[quote name='ihadFG']I like that aspect of roguelikes, but I like it when it's within the context of "you can overcome just about any of the random scenarios with skill and understanding of the game mechanics". From the sounds of it, FTL has some situations that can't be overcome with skill alone. So basically if you get a bad roll, you're screwed.[/QUOTE]
Retreating is always A Thing in FTL, at least. It's comically
ing hard to do when you're really getting pounded, though. In the case of that last fight that killed me, I had to pull my pilot out of the cockpit to help fight off the boarding party, and your "jump meter" doesn't build up when you don't have anyone at the helm.
Like I said, I should have tried to just vent all the oxygen in the rooms they were attacking, but with the damage I was taking from their ship weapons, I was worried that I couldn't spare any air.
[quote name='ihadFG']As for the Battlestar Galactica board game, I've heard about it and it sounds really cool. If there was an online version, I wouldn't need any convincing to join you.[/QUOTE]
I've only played a few rounds of it. It was a couple years ago in a tree planting camp. Our understanding of the rules was shaky (after a couple months in a planting camp, thinking can be
really hard), and we almost lost a bunch of pieces to the wind a few times, but it was a lot of fun.