Mass Effect 2 Discussion - Fight for the Lost

[quote name='n4styn4t3']Did all that and
Mordin Solus died. I didn't assign him to do anything in the endgame and he definitely was loyal. I'm pissed.
[/QUOTE]

Did he have his Tech special upgrade?
 
You can find out by checking out your upgrades on your personal terminal.

Also, make sure you don't say "hold the door" when that prompt comes up. I hear people can die that way, too.
 
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What's up with element zero? Is it supposed to be low in supply? I got a shitload of the other 3 elements.

Do I have to buy the galaxy maps to be able to access all of the N7 assignments?
 
[quote name='n4styn4t3']Did all that and
Mordin Solus died. I didn't assign him to do anything in the endgame and he definitely was loyal. I'm pissed.[/QUOTE]

Load a save and try
sending him back to escort the crew. I did that and he lived for me. Other wise I did the exact same choices as the other guy you quoted, but used Samara rather than Jack for the shield, and everyone lived.

[quote name='chrisswiss83']
Also, make sure you don't say "hold the door" when that prompt comes up. I hear people can die that way, too.[/QUOTE]

I didn't have any issue with that.
I think if everyone is loyal to you, no one will die defending the door. But maybe if you have a non-loyal member they may die there. But really if you want to save everyone you need to make sure everyone is loyal heading into the final missions to save a headache.
 
[quote name='DT778']What's up with element zero? Is it supposed to be low in supply? I got a shitload of the other 3 elements.

Do I have to buy the galaxy maps to be able to access all of the N7 assignments?[/QUOTE]

Element Zero is harder to find, but isn't used as much unless you want to reassign your Shepards points or switch extra powers (can pick a power from loyal members). Otherwise it's just some tech and biotic upgrades that use it I think.

In any case, there's plenty of it around if you scan thoroughly--it tends to be only on planets that show up as good or rich on the initial scan, though I occasionlly found some on lower rated planets.

To the second, yes. You need the star charts from illium to find a few of the solar systems and a few of the N7 missions are on planets in them.
 
[quote name='chrisswiss83']
Also, make sure you don't say "hold the door" when that prompt comes up. I hear people can die that way, too.[/QUOTE]

I didn't have any issue with that. I think if everyone is loyal to you, no one will die defending the door.
 
Eezo is only on planets that are very early in their development, or have had their civilizations destroyed. Yes it's easier to find them on rich planets, but I did each sidequests with some mining in between each side quest/storyline quest and in the 5 or 6 planets I found with eezo, that was more than enough for me to do every tech/biotic/Jack/Mortin upgrade, retrain Shepard's powers, add a new power for Shepard, and still have 20K eezo left. Don't forget to look in every mission for the refined boxes of elements, you can get a decent amount that way also.

Yes you have to buy the maps to access all the N7 assignments (there are 19 total.)
 
Yeah, I had over 60K element zero left. I did way too much mining the first 75% of my play time before I realized I had way too much.

If I play through again I'll spend less time on it for sure. My play through was just under 43 hours and I'm sure probably 4 or 5 hours of that was mining spread across the playthrough as I was mining every planet to depletion in each solar system I went to for a mission/assignment for much of the game.
 
[quote name='Tha Xecutioner']I know that you're usually all Paragon, but this provides a good platform for me to talk about my experience with the Paragon/Renegade options anyways:
In ME2, it's no longer about having a certain part of your Paragon/Renegade meter full in order to have access to some of the super Paragon/Renegade options. I'm fairly certain that the options only show up based on the % of Paragon/Renegade choices that you've made during the playthrough as a whole.

For instance, on a playthrough where I went back and forth on Paragon and Renegade choices, I had about half the Renegade meter full and nearly max Paragon. Because of this, I was not able to break up the Miranda/Jack fight after beating their loyalty missions. I was also not able to choose the super Paragon/Renegade option for Zaeed's mission, as well as some other spots in the game that require the super Paragon/Renegade answers.

However, when I do playthroughs where 8 or 9 times out of 10 I make a decision one way or the other, none of these problems with choosing the super Paragon/Renegade option arise. That proves to me that those super answers are all about consistency, rather than pure quantity.

