Just out of curiosity, what's your internet speed? I have DSL and in comparing what I saw before I died with killcams from their perspectives I started seeing a difference in timing (I'm behind a half second) and now that I account for that I'm doing much better. When I see an opponent sighting me up I don't try and beat them to it now because of this. I hit cover and get find an angle to pop out and nail em.I'm always amazed at how quickly and efficiently people aim from across the map and get a head shot on me. :lol: While I'm struggling to aim that quickly at 10 feet! So I tend to lose most one on one shootouts. Especially since so many people are running around with LMGs which do more damage.
I liked ACOG at first, but I didn't like the loss of peripheral and no ability to steady aim then I saw the poor hit detection. After the patch, I tried it for a few rounds and the hit detection is much better. I still don't use it though as if I want a scope I'll snipe. Speaking of which the patch makes me a happy camper with my .50 cal.'s much improved scope! :lol:Just curious for those of you who used ACOG before the patch, what did they improve?
I'm still pretty opposed to them as the scope takes away my peripheral vision and doesn't really zoom in all that much.
With the massive Activision Blizzard merger looming, Activision CEO Bobby Kotick held court today at the Morgan Stanley Technology Conference in Dana Point, California. Whereas many presentations by executives to analysts prove snooze-inducing, Kotick brought up several subjects that perked up the ears of the game industry.
First was the prospect of one of Activision's biggest franchises going the massively multiplayer route. After repeating his claim that it would take at least a half-billion dollars to take on Blizzard Entertainment's World of Warcraft, Kotick outlined how Activision will use soon-to-be corporate sibling Blizzard's "institutional expertise" to bring PC editions of Guitar Hero to the "roughly 300,000 game rooms between China and Korea."
Then, Kotick raised the possibility that, one day, there could be an MMOG game based on the award-winning Call of Duty series. Referencing the Blizzard-backed Guitar Hero expansion plans, he said: "When you think about other properties that we own and control like Call of Duty, and what would be the natural evolution of a property like Call of Duty into a massively multiplayer environment... How do you monetize that?"