[quote name='jer7583']If you actually look into SF4's gameplay systems its pretty different. Focus attacks, ex attacks (they were in SF3, but still, different than SF2) Ultras, dashing, and all the new mixups of strategy that go with those are going to give it a very different feel than SF2.
To the casual player they might seem the same, but that's true for any fighting game unless they're seeing the difference between Mortal Kombat and Guilty Gear or something.
I don't think the Street Fighter fans wanted a huge departure from the game's mechanics, just a new fighting system with new twists and new strategies.
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Nah, I didn't want a huge departure from the games mechanics, but from all the stuff I've read about it and seen gameplay of, focus attacks seem to be the "main" addition to the mechanics. Unless focus attacks (wee, press mp and mk, wee!) are extremely useful, I doubt I'll even use them.
Part of my disenchantment with the idea of SF4 is that HDR just dropped... and it has goregous hand-drawn 2d sprites in HD with refined (or classic) gameplay mechanics. I don't see how I'm supposed to want a new game with a couple twists and some bad artwork 2-3 months later? I don't know why they went for that ridiculous artwork either -- I mean, the body designs are mostly alright (save Rufus... god damn fat

s invading my fighters... what. the. hell.

), it's the faces that are unbelieveably horrendous... they're like exaggerated caricatures... it's on the level of some Facebreaker/Ready2Rumble looking BS.
