are quite a few free and free2play games and mods on steam. You can find a full list here. Note that free games are not permanently attached to your Steam account like actual purchases would be. You'll need to manually download a game again from the website if you uninstall it.

Past Special Sales
Visit www.steamgamesales.com to check previous sale prices on Steam games. We do keep track of some older sales here though:

Past CAG Steam Deal Threads

 
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Not only that, they can't even program their games. I don't know if they fixed TOR but when I first got into TOR at launch the game was so poorly optimized it just eat up everything my PC gave it (I have a core i5 so it shouldn't just max it out 100% all the time with TOR being the only thing running).
They've fixed most of the bugs, but it still eats up CPU and makes your GPU run pretty damn hot (silly considering how basic the graphics are).

That said, a lot of MMOs have CPU usage issues. Hard to overlook Bioware not making their own engine for that game though, and using the crappy "Hero Engine" that's behind almost all the major issues on TOR.

 
What difficulty did you play on? Normal difficulty is way too easy in TL1 and TL2. IMO it isn't worth playing on "Normal" unless you don't want any challenge at all.
I don't understand why anyone plays normal settings anymore. In all honesty, the difficult setting is now basically on par with the normal setting we saw 5+ years ago. To me, it just makes no sense to start on normal. I always start on difficult and if it winds up being too difficult, you can always change it back. Of course, it never winds up being to difficult. I usually find the difficult setting to be just right. Not too challenging but not too easy either.

 
Ok I get it, I really need to play Dragon Age Origins. Isthereanydeal says Ultimate Edition has been $6 before, so if it hits that again I'll try and be sure to pick it up ^_^

And just a side note, but I freaking loved Mass Effect 2, so I can't exactly get behind the Bioware hate train (though I can see where you are coming from) ;)

 
I can't exactly get behind the Bioware hate train (though I can see where you are coming from) ;)

That would be amazing

HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE

[youtube]http://www.youtube.com/watch?v=zW8ED1Ijea8[/youtube]


[youtube]http://www.youtube.com/watch?v=1N5p8IXzNdc[/youtube]
Also

photo-288229.png


 
Ok I get it, I really need to play Dragon Age Origins. Isthereanydeal says Ultimate Edition has been $6 before, so if it hits that again I'll try and be sure to pick it up ^_^

And just a side note, but I freaking loved Mass Effect 2, so I can't exactly get behind the Bioware hate train (though I can see where you are coming from) ;)
Oh, DAO Ultimate Ed is easily worth the $6.

It should be $10 starting tomorrow on Amazon DVG, IIRC from Tony's SpreadSheet.

Be warned - whenever you do get it, DAO Ultimate is around 28 GB in size.

And DA2 - I didn't like it anywhere as much as DAO, but I still liked it; It's probably their worst game since the original NWN (base game).

I also loved ME2 and I am not on the BioWare hate train, either.

I loved most of ME3, other than the last 5-10 minutes of the actual game. Last 5-10 minutes isn't going to take away all of the rest of the amazing ME3 journey. Yes, I thought the ME3 Ending sucked & I wasn't happy about how rushed a certain important character was handled in a certain level...

ME3 Jack spoilers coming...

...I didn't like Jack becoming, more or less, just a super-powered Phantom. They should've done WAY more with HER boss fight & made it much more interesting and unique - if you didn't do keep favor to her side. Her boss fight just felt rushed and slapped together.

 
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Me too. Let me say though that I think DAO is a good game. Its just I was disappointed in the RPG elements, and few other areas. A number of places characters would react with the same dialogue to any of your responses. I rather have less spoken dialogue and more realistic reaction. This is especially disappointing when that dialogue adds to the game's 30 gigs (a big pain to download on Origin).

I was also disappointed in the battle system, but that probably is just because I prefer the great variety of spells, effects, etc of D&D.

Finally, I felt they tried too hard to make it "adult". It might have just been a carryover from the marketing, but the focus on sex and violence approached almost comedic levels. Its not that I have a problem with either, I think Bioware handled this type of stuff better in Mass Effect. The world in DAO, while being well fleshed out, wasn't interesting to me. It was standard high fantasy with not a lot of original elements. The story itself was okay.

