CAG Fighter Thread XXXIX - Fighters Reborn 08 Ultimate Match

Hmm... I'm very tempted, especially with the upcoming onslaught of fighting games.

Actually, if it's only available from Hori's site, would I even be able to get one? I'm hoping they show up in the usual places.
 
The stick's pricing is about right... An HRAP without Sanwa buttons will run you about $30 cheaper... for the Sanwa parts... it's about 30 bucks... lol...

www.akihabarashop.jp will be carrying the stick... they will update their site soon...
 
[quote name='SmallWind']Added you, heres mine: 0001-2977-6806[/QUOTE]


Added you back...


this game is crack X_X
 
Picked up my copy of Smash today.

Here is my Smash code for anyone interested:
3265-4742-2106

Apossum, SmallWind, B:L and Rodimus, I added all your codes so be sure to add me back! :)
 
The buttons are regular Sanwa buttons, not RG unfortunately.

RGs were last used in the Hori Real Arcade Pro SA which only 500 were made... :(

----

Glad to hear people are enjoying SSBB... I think it's a great game, although it lost some of it's technical stuff from Melee, it still has more than enough to make it a competent fighter. Reflexes and spacing mindgames still come into play heavily.
 
I compiled everyone's SSBB code from the FT. If you don't see your name and want to add it just let me know. And if yous guys don't have any objections I'll post this in the SSBB thread, just to get us some more friendly exposure. And thanks to the guys who added me. I'm at work right now but I'll add everyone later tonight.

B:L - 2105-8304-4709
Smallwind - 0001-2977-6806
Apossum - 1032-0890-1754
asianxcore - 3265-4742-2106
Rodimus Donut - 4296-2639-2154
 
[quote name='Mr. Beef']Once I get back home from work, I look forward to challenging you, asianxcore. Kinda like a prereq to playing you in CvS2.[/QUOTE]

Thing is I completely suck at Smash. A handful of my friends are really good and I'm attempting to make this Smash the first one I learn.

Feel free to make me look like a chump at Smash online :)

Who has everyone been playing as? I've been messing around with both King Dedede and Meta Knight and both are way fun.
 
[quote name='MarkMan']It still trips me out that to this day there is NO perfect port of Super Street Fighter II TURBO... lol... that's got to be like some kind of record...

We should compile a list of best versions for games on multiple systems/that had multiple versions....[/QUOTE]

Truth, I noticed the input lag on the CCC2 Super Turbo. That's why I stick to my
MAME
version. I remember liking the Saturn and PS Super Turbo on Street Fighter Collection, though.

I'mma build my 360 stick this week. I don't know what I'm going to do about the headset connection though. Maybe pick up a wireless one or get brave with the soldering iron.
 
I haven't really played Guilty Gear in the last year, but I played a good amount of AC this weekend... tried out Order Sol too, and I really like playing as him. fuckin' love the charge mechanic he's got.

Anyway, with Smash, I actually play a non-shoto-style character -- Samus. Hopefully she's still good in Brawl.
 
Once I'm done with Patapon I'm going to have not much to play other than finishing Vice City Stories and The Warriors...

on that note, The Warriors is a pretty fun beat-em-up, but it's nothing as deep as Urban Reign... oh I do love me some Urban Reign... :drool:


also, these may be just placeholders but I hate seeing star wars characters on the front of the box... at least with SCII the characters included made more sense...

souliiboartart.jpg
 
whoo~!! Ken ultra combo!!

[media]http://www.youtube.com/watch?v=PQO0ZN6Uu0Q[/media]

I donno if sum1 already post it yet...

if so watch this instead:

[media]http://www.youtube.com/watch?v=Tr8OGP4tGZc[/media]
 
In terms of television shows, "America's Best Dance Crew" is my new guilty pleasure. Jabba Wockies are amazing. I'll be surprised if it doesn't come down to them and Kabba Modern.

I agree with you Rolento, I don't like that box art. I actually like everything else except for the Star Wars characters on there :)
 
[quote name='asianxcore']In terms of television shows, "America's Best Dance Crew" is my new guilty pleasure. Jabba Wockies are amazing. I'll be surprised if it doesn't come down to them and Kabba Modern.

I agree with you Rolento, I don't like that box art. I actually like everything else except for the Star Wars characters on there :)[/QUOTE]

I do think it's kind of funny how the 360 box art is just a giant middle finger to people with that system... you get Yoda and some fairy-ass box art. Or at least, I like the PS3's art better.

It's weird though... I remember being hella excited for Soul Calibur 2 prior to its release... because SC I was so insanely good... but both that and SCIII weren't particularly awesome, so I'm cautiously optimistic about IV. I'd like for it to recapture the glory of Calibur, but I dunno... MarkMan, you have any idea about the legitimacy of SCIV?
 
