As some of the other guys & I will tell you, there is no quick way. Gets worse when you get the 5k heroic 10 pack progression reward.So what's the quickest way to get to that 3000 points for the black Hulk cover?
Just do a bunch of shield simulator matches over and over and over?
Yeah I guess they did leave, oh that really sucks. I looked and out of all of our team this random was #1 in our alliance for the simulator. Pushed us up to almost the top 100. I was very excited, then I look this morning and was like who is this? 1 page roster with 1* and a bagman, Im thinking oh someone just started playing this game.I may or may not have randomly kicked that person. I kicked someone this morning who had a terrible roster, so it may have been after the person you are referring to left.
I am not sure exactly who to kick, especially since my current score is so low hahaha
I can see that but my question is how and also why. I look at other alliances to compare. Ive done the searches to see who is open and available. Even before I click a 19/20 member alliance, the roster its filled. I dont see why take a chance on jumping to another alliance when the possibilities are unknown. Plus Ive seen some 20 member alliances that are worse than us. When you think about it realistically, the chances of jumping onto an open spot in a top 100 alliance are pretty damn slim. Once you leave an alliance you cant go back and rejoin either. Last point, getting into a top alliance those people kick more folks than we do. Ive seen them actively recruit on the MPQ forums and some always have openings since they're like a revolving door.It's possible they join, then see that we're not as highly ranked as we should be, then they move on to greener, sub-100 ranked pastures.
I like to ease in and make it lastSo it's up to you on how quick you finish.
Redwing is not like every other countdown - you want to remove it as soon as you can. If you do, the power can kick off again.PS. Y U make me use falcon so much? Redwing is a meh ability at best! Oh Fuk, look redwing swooped out of the sky & left a countdown turd on the board. Lets protect it & see what it does! Counts down, disappears, then NOTHING!!!!!! Well at least it took out that one crappy daken strike tile.....
I knock out the Assassin first so the green stops autogenerating, makes the fight a little easier. Speaking of, I really wish they would upgrade the interface for the nameless opponents to not only tell you how much each one is contributing to the pool, but also identify which timer belongs to which enemy.Good God...even with my tank team I'm getting attacked by maxed 3 stars. Gonna be a lot of skippin' once I jump back into this Doom tourney.
EDIT: P.S. I hate thatdinosaur!
I can't imagine ever buying one. Even the Heroic one, the cheapest, is looking at over $50 in real money, or a long time stockpiling, with no assurance you will get anything useful.So they now have 40 packs to buy but I do not see the point...
I would MAYBE be somewhat remotely intrigued if the rates were drastically increased but they arent. The Heroic ones are but every other one is the same as the 10 pack. If I could get the Doom 40 pack and have like a 15% chance of getting Doom, they would have my attention, and likely my money : p
I wonder if it will stay like this? It is technically a better deal than the 10 pack per cover but still... are that many people going to be dropping 15k HP in one go?
If you touch/click the tile you're wondering about, it usually says in the description which character it belongs to. The negative is that if there are more than one of an enemy, you're still guessing. "The Hitman fires a lethal shot, dealing 2816 damage to the current target." Which Hitman, g'dammit? WHICH HITMAN??I knock out the Assassin first so the green stops autogenerating, makes the fight a little easier. Speaking of, I really wish they would upgrade the interface for the nameless opponents to not only tell you how much each one is contributing to the pool, but also identify which timer belongs to which enemy.
Yeah, that's my point. If I've got a knockout attack ready to go, it's 50/50 (or even 33/33/33) to get the right one. Nevermind the ones that refer to something that you aren't even fighting (the HAMMER Lieutenant and Commander purple both refer to 'Agent').If you touch/click the tile you're wondering about, it usually says in the description which character it belongs to. The negative is that if there are more than one of an enemy, you're still guessing. "The Hitman fires a lethal shot, dealing 2816 damage to the current target." Which Hitman, g'dammit? WHICH HITMAN??
