Mass Effect 2 Discussion - Fight for the Lost

Man, I LOVE the cerebrus network in this game... they really have to do this for every game. It really punches the Pirates in the junk. Should have made more of the squad mates DLC only.
 
[quote name='DarkNessBear']Man, I LOVE the cerebrus network in this game... they really have to do this for every game. It really punches the Pirates in the junk. Should have made more of the squad mates DLC only.[/QUOTE]

Not really. Pirates already have all the DLC (Including pre-order bonuses) available to them except for the Cerberus Armor & Eviscerator. Of course it's only a matter of time before they get that too, but they'll likely wait until the Hammerhead (I think it was called?) releases and bundle it together for download.

It's more or less a way to recoup some money from the used game market.
 
Oh shit, forgot about all that... damn. They really need to figure a way to get pirates to buy.

But, it still messes up pirates due to future DLC not being accessible unless they redownload the game and then reburn it.
 
It's goofy how despite the fact I have beat the game my team still refers to "the mission" like we didn't already do it. Kind of annoying.

Another thing that is annoying...no relationship with Samara :cry: (Just reiterating).
 
Things I missed during my two playthroughs that I thought were interesting or funny that you may have also missed that you may also find interesting or funny that I wanted to share which hopefully aren't already posted somewhere in the 90 other pages:

 
did anyone talk to the news reporter on the citadel, then went to the ship and get an email from her saying "we should meet"

wtf is that about we already did!!
 
Different reporters.

Emily Wong = good reporter that you helped out in a couple sidequests in ME1.

The reporter that you talked to was the asshole that tried to make you look bad.

As far as I know, there is no way to meet Emily Wong.
 
ok so im doing the suicide mission and whoever i pick to do the Tubes dies, its really aggrivating, i heard tali and legion are the best choice and i did that, both i have their loyality too, both times they died, any help?

suicide mission
 
I finished my 6th playthrough today (Vanguard, Infiltrator, Sentinel, Adept, Soldier - 2x). I finally got around to finishing my Insanity run and thoroughly enjoyed it. I am currently starting my Engineer run on Hardcore to see what's what with this sixth and final class, and I have to say I am very impressed so far with what I'm able to do.

Later tonight I will start posting my builds for each class. For those who have access to the BioWare boards, you may see a lot of similarities in my builds and the "popular" ones, but I figured it wouldn't hurt to post my personal ones here - and hopefully others will do the same!
 
[quote name='AshesofWake']
ok so im doing the suicide mission and whoever i pick to do the Tubes dies, its really aggrivating, i heard tali and legion are the best choice and i did that, both i have their loyality too, both times they died, any help?

suicide mission[/QUOTE]
If Tali and Legion both die in your attempts, that signals to me that your secondary team leader is the problem. Who do you have in command of the second team?
 
[quote name='Tha Xecutioner']
If Tali and Legion both die in your attempts, that signals to me that your secondary team leader is the problem. Who do you have in command of the second team?
[/QUOTE]

i have miranda doing it, who should i pick
 
[quote name='Tha Xecutioner']I finished my 6th playthrough today (Vanguard, Infiltrator, Sentinel, Adept, Soldier - 2x). I finally got around to finishing my Insanity run and thoroughly enjoyed it. I am currently starting my Engineer run on Hardcore to see what's what with this sixth and final class, and I have to say I am very impressed so far with what I'm able to do.

Later tonight I will start posting my builds for each class. For those who have access to the BioWare boards, you may see a lot of similarities in my builds and the "popular" ones, but I figured it wouldn't hurt to post my personal ones here - and hopefully others will do the same![/QUOTE]
I think it's time to take a nap man...
 
Was bored, so I figured I'd post up some personal speculation on who may or may not be back for Mass Effect 3.

Obviously, everyone's game could be different. Loyalty, who you sided with during conflicts, and potential deaths could change everything.

Garrus will be back. He's done with the red tape on the Citadel and his squad from Omega is dead. The only reason he MIGHT leave Shepard's squad is because he wants to reapply for Spectre candidacy. I imagine he'll want to stick with Shepard after taking down Saren and then the Collectors to finish the job against the Reapers. Plus he's a fan favorite.

Tali will be back because, regardless of love interest or not, she's grown attached to Shepard, just like Liara did. Same thing as Garrus, too... she may want to stick with him until the end and fight the Reapers. Plus, she's right in the thick of the potential Quarian and Geth war, which could be a big subplot in ME3. She's a fan favorite, too.