It's not coming out for arcades... console first...

I have 1% hope that it will be a decent competitive game.

:/

Don't get me wrong... I had my fair share of fun with SC II and SC III, but what really killed it wasn't the gameplay balance, or crazy bugs/glitches... it was the lack of support from the community and people just stopped playing it altogether.

I believe with having a fighting game come out on arcades first... helps the longevity in the long run... (this is not always the case though)...
 
The PS3 cover art for SCIV destroys the cover art for the 360. No contest.
And I need to get back in the fighting groove.

A person in my class tried to argue that Super Smash Bros. HAS MORE DEPTH than VF5.
LOLZ.
 
Marvel vs Namco!

I still wish that VF vs Tekken would become real. I don't see how it could work due to the speed each game runs at, but i can dream...


that reminds me of the newspaper add way back that showed Akira and Jin on the same page...
 
I have that newspaper ad in my collection... :/

At least the Tekken team and AM2 team that worked on VF still have lunch together every now and then... ^_^
 
SCIV is a bust for competitive play already?

Is single player any good then? C'mon, there's bewbage in there--I don't wanna buy it just for that!
lie.
 
[quote name='MarkMan']I have that newspaper ad in my collection... :/

At least the Tekken team and AM2 team that worked on VF still have lunch together every now and then... ^_^[/QUOTE]

wasn't that whole ad mainly just a promotion for Sega helping namco with Tekken.net?
 
Hopefully Soul Cal IV is like SC II, that is my favorite in the series.

So what's up with the Subspace Emissary in Brawl? Are there branching paths or is the story just really, really random? Seems like there are branching paths in some stages but I can't really say. I just don't wanna miss any characters and be forced to replay this whole thing.
 
It doesn't seem like there are too many branching paths. The story seems pretty random, but it's also because it hops from one group of characters to the next, sometimes with no warning.

Should prolly put the Brawl code in the sig. That is, if I have room. :lol:
 
[quote name='RelentlessRolento']wasn't that whole ad mainly just a promotion for Sega helping namco with Tekken.net?[/quote]

Nope it was just an advertisement for both franchises, this was way before Tekken Net was ever conceptualized... This was back in the TTT pre T4 days.
 
[quote name='MarkMan']Nope it was just an advertisement for both franchises, this was way before Tekken Net was ever conceptualized... This was back in the TTT pre T4 days.[/QUOTE]

yeah, but didn't AM2 have a huge hand in forming Tekken.net for namco/tekken team?
 
They restored some power to Kirby! oh man! forward smash and SH Dair are crazy~

I wanna like Ike but he's mega slow. I thought his down tilt spike was sick though, that thing is mega fast, and his forward tilt is nice but I can't get it out enough and ended up doing smashes. I also like that one guy, Lucas. He seems to have a good moveset and the lack of a slow dashdance / wavedash makes it a lot easier to connect with the bat... it also seems like he crits a lot easier. Link feels like crap though, I'd rather play as Pit... I have no idea what Mario's downB thing is, Luigi's uppercut crits a lot easier (they totally didn't need that), love the priority on Dedede's Nair... Brawl actually kinda feels good when you play 1v1 and not FFA.

I still can't believe they still let you jumpcancel Fox's shine though =( and you don't need to wavedash to grab ledge and edgehog. I'm not completely used to that, and it's kinda cool because you don't need a lot of technical know how to do it. Also my random falling off the stage for no reason and dying is still intact =)

I also played T5 DR last Friday at SVGL. Wow, that game is weird. I still can't block lows or get up after being knocked down and never learned the changes... wtf happened to Anna? Seems like I can't get up safely at all against her. And sidesteps seem really good too.

I hear UC Davis is gonna get the first T6 machine? Serious?
 
[quote name='kainzero']Also my random falling off the stage for no reason and dying is still intact =)[/QUOTE]

This is pretty much my biggest complaint about the Smash Bros. series. I need more cut and dry rules for losing in a fighting game. Giant Wario randomly farting on me (I think that's what he did) and blowing me off the stage when I'm at 40% is maddening. It's still fun but at the same time, I still don't understand the appeal of "mastering" Smash Bros.
 
[quote name='RelentlessRolento']yeah, but didn't AM2 have a huge hand in forming Tekken.net for namco/tekken team?[/quote]

They did, they did the whole framework etc. for it. They even make the IC cards.
 
So my main in SSBB is Marth right... I love his aerials and down tilt A... I gotta get better at edge guarding and spiking with his down smash though...

I love his up+B at high percentages... ^_^ that's the only time I'll ever use it...

His f+B strings are crazier now too...

