I should probably mention that I'm not intending any of this as a knock on anyone here. I'm bummed about items being removed after we finally had a tournament set up that uses them, but I'm not going to start calling evergoo dirty names or anything like that.
[quote name='Lurk']but how fair is that to someone who is obviously more talented than i[/QUOTE]
That gets into what, exactly, makes you "talented" at the game. Yes, the items give you an advantage - sometimes a huge one - but they're random and, more often than not, everyone has a decent shot of landing them. This isn't Mario Kart - the powerful items aren't automatically handed to whoever's doing the worst. Besides, if you get screwed over in one match who's to say the chips won't fall on your side in the next one?
As far as I'm concerned, if it's in the game it's fair. If you start disqualifying items, then you there's the question of which characters or which stages may be "unfair", and before you know it you're left with four or five characters and Final Destination, like what the "competitive" game in Melee was. Where's the fun in that?
I'm not going to argue that items can tip the balance. I just don't think they're intrinsically unfair, and I don't think that using the characters alone makes Brawl a "better" game. Different, yes, but not better.