[quote name='blueweltall']It doesn't matter if you played it or not, Bioware confirmed that the events of the Arrival and the Lair of the Shadow Broker is canon to everyone storyline.[/QUOTE]
Yeah they talk about the latest Shadow Broker when the big creature escapes the Salarian labs. Would be a little what, if you never played the DLC but I guess it's also a simple nod to those that did.
[quote name='kirby145']
I dislike the multiplayer unlock system. Who actually likes it? I want to know. Someone has to love it since it is still unchanged.
Why add microtransactions to a game which you pay upfront for, and provides no reason for the added cost? There are not even dedi servers. The mp updates are nice but are just off-disc content for the most part. I'd assume this because of leaks of content on the disc and because they only have 4 mp designers.
Obviously they can profit off it, but I'm looking for good games. This multiplayer doesn't deliver. The whole thing is based on sitting in matches grinding Horde waves to buy weapons. Even if by some miracle of 50 days x 24 hours of gameplay I got all the weapons, nothing is accomplished. Neither did GoW3 and BF3. My only hopes right now for 360 are Halo 4 (Because it is a new developer mainly), and GoW4 (Nevermind I already know epic is catering to casuals).[/QUOTE]
You trolling, can't tell? Also GoW4 or GoW: Judgement is being developed by People Can Fly, (Bulletstorm devs).
Yeah I love that there are many things to unlock while I play through ME3. I don't play intently to unlock everything, it's just s a perk for me (and obvious a gear for the addiction system in place). You use in game money, so no microtransactions if you don't want to (I haven't done any, surprising with as much of a fan I am with ME3's multiplayer).
If you don't get it, take a read with:
http://www.co-optimus.com/article/8041/this-week-in-co-op-my-unexpected-addiction-to-mass-effect-3-multiplayer.html.
In one situation that stood out in my mind, we were backed into a corner while trying to hack a device. A relentless onslaught of Cerberus forces had us pinned down behind cover with one of our allies out in the open and dying quickly. We all knew what needed to be done so with a quick decoy I managed to get the enemies’ attention which included an Atlas mech and several Phantoms (*note: these are things that will mess you up). While my decoy was being a sexy distraction a flurry of biotic powers went out from our adept, and finally our sentinel popped his tech armor to go in and rescue our buddy. It is moments like these that really shine in the multiplayer of Mass Effect 3 and make for an engaging co-op experience.
ME3's multiplayer is all about the co-op moments that can result in forever memorable memories, which is all related to the gameplay and the core mechanics of a good game. Add in voice communication and we find yourself in the waters of the hilarity L4D shooting and excitement of your buddies. For one example there have been a few matches where that dang Banshee follows one member of the team around the whole map and everyone else hears the excitement and tension from that player.
Yeah I wasn't going to be enjoying multiplayer in my Mass Effect before but now I don't know what the game would be without it. I would have probably traded or sold my copy after my disappointed single player run to tell you the truth.