When it comes to recent RPGs that stick in my mind, I personally found the setting, ambiance and story of the Witcher 1 more interesting, and for all its flaws, the RPG elements of Alpha Protocol much more interesting.

But as I said I think DAO is a good game. Most of my problems are probably just too high of expectations. It just didn't grip me enough to have played Awakening yet, especially since I just installed the Baldur's Gate: Reloaded mod for NWN2. ;)
Oh, the marketing campaign was HORRIBLE for DAO. From the rock music (really, for a serious RPG you're using this kind of music?), overblown violence & sex in the trailers - yeah, that was terrible.

Though, I didn't think for its time, the actual in-game violence and sex was handled horribly. Sure, ME handled all of that stuff better - since BioWare actually had tried doing so called "sex scenes" a bit (in DAO), before after a bit the scene eventually does a fade to black. In the older days before DAO, we either read some text about an implications and/or (then) got faded straight to black.

For DAO characters - I really liked Morrigan, Leilana, and Shale.

For DA2 characters - It's all about Merrill. I <3 Merrill.

Oh, yeah - Varric and Isabella were cool, too. But, yeah - none of those are Merrill.

And I absolutely hated Anders - which is a good thing b/c he never struck me as likable in DA2. For me - I'd rather a character be useful to be hated than just there like "Whatever, I'm just here...and not memorable."

 
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It should be $10 starting tomorrow on Amazon DVG, IIRC from Tony's SpreadSheet.
Could you pm me the spreadsheet? I can't find it on the front page of the amazon thread, and I haven't seen anyone mention it before. I realize it's a bit of a bother, but I would really appreciate it if you could.

 
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Oh, DAO Ultimate Ed is easily worth the $6.

It should be $10 starting tomorrow on Amazon DVG, IIRC from Tony's SpreadSheet.

Be warned - whenever you do get it, DAO Ultimate is around 28 GB in size.

And DA2 - I didn't like it anywhere as much as DAO, but I still liked it; It's probably their worst game since the original NWN (base game).

I also loved ME2 and I am not on the BioWare hate train, either.

I loved most of ME3, other than the last 5-10 minutes of the actual game. Last 5-10 minutes isn't going to take away all of the rest of the amazing ME3 journey. Yes, I thought the ME3 Ending sucked & I wasn't happy about how rushed a certain important character was handled in a certain level...

ME3 Jack spoilers coming...

...I didn't like Jack becoming, more or less, just a super-powered Phantom. They should've done WAY more with HER boss fight & made it much more interesting and unique - if you didn't do keep favor to her side. Her boss fight just felt rushed and slapped together.

Could you pm me the spreadsheet? I can't find it on the front page of the amazon thread, and I haven't seen anyone mention it before. I realize it's a bit of a bother, but I would really appreciate it if you could.
I'd also like a copy of the spreadsheet, MysterD.

 
I don't understand why anyone plays normal settings anymore. In all honesty, the difficult setting is now basically on par with the normal setting we saw 5+ years ago. To me, it just makes no sense to start on normal. I always start on difficult and if it winds up being too difficult, you can always change it back. Of course, it never winds up being to difficult. I usually find the difficult setting to be just right. Not too challenging but not too easy either.
I almost always play on normal and here's why: I'm old and grouchy.

I don't have the time or patience to master every complex game mechanic each developer dreams up. I play games because I want to enjoy the gameplay, story, and just the overall experience. If I end up feeling like a badass because it's just a tad easy, well I'm okay with that.

 
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I almost always play on normal and here's why: I'm old and grouchy.

I don't have the time or patience to master every complex game mechanic each developer dreams up. I play games because I want to enjoy the gameplay, story, and just the overall experience. If I end up feeling like a badass because it's just a tad easy, well I'm okay with that.
I'm with you. I start every game on Normal. If I'm having a hard time there, I go down to Easy. I play games for fun as well, and there are far too many games I want to play to spend time dying and having a sucky time. I like my games light and enjoyable.

 
I almost always play on normal and here's why: I'm old and grouchy.

I don't have the time or patience to master every complex game mechanic each developer dreams up. I play games because I want to enjoy the gameplay, story, and just the overall experience. If I end up feeling like a badass because it's just a tad easy, well I'm okay with that.
I start w/ Normal or game's Default normally.

