GGT 92: Nintendo doesn't care about you!

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[quote name='jer7583']So, no talk of the new "Halo 3 Experience"?

haha.. I think it could be good if they really change up the gameplay. I'm a big halo fan but even I'm a bit tired of the Halo gameplay by now. (which isn't a knock, 3 games and probably a few hundred hours of single and multi will do that with any game)

If it's long enough, feels distinctly different than Halo 3, and is priced less than $60, it'll be awesome.

I also like the superintendent and his design. They should have him be consistently helping you out through the environment, kinda like a silent, ghostly version of Alyx.[/quote]

Wait, what? Link? What is this you speak of?
 
[quote name='BlueLobstah']The sad part is that I did. :lol:

I really wish I had a PS3, the things people are creating in LBP are fantastic:

http://www.youtube.com/watch?v=KWISz78AmOc[/QUOTE]

What's the point? Is it fun pushing a block through a level to hear a piano track? I'll just play the MP3 if I want to hear it. And I'll probably read my email or browse the internet or play a real game, all of which are a hell of a lot more fun.

[quote name='jer7583']Those music levels are okay, cool.. but you could have just done that on a piano. Most of the platforming levels end up feeling very similar, too.[/QUOTE]

Yes. This.
This is why the beta is pissing me off. It's showing the inherent flaw in the gameplay design. In order to let people be creative and make levels that look like what they want, they oversimplified core game play elements... sure, the calculator was neat, sure the tetris concept was neat, but now what? if I want a calculator, i'm not turning on LBP to use one. if I want tetris, I'll play the actual game. if I want music, I'll listen to the mp3. and if I want fun platforming, I don't think I'll be getting it from LBP at this point. in a sense, the game seems, now, like a glorified level editor, where all the focus is on creating something cool looking rather than the gameplay being fun and interesting. to me, it's like the custom paintjobs in Forza 2. Sure, you spent 12 hours making an awesome looking paint job. That's neat. But does it make my racing game any more fun to play? Not really... so now what?

[quote name='benjamouth']There might not be one, DVD will probably hang on long enough until digital distrubution of movies kill physical discs completely.

I certainly do, people aren't gonna pay $30 for movies and digital distrubution will take over before Blu-ray can get a decent hold in the market.[/QUOTE]

Digitial distribution sucks ass and there's no way it becomes prevalent in the near future. Yes, storage is cheap, and yes, internets are fast. But not everybody has fast internet. Not everyone has a 1TB storage drive for their PC. Hell, there may even be people without PCs still. I know my parents didn't have one until I gave them one. And they still have dialup because it's the only thing available to them. Factor in bandwidth caps by some ISPs and other mitigating factors (I never pay $30 for a movie, but if I'm going to buy a movie, I'd rather spend $5 more to have physical media with artwork and everything that should accompany it).

[quote name='jer7583']Yeah, I don't own any Blu-Rays because they're too damned expensive.

DVD is just fine. I'll take a $15 DVD over a $20-30-40 Blu Ray anyday.[/QUOTE]

I don't think I've ever paid more than $15 for a blu-ray.
 
[quote name='jer7583']So, no talk of the new "Halo 3 Experience"?[/QUOTE]

After my first dose of the Halo 3 experience, I don't need a new one. My first experience left me trying to understand what people found so great or why I should care. I couldn't finish the campaign and get rid of the game fast enough. Thankfully it only ran me $15 in the first place... though I still feel like I got screwed.

[quote name='nyprimus4']Blu-ray external for 360 means I won't sell my small blu-ray collection (20 discs). And I'll just keep them in my closet until the drive comes out at which point I can start buying Blu-rays again.[/QUOTE]

Wait wait wait. Weren't you considering doing just the opposite and selling your 360 and keeping just your PS3? Or do I have that backwards?
 
Yeah, LBP is fun, but I think i'll be waiting to see what the community comes up with at release. If there's some really, really awesome levels out there, i'll pick it up later. I'm sure that Media Molecule's levels in the actual game are really good too, but so was Wario Ware: Shake It and I didn't pay even $50 for that either..

So, Far Cry 2, Fallout 3, Gears 2, Left 4 Dead it is this year. Maybe Castlevania too if I can swing it.

106n8n5.jpg


New Bond Game on Wii. Activision does not give a shit about the Wii. Activision+Ubisoft are the worst. Just look at that N64-era water on the right.. lol.
 