I also use Luigi... trying to get down his jab into shin shoryuken combo ;)

If you don't know what it is, it's A (up close only), then free u+B... RAGE...
 
[quote name='Halo05']This is pretty much my biggest complaint about the Smash Bros. series. I need more cut and dry rules for losing in a fighting game. Giant Wario randomly farting on me (I think that's what he did) and blowing me off the stage when I'm at 40% is maddening. It's still fun but at the same time, I still don't understand the appeal of "mastering" Smash Bros.[/quote]
Well, actually, I was referring to my personal problem of dying at low percentages by accidentally running off the stage and trying to jump back and failing badly. It would happen at the dumbest time too, like I'd get a crazy kill off of some cool combo / spike and then run away from the opponent's starting invincibility and end up falling off the stage.

I think the main problem with people not understanding competitive Smash is the fact that it's based on a set of rules (1v1/2v2, no items, specific balanced stages) defined byt tournaments. They make perfect sense in terms of balance but it's hard to convince casuals to play anything that's not a chaotic FFA with items on.

As far as dying is concerned, I actually like it. In Brawl it's kind of maddening if your character does not have a good smash and it's hard to eliminate them... I was playing 1v1 with my bro, Diddy vs. Samus and we routinely had 180%+ lives. But overall, it's exciting; lead changes are entirely possible with mistakes and there's a bigger emphasis on positional play. It's definitely unconventional but really fun when you get used to it and it's also more fun to watch because of the comeback potential.

I'm only concerned with 1v1s though... so I'm hoping my other bro does all the character unlocking. And I need to find me another Gamecube controller somewhere...

[quote name='Markman'] So my main in SSBB is Marth right... I love his aerials and down tilt A... I gotta get better at edge guarding and spiking with his down smash though...

I love his up+B at high percentages... ^_^ that's the only time I'll ever use it...

His f+B strings are crazier now too...[/quote]
They didn't change his downtilt A from melee, did they? I always liked using it but didn't feel like it was that good. And I think his aerials are toned down too but apparently, they're still good. I can't combo my Fairs though. =P Lack of wavedashing hurts his tipper game which was big for me.

For edge guarding / spiking, a common situation with Marth in Melee was to grab edge, and then ledge hop Dair spike or Bair. It's much easier in this game since you can just run off the stage and then hold the direction back. From my experience it's a lot harder in Brawl to get people off the stage to actually edgeguard though.

Man I'm excited about this game. I had no faith in it till I tried 1v1 yesterday, finally, and it seems good enough...
 
I always wanted to use Balrog, but I could never get the charge punches down correctly, and let them loose too early/late. Shame...

MarkMan, I want that Brawl code.
 
[quote name='Mr. Beef']I always wanted to use Balrog, but I could never get the charge punches down correctly, and let them loose too early/late. Shame...

[/quote]


I suck with Balrog. Never was any good with him. I like E. Honda, Chun Li, Guile, Ryu and Ken the best. I can't use Zangief at all. I just can't do the 360 motion worth a damn.
 
Mr. Beef I added you on my Smash code list. Be sure to add my code.

So frustrated with SSE. I am stuck on this one part on the Zero Suit Samus level and I have no idea what to do.
 
I'll make sure to add you in a bit, after some errands. EDIT: Screw errands, let's play now, if you want. Although just so you know, me and my roommate currently are sharing Brawl, so I'll show up as "B-Mac," so you're not like, "huh"?

Also, since I'm free tomorrow and wednesday, do you still wanna play some CvS2?
 
Long time no see everyone. I did a search on the thread and have noticed that no one mentioned that Sega announced that they are bringing the second Bleach fighting game to the US. The game will be called Bleach: Dark Souls and has a Summer release date. I am very excited since I played the original game alot on my DS. I was thinking about buying the Japanese version at the Best Buy nearby, but I decided to wait for the US release. For a link to the Sega press release check this Kotaku link. http://kotaku.com/365487/ds-gets-bleached

I would also like to add that I really miss posting and reading the discussions here and I love the SNK releases this year!
 
[quote name='Mr. Beef']
Also, since I'm free tomorrow and wednesday, do you still wanna play some CvS2?[/QUOTE]

I'll shoot you a PM Tuesday night. I want to see how I feel by Tuesday, only because I'm still getting over some cold/flu B.S that I caught at work.

[quote name='MarkMan']CVS2 is the final game for EVO2008.[/QUOTE]

Yeeeeaaaa boiiiiiiiiiiiiiiiiiiiiiii
 
[quote name='Chacrana']So Evo is now Guilt-free? As in no GGXXAC?[/quote] Guilty Gear can still show up in the BYOC rooms.

Also, Mr. Beef I added your code to my smash friend roster.
 
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