If it can be changed at any time - I'll change it.

If it's TOO EASY for me, I crank it up.

If it's TOO HARD for me, I crank it down.

When I do replays - which ain't often - I usually always go for harder difficulties.

 
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I typically start on whatever the default difficulty is, but lately I've found I enjoy the hard/second hardest setting more in many games. I find that if I stick to normal in shooters especially, it doesn't force me to think outside the box or try different strategies, and as such they often feel overly similar to each other which causes me to burn out pretty quickly. In most other genres though I almost always choose default, and very rarely I will even switch down to easy if a game is just too challenging for me *cough*Megaman 10*cough*. I guess it's on a game by game basis for me, but more often than not I share the mindset of Utopian and Hal and simply like to play through a game without having to experience hundreds and hundreds of deaths (Super Meat Boy is the obvious exception ;) ). 

 

I almost always play on normal and here's why: I'm old and grouchy.

I don't have the time or patience to master every complex game mechanic each developer dreams up. I play games because I want to enjoy the gameplay, story, and just the overall experience. If I end up feeling like a badass because it's just a tad easy, well I'm okay with that.
I'm with you. I start every game on Normal. If I'm having a hard time there, I go down to Easy. I play games for fun as well, and there are far too many games I want to play to spend time dying and having a sucky time. I like my games light and enjoyable.
Yes this. 1000x this.

I freely admit I suck at actiony, twitchy, combaty stuff anymore. While I might get better at it if I spent a lot of time and repetition, I'm not 12 anymore where my mom bought me this one cartridge and that's all I'm going to get for a while plus I really don't have much else better to do so I better damn well play the hell out of it.

I actually have work and rl and a huge ass backlog that I'll never get through but still kind of want to at least make a dent in, not to mention way less patience for repetitive videogame nonsense anymore.

I do, and really always have, played video games for the atmosphere, experience and story (if it has one to speak of). I'm not really a challenge oriented person and find overly difficult hand/eye coordinatey, timey, twitchy stuff stressful. Not really how I want to spend my free time.

As an aside, I really disapprove of this whole retro super hard because it's cool trend. I keep buying these indie games because oh look cute little retro game and they kick my ass. I enjoyed Giana way more when they finally added the easy mode (in spite of a bunch of self righteous asshats arguing that they shouldn't even though they aren't forced to play on that mode).

I guess for sucky/lazy/old&grouchy players there's all of AAA stuff that's easy because EA etc are too scared of losing a sale not to, but a lot of that is also some guy running around with a gun shooting a bunch of stuff which is the type of game I just have zero interest in.

I think Call of Duty and Battlefield are about the absolute last games I would ever want to play. I'd much rather play old grandma games on Big Fish.

 
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I think Call of Duty and Battlefield are about the absolute last games I would ever want to play. I'd much rather play old grandma games on Big Fish.
This. This is why we are friends. :grouphug:

I enjoyed Giana way more when they finally added the easy mode (in spite of a bunch of self righteous asshats arguing that they shouldn't even though they aren't forced to play on that mode).
I'm glad to hear you were able to play Giana once they added that easier mode. I avoided the game even after the easy mode addition for fear it would still be hard. Definitely will get it in the future now.

 
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I almost always play on normal and here's why: I'm old and grouchy.

I don't have the time or patience to master every complex game mechanic each developer dreams up. I play games because I want to enjoy the gameplay, story, and just the overall experience. If I end up feeling like a badass because it's just a tad easy, well I'm okay with that.
Pretty much the same thing for me. It's partly a combination of being a busy adult with many important things to do, and just having too many games available that I just don't have the time to get that good at them. When I was a kid, I played so much Contra, partly because I had the time and partly because I didn't have a lot of options (also because it's awesome), I'd love for there to have been a hard mode for it. I still really want to go back and Bayonetta on a harder difficulty but I just haven't had the time, and of course all the skills I gained in the normal play through I've forgotten at this point.