In your case, though, I'm pretty sure that you are consistently Paragon. If that is the case, then I don't know what went wrong :bomb:
[/QUOTE]

No that's not correct. Specifically with the rifts between Jack/Miranda and Tali/Legion you MUST be 100% either way to solve the problem with both still being loyal to you. The options will be grayed out otherwise.

I was about 78% paragon and 20% renegade when I pissed Miranda off because I felt sorry for Jack. I retrained my powers before I did the Reaper IFF mission and filled up all 4 bars of the item that gives you more health/shields, shorter cooldown times, and bonuses to paragon/renegade.

I ended up at 100% paragon and about 38% renegade and I was able to makeup with Miranda and solve Tali/Legion's dispute without pissing one of them off. The other big choice is you have to have about 50-60% paragon/renegade to get Tali cleared of treason charges without having to give over the evidence blaming her father (and therefore failing her loyalty mission.)
 
[quote name='MSUHitman']
No that's not correct. Specifically with the rifts between Jack/Miranda and Tali/Legion you MUST be 100% either way to solve the problem with both still being loyal to you. The options will be grayed out otherwise.

I was about 78% paragon and 20% renegade when I pissed Miranda off because I felt sorry for Jack. I retrained my powers before I did the Reaper IFF mission and filled up all 4 bars of the item that gives you more health/shields, shorter cooldown times, and bonuses to paragon/renegade.

I ended up at 100% paragon and about 38% renegade and I was able to makeup with Miranda and solve Tali/Legion's dispute without pissing one of them off. The other big choice is you have to have about 50-60% paragon/renegade to get Tali cleared of treason charges without having to give over the evidence blaming her father (and therefore failing her loyalty mission.)
[/QUOTE]
I've been able to settle the dispute every single playthrough (5x now) before even grabbing Thane/Samara/Tali or even being notified of the Collector trap mission, which is way before the point of being able to max out Paragon or Renegade. It has less to do with the "% full a meter is" then you think.
 
Yep. You do not have to be 100% Paragon or Renegade to
diffuse arguments between party members while maintaining overall loyalty.
I've done it on every play-through like clockwork without being maxed out in either.
 
About the ending:
Why did they have to do the Human reaper? That really ruined ME2... gah, they could not have come up with something better? They had this great thing going and it was hard to screw up. Couldn't they have made it so they were doing to the humans what they were doing to the protheans? Making them a new powerful race? That would have been soo much better. A human reaper? That was just dumb.
 
[quote name='DarkNessBear']Spoiler tag fail. ^

About the ending:
Why did they have to do the Human reaper? That really ruined ME2... gah, they could not have come up with something better? They had this great thing going and it was hard to screw up. Couldn't they have made it so they were doing to the humans what they were doing to the protheans? Making them a new powerful race? That would have been soo much better. A human reaper? That was just dumb.
[/QUOTE]
I'll refer you to an earlier post I made about the ending:
I know a lot of people think the Human Reaper Embryo at the end of the game didn't make too much sense and/or seemed kind of awkward, so I'll try to make some sense out of it (from what I understand):

With the fall of Sovereign at the end of Mass Effect 1, the Reapers plan to unlock the Citadel and pave the way for galaxy-wide destruction was halted. The Collector's, who've been compiling research for the Reapers on all of the Citadel races since their transformation from being Prothean, were ordered to start gathering human test subjects. The reason why the Reapers wanted human was because after the destruction of Sovereign, it was clear that the humans were the strongest race in the galaxy - something that the Reapers consistently look for to gain their advantage. All that sets into motion the story of ME2. The reason why, at the end of the game, the Reaper prototype looks human (or like a Terminator :cool:) is because the Reapers take on the form of whatever species is predominately used in their construction. Humans were the strongest in the galaxy and mostly used in the embryo's construction, so the end of ME2 really does make an awful lot of sense that the Reaper looks very much human.

It really does make a lot of sense.
 
Man, I can't believe people followed a guide or someones advice for the ending... I totally understand it is your playstyle and you prefer it, but for me that is just unheard of. I mean, I think that is how the game is suppose to be played and you live with your actions. I had a
a couple of characters die, but I'm just going to live with my decisions. You are playing a role and not some internet guides role. I'd understand going back and getting the achievement - but I wouldnt use that save. But, that's just me... you'd have to ask a people person.