I imagine Jacob and Miranda will be back. I know Miranda pledges her loyalty to Shepard during the suicide mission when The Illusive Man's message comes through, asking to keep the base intact. I imagine Jacob says something similar.

If Shepard is Grunt's battlemaster now, he'll probably be back. Since all he wants to do is fight, I can imagine he'll want to stick around after stopping the Collectors in order to get a shot against the Reapers.

Mordin could come back, but I would imagine he'll be a support character because of his age. Either way, not having him in the next game in some form would be a crime since he's awesome.

Thane could come back if he isn't dead from Kepral's Syndrome yet. He may still be out to atone for his sins, but then again, he may want to spend his final days with Kolyat.

I think Jack is gone, but maybe she'll stick around if she wound up being a paragon Shepard's love interest. Otherwise, she's been busted out of prison and has nothing tying her down anymore.

Samara could be different for paragon and renegade Shepards. She mentioned she would come to paragon Shepard's aid if she was called for, but she also mentions she has grounds for killing Shepard if he's/she's a renegade. It would be cool to see a mission where you either recruit her or kill her depending on your alignment. I doubt Morinth will stick around if she's on the squad, since all she wants to do is fuck and kill.

Zaeed's gone since he was just a gun for hire. I imagine you'll hear about some of his adventures in ME3, though.

Legion is too important, even if he dies. The non-heretic Geth have at least had some contact with Shepard now. With how you handle Legion's loyalty mission, along with Tali's, it could shape out what kind of support Shepard is going to have in ME3, be it Quarian, Geth, or both.

I'd love to see Wrex back from ME1, but I doubt that's going to happen since he's got his hands full on Tuchanka.

I can see Liara also making a return as a squadmate to deal with the Shadow Broker. Plus, we've gotta have that romantic interest drama in ME3 to look forward to, which means that Ashley/Kaiden could be back, too.

I really hope we can assemble a sort of "dream team" in ME3. It wouldn't make sense to develop all of these characters and then just cast them aside for a brand new squad in ME3. Not saying that I don't want any new characters in the next game, but I want to feel rewarded for keeping my team alive.
 
[quote name='Sofa King Kool']Does anyone else fucking hate Jack?[/QUOTE]
She reminds me of that shitty second Riddick movie.

So... yeah, kinda. Not entirely her fault, though.
 
I liked Jack myself.

Funny ME2 related comics from Joystiq's Webcomic thingy
783896865_8WQrw-L.jpg

mass_effect_avatar.jpg

153.jpg


Hahaha the helmet one is soo true. I love the Avatar one as well.
 
[quote name='Sofa King Kool']Does anyone else fucking hate Jack?[/QUOTE]

Jack is the shit. She's my favorite character in the game right now.

What is
Tali's Normandy upgrade? I think I'm missing hers.
 
[quote name='RichMeisterMan']
Another thing that is annoying...no relationship with Samara :cry: (Just reiterating).[/QUOTE]

Yeah, what's up with that. Something I read early on said you could. I guess they were wrong or just speculating based on Liara. But still, I wasn't sure - I thought maybe I messed up some dialog or something. What about Jack? She'd be perfect for my renegade "Insanity" run ;).
 
Jack is a confirmed love interest. Samara is a possible love interest in the future due to the fact she herself says although that part of her life is supposedly behind her your curiosity in that particular area was still welcomed. It seems Justicars aren't bound by their code never to love - it is just a personal/logical choice.

On a totally unrelated note Heavy Singularity is tied with Heavy Charge as my favorite biotic power of all time.

Btw
How exactly does the e-mail from your ME1 love interest work if you remain faithful to them throughout the sequel? My female Adept didn't cheat on Liara, (Romance scene was spent staring at her picture which is was still visible after the end game) but I didn't receive an e-mail from her after the game. Did I inadvertently screw up or is it only for Kaiden/Ashley?
 
Crap, so I thought the Archangel part was tough on Insanity. Hah! The
run through Horizon (the second abducted colony that you visit)
was an order of magnitude harder. I almost gave up on it. At first I took Jack and Garrus through but with the scant amount of upgrades I have and without their extra powers they were mostly excess baggage. I got through to the part with the
computer terminal that activates the defense system but I couldn't even get through the first part of that with them. The armored husks that run at you combined with Collectors shooting particle beams and Harbinger on your ass was too much.
. So I redid the mission with Mordin and Miranda for the Heavy Warp and Incinerate and barely made it through (still died several times but at least I could see a way to do it). The challenge there is that you can't hole up in cover - you have to be on the move during at least 2 parts of that ending sequence. That made it 100x more difficult.