[quote name='corrosivefrost'].
Digitial distribution sucks ass and there's no way it becomes prevalent in the near future. Yes, storage is cheap, and yes, internets are fast. But not everybody has fast internet. Not everyone has a 1TB storage drive for their PC. Hell, there may even be people without PCs still. I know my parents didn't have one until I gave them one. And they still have dialup because it's the only thing available to them. Factor in bandwidth caps by some ISPs and other mitigating factors (I never pay $30 for a movie, but if I'm going to buy a movie, I'd rather spend $5 more to have physical media with artwork and everything that should accompany it).
[/quote]

You seem to be looking at this from an entirely buying movies point of view (please correct me if I'm wrong). If you're only renting a film then you don't need huge amounts of storage. You also don't need a PC, most people will be able to do it with whatever cable/satellite equipment they'll need when the analogue system gets switched off.

Lack of broadband is a factor at the moment, but I can only see internet connections getting faster, I mean look what speeds we had 5 years ago compared to what we have now. I would also suggest that if someone doesn't have a decent internet connection now, and the reason is monetary then I doubt they'll be buying many Blu-Ray discs.

Another factor I suspect DD has in it's favour is industry support. I'm guessing the movie industry likes DD as it's probably easier to prevent piracy and it's a way of having movies available to buy 27-7, and the retailer cut is probably a lot smaller to.
 
[quote name='jer7583']Yeah, LBP is fun, but I think i'll be waiting to see what the community comes up with at release. If there's some really, really awesome levels out there, i'll pick it up later. I'm sure that Media Molecule's levels in the actual game are really good too, but so was Wario Ware: Shake It and I didn't pay even $50 for that either..

So, Far Cry 2, Fallout 3, Gears 2, Left 4 Dead it is this year. Maybe Castlevania too if I can swing it.

106n8n5.jpg


New Bond Game on Wii. Activision does not give a shit about the Wii. Activision+Ubisoft are the worst. Just look at that N64-era water on the right.. lol.[/quote]

The neogaf thread about this, where I assume you got that pic from, is already epic.
 
Yeah, it is. Those doom/goldeneye/quake photoshops are great. Just thought I'd bring some of that awesomeness in here.
 
[quote name='benjamouth']You seem to be looking at this from an entirely buying movies point of view (please correct me if I'm wrong). If you're only renting a film then you don't need huge amounts of storage. You also don't need a PC, most people will be able to do it with whatever cable/satellite equipment they'll need when the analogue system gets switched off.

Lack of broadband is a factor at the moment, but I can only see internet connections getting faster, I mean look what speeds we had 5 years ago compared to what we have now. I would also suggest that if someone doesn't have a decent internet connection now, and the reason is monetary then I doubt they'll be buying many Blu-Ray discs.

Another factor I suspect DD has in it's favour is industry support. I'm guessing the movie industry likes DD as it's probably easier to prevent piracy and it's a way of having movies available to buy 27-7, and the retailer cut is probably a lot smaller to.[/QUOTE]

Buying vs Renting? I suppose if we're talking renting, your case seems more sound, but still -- I have broadband (it's slow as hell though) and I had netflix and I can tell you the number of movies we watched that weren't sent to us from the queue: 0. My connection speed, unless it hits T1-T3 speeds, and my router/cable modem happen to be sitting right by my DVR cable box, it'll never happen for me. Granted, the digital distribution for netflix means you have to watch on your PC/laptop instead of your TV, unless you have great streaming set up to a 360 or PS3 -- or have one of those boxes that does it for you. As for paying the cable company to rent my movies? I can't justify it. Netflix/Blockbuster just seems more cost effective to me.

You might be right. But I just don't see it. Then again, I'm not all about half the things these crazy kids are into these days. :oldman:
 
Yay another debate! Reasons why DD won't take off for a long time:

Strict DRM - Average Joe fuckface downloads the movie, deletes it because he needs space then tryies to redownload it later when a friend comes over. Oops! Can't do that!

Bandwidth caps - I'm looking at you Comcast.

Not everyone has high speed internet - I still know friends who only have a choice between 56k and satellite internet. Don't even try to say they can use satellite for high speed. If you download over 100MB per hour then you get cut to lower than 56k speeds. I know this personally from experience.

Balls - DD of movies lately is balls.
 