[quote name='Tha Xecutioner']I'll refer you to an earlier post I made about the ending:
I know a lot of people think the Human Reaper Embryo at the end of the game didn't make too much sense and/or seemed kind of awkward, so I'll try to make some sense out of it (from what I understand):

With the fall of Sovereign at the end of Mass Effect 1, the Reapers plan to unlock the Citadel and pave the way for galaxy-wide destruction was halted. The Collector's, who've been compiling research for the Reapers on all of the Citadel races since their transformation from being Prothean, were ordered to start gathering human test subjects. The reason why the Reapers wanted human was because after the destruction of Sovereign, it was clear that the humans were the strongest race in the galaxy - something that the Reapers consistently look for to gain their advantage. All that sets into motion the story of ME2. The reason why, at the end of the game, the Reaper prototype looks human (or like a Terminator :cool:) is because the Reapers take on the form of whatever species is predominately used in their construction. Humans were the strongest in the galaxy and mostly used in the embryo's construction, so the end of ME2 really does make an awful lot of sense that the Reaper looks very much human.

It really does make a lot of sense.[/QUOTE]

Very nice explanation... but still...
It just seems odd that they would need thousands and thousands of Humans to make one reaper, like they are dumping them into a vat and it create human juice. What would be the problem with them using the humans to create a new kind of race, like the Collectors? I think that would be more appropriate for the wide audience that will view the game. It makes me fear the Mass Effect 3 will become Matrix 3. Where in the 2nd one they hint that the story is ridiculous, but not until the 3rd you say, "Wtf...".

Also, did they ever explain why the collectors took such random specie samples? Like why they would take 6 left handed Asari's or two blind Salarians ect. They referenced in the book that it might be because they wanted to see the races weakness'... but that was never explained.
 
[quote name='Tha Xecutioner']I'll refer you to an earlier post I made about the ending:
I know a lot of people think the Human Reaper Embryo at the end of the game didn't make too much sense and/or seemed kind of awkward, so I'll try to make some sense out of it (from what I understand):

With the fall of Sovereign at the end of Mass Effect 1, the Reapers plan to unlock the Citadel and pave the way for galaxy-wide destruction was halted. The Collector's, who've been compiling research for the Reapers on all of the Citadel races since their transformation from being Prothean, were ordered to start gathering human test subjects. The reason why the Reapers wanted human was because after the destruction of Sovereign, it was clear that the humans were the strongest race in the galaxy - something that the Reapers consistently look for to gain their advantage. All that sets into motion the story of ME2. The reason why, at the end of the game, the Reaper prototype looks human (or like a Terminator :cool:) is because the Reapers take on the form of whatever species is predominately used in their construction. Humans were the strongest in the galaxy and mostly used in the embryo's construction, so the end of ME2 really does make an awful lot of sense that the Reaper looks very much human.

It really does make a lot of sense.[/QUOTE]


It's still awkward IMO.
Sovereign didn't look like a Prothean or any other race, so there's no evidence of them making Reapers look like the strongest race. Maybe using the strongest race to their advantage etc., but not making Reapers resemble the race in appearance.

No big deal, and it didn't lessen my opinion of the game at all. But it did seem a bit corny.
 
[quote name='DarkNessBear']Man, I can't believe people followed a guide or someones advice for the ending... I totally understand it is your playstyle and you prefer it, but for me that is just unheard of. I mean, I think that is how the game is suppose to be played and you live with your actions. I had a
a couple of characters die, but I'm just going to live with my decisions. You are playing a role and not some internet guides role. I'd understand going back and getting the achievement - but I wouldnt use that save. But, that's just me... you'd have to ask a people person.
[/QUOTE]


I was fortunate and got through it the way I wanted......

..with everyone alive. But if I'd lost anyone I'd have either kept reloading until I figured it out myself or looked it up.

I get the appeal of playing and living with your consequences. But I want to play it my way--100% paragon and keeping the max number of characters alive as that will give the most options for party, story, quests etc. going forward in the series. I don't want to miss some cool sidequest in the future because a character was dead etc.

