KingBroly
CAGiversary!
Allow me to level into this game a bit now that I've progressed a bit.
#1 - Wild Artefacts being required to progress is a stupid idea. Especially since you'll be unaware when you need them.
#2 - Having to get a Pre-Emptive Strike to get a 5-star rating is almost always required to get a 5-star rating. It stinks.
#3 - Some of these side-quests are pretty terrible. 100% of the Bestiary. 100% of Map Completion. I'm assuming there will be an all items one, too, because this thing loves to hate me.
#4 - The Story. I'm nearing the end of Chapter 4 and I think the only big WTF moment was
Other than that, it's...okay, but maybe my brain just shut itself off early on and I can no longer pay attention to it.
#5 - The Crystarium/Monster Raising. It sucks that you can screw yourself over by not knowing how to raise a monster/Serah/Noel. The game should really just have each Role separated out into their own Crystarium until you can get everything. As is, it went from brain dead simple to overly complicated when all they needed to do was make customization more apparent.
This game is good, but it still has a lot of problems, like its' predecessor. At least with XIII's story you could kind of enjoy it. I also hate the loading times and framerate issues. The lack of polish really shows. I can only imagine in FFXIII that
#1 - Wild Artefacts being required to progress is a stupid idea. Especially since you'll be unaware when you need them.
#2 - Having to get a Pre-Emptive Strike to get a 5-star rating is almost always required to get a 5-star rating. It stinks.
#3 - Some of these side-quests are pretty terrible. 100% of the Bestiary. 100% of Map Completion. I'm assuming there will be an all items one, too, because this thing loves to hate me.
#4 - The Story. I'm nearing the end of Chapter 4 and I think the only big WTF moment was
when Serah yelled at Hope through time to stop making a monster and did. Also when Hope traveled 300 years in time for no damn reason.
#5 - The Crystarium/Monster Raising. It sucks that you can screw yourself over by not knowing how to raise a monster/Serah/Noel. The game should really just have each Role separated out into their own Crystarium until you can get everything. As is, it went from brain dead simple to overly complicated when all they needed to do was make customization more apparent.
This game is good, but it still has a lot of problems, like its' predecessor. At least with XIII's story you could kind of enjoy it. I also hate the loading times and framerate issues. The lack of polish really shows. I can only imagine in FFXIII that
all of this was in Lightning's mind because she was doing Crystal as a drug or something.