White Knight Chronicles is getting interesting with the Live multiplayer features confirmed. Lots of cool stuff coming out of TGS.
 
nintendo builds a product that is ensured that it will not break easily like the 360. 360 has severe damages like that red ring of death. sony use to have cheap parts, like the ps1 with the plastic lens parts or the ps2 with parts that fused out.

nintendo builds a system that is cost effective for the consumer. they are not going to put things where it's expensive now but cheaper later. they think about the consumer. look at the reason why motion plus wasn't included during release. it shows that they were thinking about saving consumers pockets and coming back later to enhance the product once it becomes cheaper. you don't see this with ps3/360. sony through that blu-ray player and it cost the console mass amounts of cost. they should have stuck with dvd and come back when it got cheaper. where is the idea where consumer comes first?!
 
So, Sonic and the Secret Rings was a lot of fun on the Wii. Flawed, but fun. I was looking forward to their second outing in that series to see if they'd fix things. Now they've given Sonic a sword. *sigh*

As of today, I'm just putting my Genesis Sonic games on a shelf with Sonic Rush and pretending like that's the sum-total of Sonic games that were ever made. Should've done it years ago I suppose, but better late than never.
 
[quote name='pochaccoheaven']nintendo builds a product that is ensured that it will not break easily like the 360. 360 has severe damages like that red ring of death. sony use to have cheap parts, like the ps1 with the plastic lens parts or the ps2 with parts that fused out.

nintendo builds a system that is cost effective for the consumer. they are not going to put things where it's expensive now but cheaper later. they think about the consumer. look at the reason why motion plus wasn't included during release. it shows that they were thinking about saving consumers pockets and coming back later to enhance the product once it becomes cheaper. you don't see this with ps3/360. sony through that blu-ray player and it cost the console mass amounts of cost. they should have stuck with dvd and come back when it got cheaper. where is the idea where consumer comes first?![/QUOTE]

This might be the worst post ever put in a GGT.

Not just for your cliched ideas but the way it was written. Thank you sir, for failing 9th grade english.
 
Nintendo could of done what MS and Sony did and sell the console at a loss but make it up in accessories and software. They sure as hell could of made it up with accessories, look at all the crap that's out there for it. As for software, well, people buy it I guess. If they were so concerned about price, selling it at a loss would of been a good idea in the first place.
 
[quote name='pochaccoheaven']nintendo builds a product that is ensured that it will not break easily like the 360. 360 has severe damages like that red ring of death. sony use to have cheap parts, like the ps1 with the plastic lens parts or the ps2 with parts that fused out.

nintendo builds a system that is cost effective for the consumer. they are not going to put things where it's expensive now but cheaper later. they think about the consumer. look at the reason why motion plus wasn't included during release. it shows that they were thinking about saving consumers pockets and coming back later to enhance the product once it becomes cheaper. you don't see this with ps3/360. sony through that blu-ray player and it cost the console mass amounts of cost. they should have stuck with dvd and come back when it got cheaper. where is the idea where consumer comes first?![/quote]

lolwut?
 
[quote name='pochaccoheaven']nintendo builds a product that is ensured that it will not break easily like the 360. 360 has severe damages like that red ring of death. sony use to have cheap parts, like the ps1 with the plastic lens parts or the ps2 with parts that fused out.

nintendo builds a system that is cost effective for the consumer. they are not going to put things where it's expensive now but cheaper later. they think about the consumer. look at the reason why motion plus wasn't included during release. it shows that they were thinking about saving consumers pockets and coming back later to enhance the product once it becomes cheaper. you don't see this with ps3/360. sony through that blu-ray player and it cost the console mass amounts of cost. they should have stuck with dvd and come back when it got cheaper. where is the idea where consumer comes first?![/quote]

:rofl:

Really ????

EDIT - Sigged.
 
HAHAHAHAH,
I'm going to be writing a review/article (not sure which) for the Spectator.
BALLIN.
Its depressing how many people my age are obsessed with High School Musical.
 
[quote name='corrosivefrost']where the holy hell did that come from?[/quote]
I called up the editor to do some more work for the paper, he talked about how they didn't have any room for video games, but he asked if there were any upcoming movies I was interested in or that people would be interested.
Then I said HSM3(not my taste, but its SCARY popular in High School, no joke) and he was like ZOMG great idea! I'll give you all the details TUESDAY :)
 
[quote name='Azumangaman']I called up the editor to do some more work for the paper, he talked about how they didn't have any room for video games, but he asked if there were any upcoming movies I was interested in or that people would be interested.
Then I said HSM3(not my taste, but its SCARY popular in High School, no joke) and he was like ZOMG great idea! I'll give you all the details TUESDAY :)[/QUOTE]

Sorry, forgot to quote... was really asking where pochaccoheaven's post came from... but your situation is interesting too! :D
 
whoo! did I tell u guys??