And I'm not one to do a bunch of playthroughs to have a saves with different scenarios so i want to get it right. So I'll reload if I have to. Thankfully I though the decisions were pretty obvious so I got it right on my own the first time.

But anyway, that's what makes the game great. There's many ways one can play it, and there's no wrong way to do so. People can be good or bad or in between. Can live with choices or reload to get them right. Use guides or not. As long as they have fun with the game that's all that matters.
 
[quote name='DarkNessBear']Man, I can't believe people followed a guide or someones advice for the ending... I totally understand it is your playstyle and you prefer it, but for me that is just unheard of. I mean, I think that is how the game is suppose to be played and you live with your actions. I had a
a couple of characters die, but I'm just going to live with my decisions. You are playing a role and not some internet guides role. I'd understand going back and getting the achievement - but I wouldnt use that save. But, that's just me... you'd have to ask a people person.
[/QUOTE]
I agree. Completely defeats the entire purpose of the game which is to reap (Haha!) the consequences of your actions.
 
So you would have preferred an uninspired mediocre ending everyone would have saw coming from the start instead of some noteworthy insight into Reaper reproduction and their behavior?

...Seriously? I agree it wasn't necessarily the best but surely it was a lot better than how most RPGs end.
 
[quote name='Rei no Otaku']I agree. Completely defeats the entire purpose of the game which is to reap (Haha!) the consequences of your actions.[/QUOTE]

For me the purpose of the series is to explore the great universe and see the story unfold. The choice aspect has always been a bit moot for me since I'll take the paragon option nearly 100% of the time as I have to be the good guy.

But like I said, that's what's great about the series is there are tons of ways people can play it and enjoy it. Be good or bad. Do everything or just bang through the main quests. Do multiple play throughs and live with decisions, or reload saves and play around with choices to get everything the way you want it.

As long as the person has fun doing it, the purpose of the game was achieved IMO.

[quote name='Ink.So.Well.']
So you would have preferred an uninspired mediocre ending everyone would have saw coming from the start instead of some noteworthy insight into Reaper reproduction and their behavior?

...Seriously? I agree it wasn't necessarily the best but surely it was a lot better than how most RPGs end.[/QUOTE]


Well, like I said, for me it was a minor thing that seemed a bit corny.
They could have been turning humans into some new race like they did the protheans to create the collectors, or using Human DNA to create some new super Reaper that didn't resemble a human etc.

Not having a human shaped reaper doesn't mean having an uninspired ending. Hell, a human shaped reaper is pretty uninspired honestly IMO.
 
I think the more important thing we gather from the ending is
the race the Reapers used to reproduce before humanity apparently looked like giant cuttlefish...
 
The reapers have been going through this cycle every 50,000 years, for who knows how long. And just NOW they decide they need to create a different kind of their "race"? Yea - we don't know if this is the first time. But the Protheans seem to be the only race that has aided their creation and we have not seen any different kinds of reapers yet. And for what reason? They are powerful enough already. Yea, some humans killed ONE reaper - it took them a shit long time. But the reapers have thousanddssss - are they really that threatened where they have to create some odd looking human one? And they really need ONE more added to there billions?

I don't know. It did not fit... and I also find it lame that Humans are the strongest race. Yea we wish.

And another thing - I'm getting uneasy by the large amounts of Religion references that are becoming more apparent in this game. In Mass Effect 1 they hinted at there was some kind of religion in place for each species and that the Hanners are crazed fanatics. But, now they are talking about it more and more. I'm worried it does not play a big part in the 3rd one - where they create a reaper that looks like Jesus.
 
I had to check the calendar before posting this, to be sure that it's not April 1st and I'm missing out on the joke.

The idea of using humans to create another race/species for service has already been attempted by the Reapers, and is entirely explained in one word: Husks. There's no need to risk damaging the storyline they already have set up to appease whatever people can't understand the Reaper-Human or get past it's appearance.

[quote name='dmaul1114']It's still awkward IMO.
Sovereign didn't look like a Prothean or any other race, so there's no evidence of them making Reapers look like the strongest race. Maybe using the strongest race to their advantage etc., but not making Reapers resemble the race in appearance.
[/QUOTE]
Sovereign was not built from Prothean DNA, only the reproduction/construction of new Reapers involves taking the genetic material from the strongest race and having it's appearance effect that of the new Reaper. All of the Protheans were killed or transformed into the Collectors, not harvested. Sovereign's appearance probably resembles a species/race (of cuttlefish) that was defeated hundreds of thousands of years prior to ME1's timeline.
 