Generally I figure the game was balanced with "normal" in mind and it should be the most "fair" difficulty and I do my best to stick with it. Even when Spec Ops: The Line was telling me to lower the difficulty for some of those annoying late game shoot outs I stubbornly stuck with the standard difficulty. The only game that has broken me and forced me to an easier difficulty level is Shin Megami Tensei IV on the 3DS. Maybe I just suck but it is the single most unforgiving RPG I've run across. Dark Souls is kid gloves compared to how easily you get wiped out in SMT IV (at least in the early game, I haven't been bold enough to bump the difficulty back up after some leveling).

 
I like games that don't have arbitrary difficulty settings but allow you to take on greater or lesser challenges through actual gameplay. Things like choosing the harder route or having harder versions of levels become available due to A-Ranking the typical version. Perhaps I'm just jaded against arbitrary settings because of the old days where you'd play a game to its penultimate level and, regardless of how skillfully you played, you're told you have to restart at a higher difficulty to go any further.

Darksiders is considered an ARPG? I always lumped it in with other Zelda-likes (there has got to be a name for that genre by now) ;)
Since the days of the NES these were called Adventure or Action-Adventure games.

RE: Dragon Age Origins.

It's a spectacular game that I think most people would enjoy. Just get it already.

Better yet, make it the Ultimate Edition because... well just because. While the DLC doesn't add a whole lot, there are a few nuggets of fun to be found if you're just itching for a little more and don't feel like starting the game all over again (which is entirely possible as the choices you make change the game in many ways).
Better than that, make it the Ultimate Edition because, even if you don't end up choosing to play the added content, the in-game NPCs who come to you to entice you to take these side quests will tell you aaaaaall about it and then, oh by the way, you have to make a separate purchase to do any of that, would you like me to connect you to the online storefront? It's head-to-wall obnoxious and better just to already have it so not to break the fourth wall without warning.

But play the added content, too. The Warden's Stash is extremely useful, and I liked the rest of that area.

EA claimed that in the 90s with Ultima which was excellent before they came along and turned it into a dumbed down action game with Ultima 8, then they pulled the 'we've learned our lesson yadda yadda' but they couldn't resist meddling and Ultima 9 still sucked.
I weep for the untimely loss of the Ultima series. *cuddling cloth maps of Sosaria for comfort*

 
I kinda liked Ultima 8. Is NOT a proper Ultima game, and it had a ton of glitches, but I also had tons of fun with it. But my opinions on Ultima games are biased.
 
I like games that don't have arbitrary difficulty settings but allow you to take on greater or lesser challenges through actual gameplay. Things like choosing the harder route or having harder versions of levels become available due to A-Ranking the typical version. Perhaps I'm just jaded against arbitrary settings because of the old days where you'd play a game to its penultimate level and, regardless of how skillfully you played, you're told you have to restart at a higher difficulty to go any further.

Since the days of the NES these were called Adventure or Action-Adventure games.

Better than that, make it the Ultimate Edition because, even if you don't end up choosing to play the added content, the in-game NPCs who come to you to entice you to take these side quests will tell you aaaaaall about it and then, oh by the way, you have to make a separate purchase to do any of that, would you like me to connect you to the online storefront? It's head-to-wall obnoxious and better just to already have it so not to break the fourth wall without warning.

But play the added content, too. The Warden's Stash is extremely useful, and I liked the rest of that area.

I weep for the untimely loss of the Ultima series. *cuddling cloth maps of Sosaria for comfort*
Games ALWAYS break the 4th wall, telling us to DO things, giving the PLAYER info, tutorials, & other things of that sort. ;)

But, yeah - the 4th wall "buy the damn $DLC" is annoying, if you are missing the DLC's.

EDIT:

Since we're talking storage chests and DAO, there's this Storage Chest Mod by one of BioWare's own.

 
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I kinda liked Ultima 8. Is NOT a proper Ultima game, and it had a ton of glitches, but I also had tons of fun with it. But my opinions on Ultima games are biased.
Ultima 8 was a terrible game, especially after VII and Black Gate. At the same time it was almost so bad it was good with all the fun you could have with a backpack full of explosives. (hi NSA)

Divine Divinity in many ways is what I wish became of the Ultima series instead with a bit of Diablo thrown in, which reminds me I should go back to that game one of these days. Never quite finished it the first time it came out and then picked it back up on Steam and haven't booted it yet. I remember feeling that connection between devs and gamer where the game generally has a satisfying, often humorous response to just about any of your actions.

