[quote name='Danil ACE']Halo 2 had the most garbage multiplayer out of all the Halos. Online was full of superjumpers, BXRers, BXBers, standbyers, etc. The starting weapon in most of the modes, aka the SMG, was/is and always will be garbage. Terrible starting weapon that can barely keep you alive long enough to get a better weapon in a heated online match. The sword was extremely overpowered, the sniper was overpowered (quick sniping), the needler sucked, etc.
I can go on and on, but Halo 3 is such a huge improvement in physics and overall gameplay over Halo 2, that there is no reason to go back (except perhaps for a few maps).
Those who want Halo 2 can just put the disc into their 360 and play it. It looks significantly nicer on the 360 than it does on the Xbox.[/quote]
For every one person that was good at superjumping or BXR there were 100 that didn't know shit about it. I can say that after playing over 8000 games of H2 multiplayer that I really didn't have much of a problem with those people. It defintiely was not enough to call the game garbage. The SMG was probably the best starting weapon of any game. You're not supposed to start with the most powerful weapon on the map or a weapon that can kill people from across the map (unless it's a map like Waterworks, then a BR spawn is fine.) The sword was overpowered, but it's nothing that wasn't manageable. The sniper complaints are a bit of a stretch. Who cares if the needler was underpowered? Who uses the needler?
H3 sucks. The melee is better than it was pre-patch but it's still broken. There are so many times when I should have won a fight when it came out in a tie. It feels like there's weights on your ankles compared to any other Halo game. You move way too slow. The AR is far too powerful of a spawn weapon. The game has a much slower pace than H2. The maps suck in comparison. They completely ruined the sword. They should have either gave it an energy bar or made it slower, not both.
H3 caters to the more casual Halo player.