[quote name='corrosivefrost']You can't expect people who aren't a fan of the DMC-esque genre to be into Bayonetta... it's a very niche demographic. The only exception here is maklershed. In theory, if you like God of War and you like Ninja Gaiden, you should dig DMC and Bayonetta.

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A very niche demographic with games that routinely sell above 500k. but I agree, if you like Dante's Inferno, but didn't think Bayonetta was fun, you probably have brain aids. DI somehow beats God of War in the "most meaningless and vanilla combat system ever" category.
[quote name='DarkNessBear']
Yea, I didn't like the DMC4 demo either. I think the genre has been done and it just feels old. I still don't feel that games (as a whole) have reached a suitable level yet and sticking with the same recipe is doing nothing for the industry. Japanese developers tend to be cocky in thinking that the proper game formula has already been met, which tends to equate to Japanese games constantly reusing (overused) mechanics.[/quote]
[quote name='DarkNessBear']
The demo I saw at E3 put Dante's in a much more appealing light... the PSN demo seemed way too much like a ripoff of God of War. I'm still going to be watching for it - but not as much as post E3.
[/quote]
omfg.... so Japanese developers of action games are doing nothing for the genre (despite that it's pretty much unanimously agreed on that Bayonetta completely raises the bar), while Dante's Inferno, a game that's a complete carbon copy of another completely mundane action game is something to watch out for? :lol:
QTEs = the future of action games.
Oh wait, but Bayonetta has a mode that allows you to play through the whole game with QTEs. So I guess GoW and DI are still a step behind.