I like Del Taco!!!

1/2 lb been + cheese burritos is food u can live off!!!

Bayonetta
 
[quote name='distgfx']Nintendo could of done what MS and Sony did and sell the console at a loss but make it up in accessories and software. They sure as hell could of made it up with accessories, look at all the crap that's out there for it. As for software, well, people buy it I guess. If they were so concerned about price, selling it at a loss would of been a good idea in the first place.[/quote]

why would you want to sell something at a loss when your only income is coming from one thing that you produce? for sony and microsoft they can take the loss [sony music/ movies and microsoft with pc software] as they have other resources to back them up. but when you don't have other resources, how do you do that? remember that sony has lost all their money earned from the ps2, so now all the fundings for ps3 is from money they earn from movies and music and whatever else they have.

businesses are to earn profits, not lose profits and earn them again through a slow process. this business model doesn't work because you have sony's loses to back that up.

remember that profit/revenue chart posted several months ago?! out of all the companies, nintendo is the only one making a profit.

as a side note, how many here downloaded megaman 9? this is the real joke for the hardcore.
 
Code:
FY*       Sony**        Nintendo        Microsoft
1998      974,000,000    629,000,000
1999    1,130,000,000    645,000,000
2000      730,000,000    421,000,000
2001     -409,000,000    726,000,000
2002      623,000,000    800,000,000      -750,000,000
2003      939,000,000    560,000,000    -1,191,000,000
2004      650,000,000    316,000,000    -1,215,000,000
2005      404,000,000    777,000,000      -485,000,000
2006       75,000,000    894,000,000    -1,262,000,000
2007   -1,969,000,000  1,489,000,000    -1,892,000,000
2008   -1,265,000,000  2,480,000,000       426,000,000       
2009       51,000,000  1,026,000,000       
Totals  1,953,000,000 10,762,000,000   -6,369,000,000
One of my favorite charts.
 
[quote name='pochaccoheaven']why would you want to sell something at a loss when your only income is coming from one thing that you produce?[/QUOTE]

Because once you put the product in a home and have a user, your software and accessories drive your profit. Game companies have always sold the hardware at a loss initially, as the technology is new and it takes awhile for them to refine the process enough to achieve economies of scale.

However, this does not apply to nintendo in this generation. The Wii really *is* a slightly upgraded gamecube, so nintendo already had economies of scale established (remember, the wii's controller was originally planned as a gamecube accessory).

It'd be interesting to see how much of a bath Nintendo took on the Gamecube and how much the GBA/DS success funded the development of the gamecube motion accessory as it's own console.
 
[quote name='pochaccoheaven']why would you want to sell something at a loss when your only income is coming from one thing that you produce? for sony and microsoft they can take the loss [sony music/ movies and microsoft with pc software] as they have other resources to back them up. but when you don't have other resources, how do you do that? remember that sony has lost all their money earned from the ps2, so now all the fundings for ps3 is from money they earn from movies and music and whatever else they have.

businesses are to earn profits, not lose profits and earn them again through a slow process. this business model doesn't work because you have sony's loses to back that up.

remember that profit/revenue chart posted several months ago?! out of all the companies, nintendo is the only one making a profit.

as a side note, how many here downloaded megaman 9? this is the real joke for the hardcore.[/quote]

You make it sound as if they wouldn't be able to make it back through software and accessory sales ... *sigh* if only...

EDIT: Yay! Dead or Alive Onl- ... *vomits* Where's itagaki when you need him.
 
Hey, undo's working today in LBP! Main that thing is a time sink. I spent an hour playing with a level and really did nothing.
 
[quote name='corrosivefrost']Because once you put the product in a home and have a user, your software and accessories drive your profit. Game companies have always sold the hardware at a loss initially, as the technology is new and it takes awhile for them to refine the process enough to achieve economies of scale.

However, this does not apply to nintendo in this generation. The Wii really *is* a slightly upgraded gamecube, so nintendo already had economies of scale established (remember, the wii's controller was originally planned as a gamecube accessory).

It'd be interesting to see how much of a bath Nintendo took on the Gamecube and how much the GBA/DS success funded the development of the gamecube motion accessory as it's own console.[/quote]
Ninetndo has always been against the loss leader strategy. Its not an exception they are making this generation. The only time they sold the Gamecube at a loss was for one quarter during the drop to $99, I believe.
 
So ... I take it no one else hates the fact that the hair in bayonetta just comes out of a portal in the shape of a fist and punches someone? That's the one thing that bugged me the most, everything else was awesome.
 