A question. I've been holding back on using all the upgrade points on my squad members until they get their bonus power (after the loyalty mission). But perhaps I'm making it harder on myself that way. The question is, when you pay for the "retrain powers" upgrade, do you get to reallocate all your teammembers points or just yours? The problem is, of course, that you don't get enough points to give everyone fully-upgraded powers. Of course I always max out the unique power (the one that makes them have more health and attack power, etc). But then you can choose like 2 of the remaining 3 to max out (or 3 of 4 - I forget). But I could max them out on their pre-loyalty powers if I knew I could reallocate those to the post-loyalty power at some point later. Right now I'm holding back on 9-10 points each to use on that bonus power.

Also, any tips on which recruitment or loyalty missions to do after that mission I just did? I want to do the easiest one next, especially if it results in an assault rifle or damage protection upgrade. Of course at this point I have
Tali, Thane, and Samara recruitment and Miranda and Jacob loyalty missions available
.
 
[quote name='io']Crap, so I thought the Archangel part was tough on Insanity. Hah! The
run through Horizon (the second abducted colony that you visit)
was an order of magnitude harder. I almost gave up on it. At first I took Jack and Garrus through but with the scant amount of upgrades I have and without their extra powers they were mostly excess baggage. I got through to the part with the
computer terminal that activates the defense system but I couldn't even get through the first part of that with them. The armored husks that run at you combined with Collectors shooting particle beams and Harbinger on your ass was too much.
. So I redid the mission with Mordin and Miranda for the Heavy Warp and Incinerate and barely made it through (still died several times but at least I could see a way to do it). The challenge there is that you can't hole up in cover - you have to be on the move during at least 2 parts of that ending sequence. That made it 100x more difficult.

A question. I've been holding back on using all the upgrade points on my squad members until they get their bonus power (after the loyalty mission). But perhaps I'm making it harder on myself that way. The question is, when you pay for the "retrain powers" upgrade, do you get to reallocate all your teammembers points or just yours? The problem is, of course, that you don't get enough points to give everyone fully-upgraded powers. Of course I always max out the unique power (the one that makes them have more health and attack power, etc). But then you can choose like 2 of the remaining 3 to max out (or 3 of 4 - I forget). But I could max them out on their pre-loyalty powers if I knew I could reallocate those to the post-loyalty power at some point later. Right now I'm holding back on 9-10 points each to use on that bonus power.[/QUOTE]


I didn't think that was too bad, but granted I almost always have Mordin and Miranda in my party. I'm also a sentinel though, so I have a tiny bit more survivability at the cost of fire power. Should probably continue my Insane difficulty run sometime soon since I haven't done much since the place you just passed.

As for the retraining, no it doesn't retrain your party. It only gives its effects to yourself, but come NG+ their points are reset for you to distribute however you want.
 
No, you don't get to retrain.

Also, you only get 29 points for your party members, plus one "free" point in their loyalty skill, so if you want to max everything but that, then fuck you.

Insane soldier run continues today...
 
[quote name='Ink.So.Well.']
On a totally unrelated note Heavy Singularity is tied with Heavy Charge as my favorite biotic power of all time.
[/QUOTE]

It is pretty ridiculous just how good singularity is once you power it up isn't it? Armoured husks were a complete JOKE with singularity dropped at choke points.

Not sure I am going to have such an easy time with them on my insanity Vanguard game though! :bomb:
 
fuck ing holy crap! The first set of battles aboard the collector ship is freaking hard on Insanity (Soldier)! ARGHHH my stupid teammates keep dying after 5 seconds. There are discs flying around everywhere with Harbinger appearing every 30 seconds while EDI takes her slow ass time downloading. Even using the missile launcher doesn't freaking help.

Any advice?
 
Ignore Harbinger. Kill his henchmen first. That'll keep him from spawning in a whole bunch.

Just got Archangel on Insanity. A little tight at times, but manageable. I figure Horizon's gonna be a whore and a half, though.
 
[quote name='Ink.So.Well.']Jack is a confirmed love interest. Samara is a possible love interest in the future due to the fact she herself says although that part of her life is supposedly behind her your curiosity in that particular area was still welcomed. It seems Justicars aren't bound by their code never to love - it is just a personal/logical choice.[/QUOTE]


You actually have a 2nd conversation with Liara about Love, where she says she is glad you guys are friends, you make a reference to being more, she says it's not apart of her life, blah blah blah, you can say no one said anything about being a relationship, she says casual emotionless sex is not something she is interested in.

...BUMMER!!!
 
[quote name='Sofa King Kool']Does anyone else fucking hate Jack?[/QUOTE]

No.