[quote name='Rei no Otaku']I think the more important thing we gather from the ending is
the race the Reapers used to reproduce before humanity apparently looked like giant cuttlefish...
[/QUOTE]

^Exactly. Reapers have been at this long before the human race stepped onto the scene so would there really be any record of eradicated species to reference at this point? I will say I am interested to see whether or not any Reapers made in the likeness of Protheans exist somewhere in dark space. Either way I was reasonably satisfied with what was explained in the sequel.
 
The reapers have been going through this cycle every 50,000 years, for who knows how long. And just NOW they decide they need to create a different kind of their "race"? Yea - we don't know if this is the first time. But the Protheans seem to be the only race that has aided their creation and we have not seen any different kinds of reapers yet. And for what reason? They are powerful enough already. Yea, some humans killed ONE reaper - it took them a shit long time. But the reapers have thousanddssss - are they really that threatened where they have to create some odd looking human one? And they really need ONE more added to there billions?

I don't know. It did not fit... and I also find it lame that Humans are the strongest race. Yea we wish.

And another thing - I'm getting uneasy by the large amounts of Religion references that are becoming more apparent in this game. In Mass Effect 1 they hinted at there was some kind of religion in place for each species and that the Hanners are crazed fanatics. But, now they are talking about it more and more. I'm hoping it does not play a big part in the 3rd one - where they create a reaper that looks like Jesus.
 
[quote name='Tha Xecutioner']
Sovereign was not built from Prothean DNA, only the reproduction/construction of new Reapers involves taking the genetic material from the strongest race and having it's appearance effect that of the new Reaper. All of the Protheans were killed or transformed into the Collectors, not harvested. Sovereign's appearance probably resembles a species/race (of cuttlefish) that was defeated hundreds of thousands of years prior to ME1's timeline.
[/QUOTE]

Fair enough. Still strikes me as a bit corny, but I've never found the main story in ME to be all that compelling. The side quests, dialogue and exploring the world are what really draw me in. The story is ok, especially for a video game, but it's never been anything mind blowing.

So again it's just a nit pick that I found a bit corny. Not something that affected my opinion/rating of the game in any way.
 
[quote name='DarkNessBear']
The reapers have been going through this cycle every 50,000 years, for who knows how long. And just NOW they decide they need to create a different kind of their "race"? Yea - we don't know if this is the first time. But the Protheans seem to be the only race that has aided their creation and we have not seen any different kinds of reapers yet. And for what reason? They are powerful enough already. Yea, some humans killed ONE reaper - it took them a shit long time. But the reapers have thousanddssss - are they really that threatened where they have to create some odd looking human one? And they really need ONE more added to there billions?

I don't know. It did not fit... and I also find it lame that Humans are the strongest race. Yea we wish.

And another thing - I'm getting uneasy by the large amounts of Religion references that are becoming more apparent in this game. In Mass Effect 1 they hinted at there was some kind of religion in place for each species and that the Hanners are crazed fanatics. But, now they are talking about it more and more. I'm worried it does not play a big part in the 3rd one - where they create a reaper that looks like Jesus.
[/QUOTE]
They were defeated by a human, and humans are now the most powerful species in the galaxy due to Shepard's action. Not mention Mordin mentioning multiple times about how humanity has a greater genetic diversity than the other races. It's not surprising at all the Reapers would choose humanity for their next form.

For all we know those thousands of Reapers are the entire race. That's not really a lot at all when you look at it as an entire species. Also they could all be about to die, we don't know. Shepard (and the Protheons with the conduit) ruined the Reapers plans for the first time in millenia who knows what's happening to them now. And that's just it, we don't know anywhere near enough about the Reapers to say much right now. The ending made perfect sense, and there was nothing wrong with it. The only nitpick I have is that you had to fight the human reaper. There was no need for a boss battle.
 
