[quote name='distgfx']Does the combat in dishonored feel anything like a fallout or elder scrolls game?[/QUOTE]
No. The combat is actually really fun.
[quote name='hankmecrankme']It took you this long to become sick of it? I've been sick of it for years now. I do hope they do well just because they are a bit different, but that's about impossible at the $60 price point. Who likes to gamble on $60 games? So everyone waits for a price drop. $60 price point has to go, these underdog games cannot survive at it because the average gamer won't pay it for something they don't know they'll even like. And if they don't sell, they get discounted quickly, then everyone assumes they flopped. "Oh look, X-Com is $40 already. It's been a month." That looks bad to the average gamer, and they'll wait for further price drops. So just launch them at $40 or $50 and try to get people to take a chance on your game instead of trying to fall in line by charging $60 for your game.
If you want to improve things, here's a tip, stop buying $60 Call of Duties. Since it sells hugely at that price, everyone thinks they can charge the same and get away with it. No sir, that doesn't work. You're X-Com/Dishonored, not Call of Duty. It's like if McDonalds started charging Red Robin prices. Doesn't work. - Actually, that's a horribl0e comparison, because McDonalds sells hugely, whereas X-Com and Dishonored will probably barely break 100k combined. . .
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Price is definitely a problem. I've been arguing on the side of variable price points for years. It blows my mind that these publishers think every single game is worth $60. That being said, I think the even bigger problem is expectation and budgeting. The fact is that the guy who buys Call of Duty, Madden, Halo, Battlefield, and NBA 2K isn't going to EVER buy Dishonored or XCOM no matter what the price is. The sales they'd pick up from a lower price point are there, but they're minimal compared to the kind of numbers these publishers want. Numbers they're never going to get because that market is never going to want anything different. I saw it everyday at Gamestop. 8 out of 10 customers came in for CoD or Madden, and if not for that they asked for a recommendation on something similar. If you sold them a Dishonored you better believe they'd be back complaining.
Actual conversation:
Customer: *picks up copy of Mass Effect* "How's this game?"
Me: "Well it's a sci-fi game where you have to make various decisions to change the story. It has some shooting elements."
Customer: "So you can't just shoot people?"
Me: "Well yeah, but you have to do a lot of quests, you get to pick skills..."
Customer: "Nah man, I just want to shoot some $$$$as."
Publishers need to stop chasing this market that wants nothing to do with them and start being reasonable on budgets and on how much something should sell.