Haha, I laughed so hard at the Pandora one. And the one about Garrus' Loyalty mission:
Seriously, that ending part was one of my favorite moments in gaming. It was so intense (for me), I'm not sure if I was just in the mood for that or what, but I was sooo into it. Trying to keep the guy talking so he wont be blown apart. It makes me sad when you play as a renegade. I was watching my GF play that scene and I was all excited for her to see it... and she just steps aside *boom* the end... Wow, that really ruined it. That's why it really depends WHAT you put into the game and HOW you play it that makes it great.

[quote name='The Crotch']Ignore Harbinger. Kill his henchmen first. That'll keep him from spawning in a whole bunch.

Just got Archangel on Insanity. A little tight at times, but manageable. I figure Horizon's gonna be a whore and a half, though.[/QUOTE]

Yea... that damn floating thing with the lazers, seriously took me 40 minutes. Bah!
 
[quote name='Ink.So.Well.']
How exactly does the e-mail from your ME1 love interest work if you remain faithful to them throughout the sequel? My female Adept didn't cheat on Liara, (Romance scene was spent staring at her picture which is was still visible after the end game) but I didn't receive an e-mail from her after the game. Did I inadvertently screw up or is it only for Kaiden/Ashley?
[/QUOTE]

I did not receive an email from Liara after the game was completed, and I even went to Illium to see her. I didn't cheat on her (friendly with Kelly but haven't responded to her email yet) and the picture of Liara is still up on my desk.

Also
anyone elses Codex glitch on the batarian terrorist side quest when you have to either save the spaceport or save the capital? I saved the capital, got the paragon points, confirmed in the mission overview screen, but the codex says I saved the spaceport.
 
Here's the builds I use for Hardcore/Insanity for each class:

Adept:
Heavy Warp - 4
Throw Field - 4
Wide Singularity - 4
Pull - 1
Shockwave - 0

Nemesis - 4
Area Drain - 4

Engineer:
Area Overload - 4
Incinerate - 0
Explosive Drone - 4
Full Cryo Blast - 4
AI Hacking - 0
Demolisher - 4
Area Reave - 4

Infiltrator:
Heavy Disruptor Ammo - 4
Cryo Ammo - 0
Assassination Cloak - 4
Incineration Blast - 4
AI Hacking - 1
Assassin - 4
Tungsten Ammo - 4

Sentinel:
Throw - 1
Warp - 0

Assault Armor - 4
Area Overload - 4
Full Cryo Blast - 4
Guardian - 4
Area Reave - 4

Soldier:
Hardened Adrenaline Rush - 4
Concussive Shot - 1
Heavy Disruptor Ammo - 4
Inferno Ammo - 4
Cryo Ammo - 0
Commando - 4
Improved Geth Shield Boost - 4

Vanguard:
Incendiary Ammo - 2
Squad Cryo Ammo - 4
Heavy Charge - 4
Shockwave - 3
Pull - 1

Champion - 4
Tungsten Ammo - 4


Note: I had whole paragraphs typed out on why I chose what I chose and good weapon specializations and squads to use with each class, but CAG fucked up and I lost it all - so just ask about something if it doesn't make sense or you want an explanation. I hope this helps anyone looking to bump up the difficulty; and feel free to post your builds!

***Quick explanation for some abilities: I prefer having the "Area" effects of maxed out abilities to the "Heavy" effects, in most cases. The reason is simple: through research you can always upgrade the power of your Biotic/Tech powers, but you can never increase the radius.
 
Ugh. I'm missing
2 Normandy Upgrades, the Shielding and Med-Bay Upgrade. They don't show up in my upgrade list. I could have sworn I had the Med-Bay one, because I can fix my scars in the medical room. I've done all the loyalty missions and sidequests. I can't buy any more upgrades in any of the stores, and I can't do any more upgrades at the Tech Lab. I am missing some weapon upgrades, but that's probably because I screwed up some hacking across the game. I just want to beat the game already. What's the deal? Why don't I have these two ship upgrades?
 
You sure you asked Tali about the upgrade? Go talk to her and ask her again and see if it shows up in your list. If she says anything about the shields being as strong as she can get them, you already have it.
 
[quote name='Dasflikko']You sure you asked Tali about the upgrade? Go talk to her and ask her again and see if it shows up in your list. If she says anything about the shields being as strong as she can get them, you already have it.[/QUOTE]

Yes, she says that. The Prima guide messed me up, because it's labeled wrong. I actually do have it. What about the Med-Bay? If I'm able to heal my scars does that mean I have the upgrade?
 