[quote name='distgfx']So ... I take it no one else hates the fact that the hair in bayonetta just comes out of a portal in the shape of a fist and punches someone? That's the one thing that bugged me the most, everything else was awesome.[/QUOTE]


your face is a portal.

your face is a lie!!!

13.jpg


bayonetta-20081008093439756.jpg
 
[quote name='corrosivefrost']1)Because once you put the product in a home and have a user, your software and accessories drive your profit. 2)Game companies have always sold the hardware at a loss initially, as the technology is new and it takes awhile for them to refine the process enough to achieve economies of scale.

However, this does not apply to nintendo in this generation. 3)The Wii really *is* a slightly upgraded gamecube, so nintendo already had economies of scale established (remember, the wii's controller was originally planned as a gamecube accessory).

It'd be interesting to see how much of a bath Nintendo took on the Gamecube and how much the GBA/DS success funded the development of the gamecube motion accessory as it's own console.[/quote]

1)that is the assumption that if your console is chosen out of the three. if it was only a single console then yes, that would not be a problem but having to compete with two other companies isn't a good thing.

2)i believe nintendo is the only company that sells a hardware without a loss for all generation, not only for this generation.

3)it's true that the wii is a better version of the wii. but it was for backward compatability. remember xbox and xbox 360? what happened when they changed companies. the backwards compatability of the wii is one of the important parts of nintendo's business models.
 
What is with all the action RPGs these days? Its like everyone and their mother wants to be Tri-Ace. No wants to make a pure turn based game thats NOT a strategy RPG.

I hope its not another one of those enduring industry trends.
 
[quote name='MarkMan']I got 2 Mega Man 9 press kits ;D[/quote]

I hate you more than I thought it was possible to hate a man ... or maybe that's just envy.
 
the real joke about megaman 9 lies on the graphics. the "hardcore" always rants about the graphics. yet megaman 9 isn't heavy on the graphics. it contradicts the "hardcore" motto.

this backs up nintendo's reasons about graphics, that it's become a commodity. look at dx9 and dx10, you can tell the difference if you stop and look at the games environments and such. but while playing a game you will barely notice a difference.
 
[quote name='pochaccoheaven']the real joke about megaman 9 lies on the graphics. the "hardcore" always rants about the graphics. yet megaman 9 isn't heavy on the graphics. it contradicts the "hardcore" motto.

this backs up nintendo's reasons about graphics, that it's become a commodity. look at dx9 and dx10, you can tell the difference if you stop and look at the games environments and such. but while playing a game you will barely notice a difference.[/quote]What?
 
[quote name='daroga']What?[/quote]

when you play lost planet pc in dx9 and dx10, you can tell the difference while playing?! i can't as i'm busy trying to kill the bad guys.
 
[quote name='daroga']I don't know. I don't play PC games.

What does Mega Man have to do with DirectX?[/quote]

forget i ever mentioned it. there are too many literal people here.
 
[quote name='pochaccoheaven']the real joke about megaman 9 lies on the graphics. the "hardcore" always rants about the graphics. yet megaman 9 isn't heavy on the graphics. it contradicts the "hardcore" motto.

this backs up nintendo's reasons about graphics, that it's become a commodity. look at dx9 and dx10, you can tell the difference if you stop and look at the games environments and such. but while playing a game you will barely notice a difference.[/quote]

You're hopped up on goof-balls, right ?
 
[quote name='distgfx']So ... I take it no one else hates the fact that the hair in bayonetta just comes out of a portal in the shape of a fist and punches someone? That's the one thing that bugged me the most, everything else was awesome.[/QUOTE]

:rofl:

What? Really?

[quote name='benjamouth']You're hopped up on goof-balls, right ?[/QUOTE]

distgfx is too. he's talking about hair coming out of portals and sucker punching a fool.
 
[quote name='daroga']How much are those going to be when they go up on the store?[/quote]

Kotaku reports that they will be $49.95 and that they go on sale tomorrow....but they could have just pulled that info from someone's blog ;)

EDIT: I also think you need to be a member of the Capcom unity site or you aren't eligible.
 
[quote name='ArthurDigbySellers']Kotaku reports that they will be $49.95 and that they go on sale tomorrow....but they could have just pulled that info from someone's blog ;)

EDIT: I also think you need to be a member of the Capcom unity site or you aren't eligible.[/quote]Ah, never mind. If it was like $15 I might have tried for it, but not at that price.
 
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