Thats a good point, I always target the damn dinosaur first since he makes the turns.I'll do this from now on.I knock out the Assassin first so the green stops autogenerating, makes the fight a little easier.
Just call them Thug A/B/C, 1/2/3, Mario/Luigi/Guido whatever. There's already something tying the countdown to the specific enemy, so adding another attribute wouldn't be difficult from a generic database perspective. Wouldn't even need a lot of logic, just give the ID based on where in the trio sequence the character lies (ie, you would fight Thug A, Assassin B and Thug C). Throw the ID in a corner somewhere when touching/clicking the countdown.As for the who does what, its been asked and talked about forever. Its just one of those things, how would you really implements it? I guess no way really.
MPQ, with new reward animations! Now it's even more of a punch in the face when you "win" the 20 iso reward.But fixing this is lower priority than spiffy award animations, obviously.![]()
Seriously, we can get neato reward animations but still have to settle for weak power animations. Really, Thor's call the storm. You're just going to give us a picture of a hammer, but yet when we get a crappy 1* from a token that gets a cool little animation. Or the 20 ISO: zip, pow, flash, YOU WIN.....20 iso....but it looks cool right?But fixing this is lower priority than spiffy award animations, obviously.![]()
Coming from an animator, the amount of work they likely put in to making these new effects is EXTREMELY minimal.Seriously, we can get neato reward animations but still have to settle for weak power animations. Really, Thor's call the storm. You're just going to give us a picture of a hammer, but yet when we get a crappy 1* from a token that gets a cool little animation. Or the 20 ISO: zip, pow, flash, YOU WIN.....20 iso....but it looks cool right?
I enjoy that they are separate actually, though the time between definitely needs to be hastened.Since we're on the topic of fixing things, why can't they get rid of the delay between the tile match and dealing of attack tile damage? I seriously hate playing against MStorm because of this. Sure, they don't deal a whole lot of damage, but the match takes 3 times as long because there are so damn many of those attack tiles laying all over.
I know the damage is a separate amount, and it's nice to see what it is, but can't that almost be simultaneous with the end of the turn? I'm by no means a programmer, so I'm not sure if this is viable, but I would love that to be a seemless transition between turns.
We dont know either & I think its been said about his participation. He has a pretty good roster but he's not using it. So I dont know why we're keeping him honestly. I think I said it best earlier:About kicking people, that earl guy still has 120 points in Simulator and nothing in the current Season 1 tourney. Don't know if he's CAG, but he isn't participating.
Yep, I said that, & I stick by it. Even if we kick him & get someone who only has 1k points, we'd move up in rank.As for who to kick, I guess I'll just say it, Earl. I dont know if he's a random or a CAG, but he's in he simulator with 120 points. Does anyone realize how low that drops our score? I mean I play 1 essential node & thats 1k points right there, no reason to only have 120 and we're on the 3rd round of simulators with a day left. He said he was busy with work, but really, you can play a round on the toilet & get a couple hundred more points, just saying.
I don't think it was bad to kick him before the end. If anything, he put in one match to get whatever alliance rewards he could and I don't think we want people like that. Especially when he has a better roster than many of us. I ended up in the top 50, so I landed three Falcon covers. I could see him being useful in certain situations, especially against the teams that flood the board with strike tiles (Daken, Wolverine). Of course, he's only at level 30 for me with 1/2/1.I dropped earl, we went from #218 to #196 with whoever filled the slot, not a big jump, but yes it made a difference. And yes I did kick him before the simulator ended, Im sorry if that was shitty but 120 point this whole time? Im not into giving free rides for a cover the alliance worked hard for.
I like Falcon, but I think that's colored by the fact that he's been boosted in so many recent events - it'll take a lot of ISO to get him to this point naturally. That being said, it was fun to pair him with Spidey and spam protect tiles, then boost them..Have any of you paired Wolverine with Falcon? I played the first round of the Simulator with those 2 and OBW and it was pretty effective. Falcon's Inspiration boosts Wolvie's attack tiles. If you can get a few (or a lot) of "Feral Claw" attack tiles on the board then make a few yellow matches, you'll chew through the enemies. Maybe this is common knowledge, but I figured it was worth mentioning.