ALSO!
What the hell happened to Kahlee, Hendel and Gillian? The Migrant Fleet never mentioned anything about them. And they were getting ready to take back their home planet... wouldn't they mention, "But we do have some of our fleet investigating unkown space for habitable worlds." I was really bummed there was not really any mention to Ascension - and I was hoping to run into Grayson.

[quote name='Rei no Otaku']
They were defeated by a human, and humans are now the most powerful species in the galaxy due to Shepard's action. Not mention Mordin mentioning multiple times about how humanity has a greater genetic diversity than the other races. It's not surprising at all the Reapers would choose humanity for their next form.

For all we know those thousands of Reapers are the entire race. That's not really a lot at all when you look at it as an entire species. Also they could all be about to die, we don't know. Shepard (and the Protheons with the conduit) ruined the Reapers plans for the first time in millenia who knows what's happening to them now. And that's just it, we don't know anywhere near enough about the Reapers to say much right now. The ending made perfect sense, and there was nothing wrong with it. The only nitpick I have is that you had to fight the human reaper. There was no need for a boss battle.
[/QUOTE]

Yea, you're right
hard to pass judgement when we know so little. I just think it was an iffy move on Biowares part making a Human looking reaper... a little too cheesy. And I agree, we should not have fought it - I think that is the most important part of the problem.

But, I guarantee that it was not Biowares decision to have you fight it. My guess is that it was EA's decision. They probably noted that the ending NEEDED an epic boss Battle.
 
[quote name='DarkNessBear']ALSO!
What the hell happened to Kahlee, Hendel and Gillian? The Migrant Fleet never mentioned anything about them. And they were getting ready to take back their home planet... wouldn't they mention, "But we do have some of our fleet investigating unkown space for habitable worlds." I was really bummed there was not really any mention to Ascension - and I was hoping to run into Grayson.
[/QUOTE]
That would be nice. Though I wonder how many people actually read the books.
 
[quote name='DarkNessBear']
The reapers have been going through this cycle every 50,000 years, for who knows how long. And just NOW they decide they need to create a different kind of their "race"? Yea - we don't know if this is the first time. But the Protheans seem to be the only race that has aided their creation and we have not seen any different kinds of reapers yet. And for what reason? They are powerful enough already. Yea, some humans killed ONE reaper - it took them a shit long time. But the reapers have thousanddssss - are they really that threatened where they have to create some odd looking human one? And they really need ONE more added to there billions?
[/QUOTE]
Take a look at this picture from the end of the game and tell me how many exact matches you can find. It's not the first time they've created a new Reaper - they all look different. From what we know about the Reapers, appearance = genetic material used for construction.

I don't know. It did not fit... and I also find it lame that Humans are the strongest race. Yea we wish.
One of the biggest points of ME1 was to ensure that Humans were at least on par with every other race. If you took the Renegade route then Humans are for sure the strongest race. However, the reigning Council members do not matter to the Reapers - the fact that 1 human stood in the way of 1 Reaper opening up the door for the rest of the Reapers does matter to them. It's the first time they've had their process stopped by anyone, so of course it would come as a shock to the Reapers. It makes sense that the shock transformed into curiosity which led to the events of ME2 - collecting and harvesting of the human species.

And another thing - I'm getting uneasy by the large amounts of Religion references that are becoming more apparent in this game. In Mass Effect 1 they hinted at there was some kind of religion in place for each species and that the Hanners are crazed fanatics. But, now they are talking about it more and more. I'm worried it does not play a big part in the 3rd one - where they create a reaper that looks like Jesus.
That's just being nitpicky. Shepard doesn't bow down and pray at any point in the game or say that God is on his side, so it's not overbearing in the least bit. The only real new inclusion of religion in this game was when Legion revealed more about the heretics believing in the Old Machines to pave the way to a new future - but we already knew a chunk of that from ME1.
 
[quote name='Rei no Otaku']That would be nice. Though I wonder how many people actually read the books.[/QUOTE]

Are they worthwhile? I sent the samples of the first 2 to my Kindle the other day, so I'll at least give the sample of the first one a go when I finish up the books I'm currently reading.
 
I've been meaning to check the books out but I just can't make the to read them.
[quote name='Rei no Otaku']I agree. Completely defeats the entire purpose of the game which is to reap (Haha!) the consequences of your actions.[/QUOTE]
I already lost a few in my 1st playthrough. So I don't see a problem making sure everyone lives in my 2nd game.
 