Course all the talk about DAO is really pushing me to start that but I just don't want to get into that kind of time commitment. Been putting games like that off this weekend by knocking out smaller indie fare like Waking Mars (very solid, though the writing/voice acting kind of creeped me out and not a way that was intentional I don't think), and Evoland (didn't realize it was essentially DLC Quest 2).

edit: Also all this talk of Ultima has reminded me, it's time for a Crusader: No Remorse/Regret reboot. Actually, now that I think about it, nevermind, EA would make it some sort of multi-player, first-person, on-line only affair and suck all the joy out of it.

 
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Divine Divinity in many ways is what I wish became of the Ultima series instead with a bit of Diablo thrown in, which reminds me I should go back to that game one of these days. Never quite finished it the first time it came out and then picked it back up on Steam and haven't booted it yet. I remember feeling that connection between devs and gamer where the game generally has a satisfying, often humorous response to just about any of your actions.
Divine Divinity did have a bit of that Ultima feel to it in terms of top down view large world to wander around in and interact with all sorts of people.

It's interesting that they are going back to the top down view again with Divinity: Original Sin after having Divinity 2 be essentially like an Elder Scrolls game.

It seems like for a while there no one wanted to do top down and everyone was doing 1st or 3rd person over the shoulder since that was the thing to do. Now with Torchlight, D3, a whole mess of indie/retro games, Kickstarters, Baldur's Gate Enhanced etc it's suddenly trendy again to do top down.

edit: Also all this talk of Ultima has reminded me, it's time for a Crusader: No Remorse/Regret reboot. Actually, now that I think about it, nevermind, EA would make it some sort of multi-player, first-person, on-line only affair and suck all the joy out of it.
Pretty much. Unless it were a mobile game in which case they would microtransaction the hell out of it.

I could kind of see something that looked like Shadownrun Returns but with action. It could work. Just not with EA so it would have to be called something else.

 
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Games ALWAYS break the 4th wall, telling us to DO things, giving the PLAYER info, tutorials, & other things of that sort. ;)

But, yeah - the 4th wall "buy the damn $DLC" is annoying, if you are missing the DLC's.
True, but there's a difference between having textual cues come onscreen and having a fully-voiced and animated person in the game world looking, not you, but your avatar in the eye and going right from why it should interest you (the character) to what you (the player) needs to do through a web store with real-world money. I'd be fine with the text overlay. This resident of the WotG suddenly discussing online transactions should have prompted Allistair to cry "APOSTATE!" and fell the poor soul.

I guess I'm just saying they should have executed it differently. The way they did it is especially jarring. But if it sells DLC, who am I to say they made the wrong choice?

 
Yes this. 1000x this.

I freely admit I suck at actiony, twitchy, combaty stuff anymore.
I can vouch for that. :p

I do, and really always have, played video games for the atmosphere, experience and story (if it has one to speak of).

[...]

I think Call of Duty and Battlefield are about the absolute last games I would ever want to play. I'd much rather play old grandma games on Big Fish.
See, those two statements conflict. Many shooters--the first Call of Duty game, for example--have fantastic atmosphere, experience and story. Also, thankfully, many shooters come with nice easy difficulty settings, so someone not up for being twitchy can still muddle through.

 
Gilby you always have to find something to debate and argue with me over.  :roll:

The subject matter doesn't interest me. At all.

I never said I like every atmosphere or story. That should be obvious and understood. Nor if you go back and read what I said did I ever say that Call of Duty and Battlefield have no atmosphere or story so your claim about my conflicting statements is a load of shit.

I tend to like fantasy or scifi or things that are less realistic. Something that looks like footage I see when I turn on the TV news has zero interest to me,

Now would you like to find something else I said to dissect and nitpick? Shall I give you more quotes to comb through?

Actually you know what? fuck it, off to the ignore list you go. I knew someone would take me there again sooner or later. Congratulations.

And before everyone jumps on me he's pull this shit with me before but he Aspily doesn't realize it gets to me or intentionally does it. I don't know. I don't care.

I'm out for a while.

 
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Ok, since I'm stuck in a traffic jam I'll say it:

Put the keyboard down and walk away from the computer.

