corrosivefrost
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I still don't know where the hell you're getting 40 hours from. The game opens up and gives you options no later than 25 hours in. Then you can do whatever you want. You're acting like the whole game is just one corridor and you're never given an option to do anything.Other RPGs tend to have NPCs, towns, some puzzles, open environments, or at least something else to take up your time than walking, battling, and cutscenes. And while I'm not a huge fan of those other games you mentioned, it's worth noting that those games are very different experiences compared to FFXIII. For one, they don't have to stretch their gameplay over 40+ hours. And secondly, I'd still argue that they have more variation in gameplay than FFXIII, even if the story paths are linear.What do you do in other RPG's? Walk to the side and battle?I thought FFXIII had a pretty fun battle system that happened to be poorly utilized for the majority of the game.
My biggest problem with FFXIII is that I didn't care for the pacing. The game felt very repetitive to me in a way that other RPGs don't. I guess if I was more vested in the story, some of that tediousness could have been alleviated. But I think the larger cause of that for me was that it's hard for me to stay interested in a game for 40 hours when it feels like there's nothing to do except walk forward and battle.
FFXIII is really no more linear than most other JRPG's. There's only ever one right path.
Not to mention FFXIII is really no more linear than most of the games this gen that people love. Uncharted, Gears of War, God of War, etc are all just as corridory as FFXIII. I haven't played The Last of Us yet, but I wouldn't be surprised if that was the case as well.
Again, the first... I don't know, however long until you get the paradigm system, those hours suck. Once you get the paradigms and stuff starts to open up in terms of battles, it's a lot more interesting and then you hit Gran Pulse where you can do whatever you want. There's no gun to your head forcing you to continue the story immediately before you can go back and do all the excellent stuff (first game where I ever did "hunting" quests...)