[quote name='Tha Xecutioner']
Take a look at this picture from the end of the game and tell me how many exact matches you can find. It's not the first time they've created a new Reaper - they all look different. From what we know about the Reapers, appearance = genetic material used for construction.

One of the biggest points of ME1 was to ensure that Humans were at least on par with every other race. If you took the Renegade route then Humans are for sure the strongest race. However, the reigning Council members do not matter to the Reapers - the fact that 1 human stood in the way of 1 Reaper opening up the door for the rest of the Reapers does matter to them. It's the first time they've had their process stopped by anyone, so of course it would come as a shock to the Reapers. It makes sense that the shock transformed into curiosity which led to the events of ME2 - collecting and harvesting of the human species.

That's just being nitpicky. Shepard doesn't bow down and pray at any point in the game or say that God is on his side, so it's not overbearing in the least bit. The only real new inclusion of religion in this game was when Legion revealed more about the heretics believing in the Old Machines to pave the way to a new future - but we already knew a chunk of that from ME1.
[/QUOTE]

:applause:
Nice.

That picture really helps. Thank you.

I agree with your first two spoilers. But,
about the religion thing. It is not a major problem with the game - just an increasing subject that I'm not too fond of. Especially in space. When they start saying Bible Verse, it makes me face palm.

[quote name='Chibi_Kaji']I've been meaning to check the books out but I just can't make the to read them.

I already lost a few in my 1st playthrough. So I don't see a problem making sure everyone lives in my 2nd game.[/QUOTE]

The books are good if you are in love with the Universe. Even then, the second one has a great story that is interesting on its own.

For me (regarding the ending ect) I feel that my main character is the one that has to deal with all the actions I choose. And if I play my alt Character anything goes. But, I plan on playing through three times:
1. My main (Paragon), play it out like I want the story to go and feel is right
2. My alt (renagade), play it like a bad ass chick that just wants the shit done and I plan on trying to kill as many people in my squad as possible without killing myself. I'd love to see the differences
3. My sub alt, I plan on creating a character and just rushing through the game and dying at the end. So I can see how that plays out in the 3rd.
 
[quote name='dmaul1114']Are they worthwhile? I sent the samples of the first 2 to my Kindle the other day, so I'll at least give the sample of the first one a go when I finish up the books I'm currently reading.[/QUOTE]
If you're a fan of the games, they're definitely worth it. The second one moreso than the first, but its impact will be a little less for you now. For example, in the second book the Illusive Man was introduced long before the second game as well as the Collectors. Not fine literature, but still good reads.

[quote name='Chibi_Kaji']I already lost a few in my 1st playthrough. So I don't see a problem making sure everyone lives in my 2nd game.[/QUOTE]
Nothing wrong with that. I did the same my second game, but the one I consider my main game was my first and what happens in it happens, and that's the way it'll be
 
Thanks, I'll definitely give them a go then. No problem with it not being good literature. I've been mainly reading some mediocre fantasy lately--like lite reading to unwind at night after working, reading academic crap all day etc.
 
[quote name='DarkNessBear']:applause:
Nice.

That picture really helps. Thank you.

I agree with your first two spoilers. But,
about the religion thing. It is not a major problem with the game - just an increasing subject that I'm not too fond of. Especially in space. When they start saying Bible Verse, it makes me face palm.
[/QUOTE]I can see where you're coming from with that. I had a major facepalm moment the first time I followed Ashley's conversation line in ME1 and she starts talking about the afterlife and how her grandfather and father were watching.

-----------------------------------------------

Side note:
While starting my Insanity run today, I noticed that there is a way to quick-reload your gun. As soon as I hit the X button to reload, I hit the LB (which is Geth Shield Boost for me) and not only does my shield activate, but my gun is instantly reloaded. Granted, this may not be something you can do per every reload with every class (I'm a Soldier on this playthrough, so having a constant need for powers doesn't affect me). I'm not sure if this process is due to Geth Shield Boost being a Tech power or not, but it works and it has been very beneficial so far.
 