Which will be complicated if you're on your phone but sentiment remains.

Edit: just spotted final line. \o/
 
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I don't really like the COD series, but for some reason Modern Warfare 2's story and atmosphere really grabbed. I guess it was just kind of a cool alt history idea of fighting a Russian invasion in America.

 
Some good advice for all of you is to stop taking internet discussions so seriously. Arguing about opinions online is like choosing which STD you'd rather have. The viewpoint of one 37-year-old/one hipster from Hawaii ( ;)) should have zero impact on your life. If they want to argue meaninglessly regarding your opinion, that's their problem. Be the better person.

 
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True, but there's a difference between having textual cues come onscreen and having a fully-voiced and animated person in the game world looking, not you, but your avatar in the eye and going right from why it should interest you (the character) to what you (the player) needs to do through a web store with real-world money. I'd be fine with the text overlay. This resident of the WotG suddenly discussing online transactions should have prompted Allistair to cry "APOSTATE!" and fell the poor soul.

I guess I'm just saying they should have executed it differently. The way they did it is especially jarring. But if it sells DLC, who am I to say they made the wrong choice?
Yeah, I agree w/ you - it's pretty disgusting way to sell $DLC, if you ask me.

I'd rather the NPC never even show-up in the game-world & never tell you about the quest, until you buy the $DLC.

I'd rather the $DLC be accessed from the actual main game-menu in the "Downloadable Content" section, away from the in-game experience.

 
Blade, I am absolutely ENRAGED that you would voice such a sentiment!!!

Lost Planet sucks.
omg

YOUR MOTHER LUBES UP A BROOMSTICK AND BECOMES INTIMATE WITH IT AND PRETENDS IT'S LOST PLANET CUZ IT'S SO GOOD!!!!!

DAS IT, SCREW YOU GUYS I'M GOING AFK

 
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I don't really like the COD series, but for some reason Modern Warfare 2's story and atmosphere really grabbed. I guess it was just kind of a cool alt history idea of fighting a Russian invasion in America.
I actually like the COD & BF series. I'd just rather not spend $15 or more for them each - since they bank 'em out every year & since I'm likely only going to do the 5-10 hour SP Campaign and then muck around w/ the MP for probably another 10 hours or so. And then, throw in the towel.

These game's are banked out so often and don't change so much since they often come out yearly, that I just can't spend forever playing them like some others can. After a while, the MP gets repetitive and I hit *my fill*. Thank God the SP campaigns are as short as they are - b/c after being so exhausted w/ non-stop action sequences - when it ends, I'm usually around that time ready for it to be wrapped-up.

 
I start w/ Normal or game's Default normally.

If it can be changed at any time - I'll change it.

If it's TOO EASY for me, I crank it up.

If it's TOO HARD for me, I crank it down.

When I do replays - which ain't often - I usually always go for harder difficulties.
i always start easy play 3 times normal 3 more times than hard 5 and neext 5 and so on

and no ew i take cod over bf. bf boreds me cod kind of fun playing with cousin but both i wouldnt buy it at all

 
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I don't really like the COD series, but for some reason Modern Warfare 2's story and atmosphere really grabbed. I guess it was just kind of a cool alt history idea of fighting a Russian invasion in America.
I feel the same way, except I liked CoD 1 and 2 too.

 
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YOUR MOTHER LUBES UP A BROOMSTICK AND BECOMES INTIMATE WITH IT AND PRETENDS IT'S LOST PLANET CUZ IT'S SO GOOD!!!!!
THAT'S TOTALLY NOT TRUE AT ALL SHE DOES THOSE THINGS FOR REASONS ENTIRELY UNRELATED TO LOST PLANET OMG ARGLEBARGLE!!!!!

biab guys have to wipe spit off of everything.

 
I play everything on Hard unless it's some kind of genre I'm really intimidated by, or is really unforgiving like certain stealth games where you have to play perfectly to remain undetected.

 
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Some good advice for all of you is to stop taking internet discussions so seriously. Arguing about opinions online is like choosing which STD you'd rather have. The viewpoint of one 37-year-old/one hipster from Hawaii ( ;)) should have zero impact on your life. If they want to argue meaninglessly regarding your opinion, that's their problem. Be the better person.
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