[quote name='Blackout']
Yes, she says that. The Prima guide messed me up, because it's labeled wrong. I actually do have it. What about the Med-Bay? If I'm able to heal my scars does that mean I have the upgrade?
[/QUOTE]

Yes.
 
[quote name='Dasflikko']It is pretty ridiculous just how good singularity is once you power it up isn't it? Armoured husks were a complete JOKE with singularity dropped at choke points.

Not sure I am going to have such an easy time with them on my insanity Vanguard game though! :bomb:[/QUOTE]

Yeah, I can vouch for that. Who gets this singularity thing? I wish I had that!

[quote name='The Crotch']Ignore Harbinger. Kill his henchmen first. That'll keep him from spawning in a whole bunch.

Just got Archangel on Insanity. A little tight at times, but manageable. [highlight]I figure Horizon's gonna be a whore and a half, though[/highlight].[/QUOTE]

Yep ;).

[quote name='DarkNessBear']
Yea... that damn floating thing with the lazers, seriously took me 40 minutes. Bah![/QUOTE]

That part took me a few tries but the hardest for me was the opening sequence with all the armored husks and more importantly the two Scions that keep firing shockwave at you. If you take cover you can possibly get rid of the husks but then the shockwaves will wipe you out. My stupid teammates kept dying instantly. Only when I went on the run did I manage to make it through there. The tough part then is taking out the husks while running as they appear all over and can get behind you pretty easily. Then you can run to distract the Scions while the others pop them (and it helps if you have someone with Incinerate).

[quote name='Tha Xecutioner']Here's the builds I use for Hardcore/Insanity for each class:

Vanguard:
Incendiary Ammo - 2
Squad Cryo Ammo - 4
Heavy Charge - 4
Shockwave - 3
Pull - 1

Champion - 4
Tungsten Ammo - 4

[/QUOTE]

Interesting - you pretty much did everything different than me ;). I always max out and use the incendiary ammo (upgaded to squad). And shockwave is my go to move - I used it constantly. Pretty much whenever an enemy has lost shields/armor I hit them with that. And I never use charge. My bonus power now is Reave, which I'm not sure is that useful though. I may want to change that.

[quote name='Blackout']
Yes, she says that. The Prima guide messed me up, because it's labeled wrong. I actually do have it. What about the Med-Bay? If I'm able to heal my scars does that mean I have the upgrade?
[/QUOTE]

I dunno but the medi-bay upgrade is fairly useless so I wouldn't worry about it. It has no effect on the ending as far as I know. I don't think I had it before I finished (I bought it afterwards just for the hell of it).
 
[quote name='io']Yeah, I can vouch for that. Who gets this singularity thing? I wish I had that![/QUOTE]Adepts only.
[quote name='io']Interesting - you pretty much did everything different than me ;). I always max out and use the incendiary ammo (upgaded to squad). And shockwave is my go to move - I used it constantly. Pretty much whenever an enemy has lost shields/armor I hit them with that. And I never use charge. My bonus power now is Reave, which I'm not sure is that useful though. I may want to change that.[/QUOTE]That's the beauty of the game - the fact that we can have two completely different setups that are both efficient in our playthroughs.

The reason I go with Squad Cryo Ammo is more for my teammates, as my Vanguard constantly has AP Ammo on. I can't count the number of times I'm zig-zagging across the map, only to look over and find a couple of guys frozen in place just begging me to Charge them.

If the Vanguard's skill tree wasn't set up the way it is (Incendiary unlocking Cryo), I'd have Shockwave maxed out, as well. I've found that it's nice to always have some sort of knockback ability with just about any class.
 
[quote name='Magus8472']Yes.[/QUOTE]

[quote name='io']


I dunno but the medi-bay upgrade is fairly useless so I wouldn't worry about it. It has no effect on the ending as far as I know. I don't think I had it before I finished (I bought it afterwards just for the hell of it).[/QUOTE]

Thanks. I can finally continue the story and finish the game now.
 
Y'know, I was worried that I had fucked myself by taking the anti-material rifle over the machine gun.

But Jesus Christ, this thing is every bit as much of a beat on Insanity as it was on Vet.

Just wish I could redo my build right now so I could switch over to hardened adrenaline instead of heightened.
 
[quote name='io']I dunno but the medi-bay upgrade is fairly useless so I wouldn't worry about it. It has no effect on the ending as far as I know. I don't think I had it before I finished (I bought it afterwards just for the hell of it).[/QUOTE]

You would be correct. There is no need for the medical bay upgrade other than for your aesthetic face lift. Which is only an issue if you go renegade over paragon.
 
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