[quote name='Chibi_Kaji']I plan to see how ME3 turns out with both characters.[/QUOTE]

Yeah, that's the only reason I may play through again and do the paragon route and a different class and make a Female Shepard--to have more options going forward and see different outcomes.

Should probably pick up ME1 again and do a Paragon playthrough from that game to import into ME2.
 
On the topic of the ending,
I did reload and re-do my first playthrough because I wanted everyone alive, but it was because on my Paragon playthrough I did want everyone alive. On my Renegade playthrough, though, I'm looking to have at least 2 deaths (Morinth and Thane or Zaeed). I just didn't think it right for Mordin to die in my first playthrough just because of one single missing upgrade for the omni-tool and I can understand people wanting to make sure before they go into the finale that their team will come out alive.
 
[quote name='CaptainJoel']On the topic of the ending,
I did reload and re-do my first playthrough because I wanted everyone alive, but it was because on my Paragon playthrough I did want everyone alive. On my Renegade playthrough, though, I'm looking to have at least 2 deaths (Morinth and Thane or Zaeed). I just didn't think it right for Mordin to die in my first playthrough just because of one single missing upgrade for the omni-tool and I can understand people wanting to make sure before they go into the finale that their team will come out alive.
[/QUOTE]

Agreed.

I got everyone through alive since I'd done most everyone upgrade, and made the right decisions with logic/luck the first time.

But I'd have reloaded if I hadn't as it's my 100% paragon playthrough and I want this playthrough to keep everyone alive possible etc. to be fitting with the be a 100% good guy character I'm going for.

If I do a renegade playthrough I'd care less and be a dick and lie with the consequences as that will be my secondary play through that I don't consider the "real" story but an alternate universe. :D
 
[quote name='dmaul1114']Yeah, that's the only reason I may play through again and do the paragon route and a different class and make a Female Shepard--to have more options going forward and see different outcomes.

Should probably pick up ME1 again and do a Paragon playthrough from that game to import into ME2.[/QUOTE]

Same here, I need to replay ME1 with a male character so I can import him into ME2.

Also I kind of hate that they don't let you choose a different class in a new game+. I wanted to change classes in my new game... Guess that will have to wait for my male character.
 
Meant to say renegade rather than paragon in that post you quoted. No desire to do another paragon playthrough, but if I'm going to do renegade i should probably pick up ME1 again and start from their with it and a female character to have to very different paths through the saga going.

Threw it on my Goozex list--76 in line for a full package (case and manual). I wouldn't get to it until I find time for Fallout 3--which will probably be summer. So I'll just wait it out and go buy it for $20 if it doesn't get matched up by the time I'm ready to push through ME1 and 2 again.
 
[quote name='timesplitt']hey guys lets talk about the ending more :|[/QUOTE]Since I'm not sure your intent with this post, I'll answer it twice.

If your post was sarcastic:
Sorry. As people brought up more points, more posts were required to answer any questions or clear up any concerns. The endgame can be very hectic/confusing in some cases, so some people may miss out on a few things that really ties the whole story together.

If your post was not sarcastic:
What about the ending is left to discuss? We pretty much tackled every big element of it.
 
Is it just my game or does Garrus not talk?! The first time through I didn't have a lot of conversations with him. Maybe 2 or 3, and after that I just kept getting denied. This new game I started though he hasn't said jack shit. I'm even worried he might not even mention his loyalty mission or something.

The only conversation I had with him was one right after recruiting him. I have one person left to recruit in the 2nd set of dossiers and he hasn't said shit to me. Wtf?
 
[quote name='Tha Xecutioner']Since I'm not sure your intent with this post, I'll answer it twice.

If your post was sarcastic:
Sorry. As people brought up more points, more posts were required to answer any questions or clear up any concerns. The endgame can be very hectic/confusing in some cases, so some people may miss out on a few things that really ties the whole story together.

If your post was not sarcastic:
What about the ending is left to discuss? We pretty much tackled every big element of it.[/QUOTE]it is kind of sarcastic BUT with a serious tone, i mean i can only take so many posts about people opinions on the ending. this has been going on for like 8 pages. we get it you had people die, we get it you did this strategy. we dont need to hear that u(them) used legion when 30 people before you have already said THEY did
 
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