[quote name='The Crotch']Mass Effect wasn't
that buggy. Invisible enemies and hovering characters aside.
Xcom has characters looking in the wrong direction when they shoot. It has weapons getting stuck in hands (my sniper, for example, once had his rifle stuck in his hands even when firing his pistol or throwing a grenade). It has an item that sometimes falls through the floor of the map. Sometimes the regular tooltips are replaced with Xbox tooltips. It has tiles that go god damn crazy when hover the mouse over them, making them almost impossible to move to (though I think there's only one map with that). It has enemies that I can see and shoot (and that can presumably see and shoot me, though I didn't give them the chance) even though they're inside a building with no windows. It has characters hovering in the air. It has spotty detection on nearby airborne enemies.
Most significantly, the game once overrode my choice of missions, sending me into a fight in India when I chose to send my squad to France. That was
ing bullshit.
Bugs aside, I have two major problems with the game. No picking up items off the ground is absolutely
terrible. My medic is on the ground, bleeding out? Can't pick up his medkit and heal him. Trying to capture an alien and the guy with the taser goes down?
it, guess we just have to kill everything.
The second major problem for me is the whole "free move" thing that aliens get when you encounter them. It's fine if they use it to retreat and take cover, which happens in 95% of the cases, but it's pretty
ing bullshit when chrysalids or berserkers get to magically appear in the middle of my squad.
Bugs and those two terrible, terrible things aside? Game's damn good. The smaller squad size works way better than I thought it would.[/QUOTE]
[quote name='The Crotch']Xcom bug count: really
ing high.[/QUOTE]
That's funny because I'm playing it on the PS3 and haven't encountered a single bug.