D'awwwwwwwErr not Tony, I mean Umm Broly! Ur Alliance wubs yooooo! (not really)
3/5/5 is ideal for OBW. You will not regret it. That is the BEST. Stealing is good, but actually by having it at 3 it costs less and many times when you steal the team doesnt even have 4 of each to be stolen. The extra damage you do with her black at 5 is better than anything her purple move could offer. And of course you want healing maxed too for obvious reasons.I reached enough points for the heroic ten pack. My haul: Daken (black), Falcon (yellow), OBW (purple), Bagman (purple), 3 star Cap (red), 3 star Spidey (blue), OBW (purple), OBW (black), 2 star Wolvie (red), 2 star Cap (yellow). Three 3 stars I can use, my first blue Spidey and my first 3 star Cap at all. I could use the black OBW if I want to re-spec, but I'm not sure which power to drop down. I could also use the Bagman, but I would need another slot, and I've sold him so many times I don't think I should bother.
Congrats on getting some good stuff (jealous of both the Red Steve and Blue Spidey - My Heroic ten pack was essentially 2500 ISO). I concur on the 3/5/5 OBW. The only time her black isn't so good is when you pair her with someone that does better with her colors, like the boosted Doom from the last tournament.I reached enough points for the heroic ten pack. My haul: Daken (black), Falcon (yellow), OBW (purple), Bagman (purple), 3 star Cap (red), 3 star Spidey (blue), OBW (purple), OBW (black), 2 star Wolvie (red), 2 star Cap (yellow). Three 3 stars I can use, my first blue Spidey and my first 3 star Cap at all. I could use the black OBW if I want to re-spec, but I'm not sure which power to drop down. I could also use the Bagman, but I would need another slot, and I've sold him so many times I don't think I should bother.
Hmmm...Well, looks like 3* Daken is the reward for the new Heroic mode. They have his powers set to "Classified" in the description (hope that's not a trend). Based on the Level 2 text, looks like purple and black are similar, and the new blue clears strike tiles? I guess it gives him something that causes direct damage.
Apparently there's a chance to get a cover each match in multiplayer now? Assuming that's not a glitch, I've only seen ISO rewards so far. Even if it's something you don't need, a cover is better than the 70 ISO award.
Whatever Broly caught is spreading like wildfire. I think it's herpes. I got it, too.It almost seems like they replaced the standard recruit token prize with the chance to win any of the covers (minus the 3*) it would have given. I'm just getting iso anyway...
I've got the same problem broly has with alliance chat... It just doesn't work anymore. I'm playing on an S4 if that makes a difference.
But..but.. but I wore protection : (Whatever Broly caught is spreading like wildfire. I think it's herpes. I got it, too.
One character at a time. Note 3 here.
Yeah, but now the most I can score on any round is 377, so I have to wait it out until my point totals get bumped a bit.I am focusing a bunch on the Simulator this time around and wont be playing much at all of the Season stuff this week. I really want to score all 3 of Daken's moves and that means we as an Alliance need to be top 100.... so yeah lets kick some ass : D
LTrain is ahead of the game with like 7k already somehow seemingly as soon as the event freaking started hahah keep it up!
We are sitting just outside the 250 mark on Top Gun, if anyone wants to throw a couple of between-reset points in getting to the 500 ISO at the 50 level. Heck, get to 100 and throw a tank team out.I am focusing a bunch on the Simulator this time around and wont be playing much at all of the Season stuff this week.
When does that event end?We are sitting just outside the 250 mark on Top Gun, if anyone wants to throw a couple of between-reset points in getting to the 500 ISO at the 50 level. Heck, get to 100 and throw a tank team out.
Tonight at Midnight Eastern.When does that event end?
I can play a quick match or two before I go take a nap during my lunch break hahaha