Mass Effect 3 Discussion Thread

[quote name='sendme']I agree. See the EC then YouTube the originals. After that give your thoughts on what you think of them. It will be interesting to see what someone thinks of the originals after seeing the EC first.[/QUOTE]

Yeah I was thinking do you want to see the original endings first or second lol. I'm curious as to the perspective as well.
 
[quote name='Tybee']So I'm just returning to ME3 again after a four-month intermission following the birth of my twins. Although I wasn't playing games during that period, I obviously heard about all of the ending controversy. Nevertheless, I've managed to remain largely unspoiled.

My question is this: I'm currently completing the Rannoch missions. Would you advise playing through the original shitty ending, then DLing the EC and playing through that? Or just skip the original ending and just do the EC? I have that option, right?[/QUOTE]Another reason to download EC is that they reduce the EMS needed to see all the endings, which you can get in single player if you do all the N7 missions, the hub missions and the side missions with points to spare.

On my current second playthrough, with the exception of
Eve being dead due to not keeping Maelon's research from ME2
, I have a over 6900 TMS and with the 50% reduction due to no MP, I have more than the 3100 EMS needed to see/have all the endings.
 
I see it as the difference between wanting to kill everyone at BioWare to just disappointed.

To be fair, neither of those are good options but hey, if you had to choose one, I'm sure it'd be disappointed.
 
You don't really even need to compare the old ending to the new one on YouTube or anything. Just kick the power cord out of your console after you see the
colored beam
, viola.
 
[quote name='Ryuukishi']You don't really even need to compare the old ending to the new one on YouTube or anything. Just kick the power cord out of your console after you see the
colored beam
, viola.[/QUOTE]New class-action lawsuit coming towards Bioware:

Pre-EC ending causes mass deaths to Xbox 360 systems due to pulled power plug at the end game.
 
Which reminds me, now as I'm about to do the last mission in the game, I wanted to take recommendations for squadmates and weapon loadouts.

I'm playing an Adept and have had recent good success using a Locust and a Disciple as my weapon loadout. Seems to work well with the Locust (scope + magazine upgrade) for long range work and the Disciple (mag upgrade + smart choke) for close-in combat.

I've read that Cryo-based powers seem to be a good choice at the end because of crowd control, which would make me think Kaiden would be a good option. Besides that, not sure. Happy to take suggestions.

As soon as I'm done with the current playthrough (#2), I'll go back to playthrough #1, which is for my Vanguard. Same questions apply as well.
 
Squad Cryo is beastly in ME3. As a soldier, with Garrus and James rocking the Particle Rifle with Cryo, the game just hands out free headshots. That may not be as important with an Adept though. I might bring Liara and Javik along to focus on maximizing biotic detonations.
 
Heck yeah, cryo ammo and then concussive shot = ^^ (But that's for my Soldier (Assault Rifle/Pistol or Sniper)

For an Adept (SMG/Pistol) I'd use warp ammo, my bonus power, and the biotic explosion combo, with Liara in party of course, to really turn up the heat.
Since you'll be able to take on pretty much anything but shields I'd have Garrus or Eve too.

Vanguard (Shotgun/Pistol), cryo ammo and then charge which gives you cryo explosion combo! :D
 
Ian: You're practically guaranteed to get exactly the character cards you need to finish your manifest. After that *poof* no more CC nightmares. It works as intended though in some ways Level VI Ammo is now on trolling duty.

On top of the Earth DLC date the Prothean Particle Rifle is apparently now in rotation for MP. It's of course a troll sponsored Ultra Rare which means it's either Harrier good or Indra horrible. No confirmation whether the change is live yet, but I'm going to run some Gold tonight to see if I can get one before stacking up for next week.

Oh, and this week's event:
Operation BROADSIDE puts our reinforcements to work by coordinating large-scale attacks against the Reapers on multiple fronts. The objectives vary from planet to planet and theater to theater, but the common goal is to develop a sustainable fighting method with a minimal loss of life.

Squad Goal: Extract at least one squad member against Reapers on Gold difficulty
Allied Goal: Extract 400,000 squads against Reapers on Gold difficulty
Special Circumstance: None

Squad Goal Success: All squad members awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack. Medi-gel cap increases from 5 units to 6.

The only reason I'm interested is because of DAT MEDI-GEL CAPACITY.
 
[quote name='Ryuukishi']Squad Cryo is beastly in ME3. As a soldier, with Garrus and James rocking the Particle Rifle with Cryo, the game just hands out free headshots. That may not be as important with an Adept though. I might bring Liara and Javik along to focus on maximizing biotic detonations.[/QUOTE]I've also heard that the Falcon + Cryo ammo or + Incendiary ammo also works quite well for crowd control.

Liara + Javik + Adept did lots of biotic explosions on Thessia and seemed to work well. My default squadmates were Garrus for sniper + AR usage + Overload + Concussive Shot and Liara for Singularity + Warp + Stasis + Warp Ammo.

[quote name='Spybreak8']Heck yeah, cryo ammo and then concussive shot = ^^ (But that's for my Soldier (Assault Rifle/Pistol or Sniper)

For an Adept (SMG/Pistol) I'd use warp ammo, my bonus power, and the biotic explosion combo, with Liara in party of course, to really turn up the heat.
Since you'll be able to take on pretty much anything but shields I'd have Garrus or EDI too.

Vanguard (Shotgun/Pistol), cryo ammo and then charge which gives you cryo explosion combo! :D[/QUOTE]I've been using Warp Ammo as my bonus power as an Adept for most of the game, save when I've been running into geth and switched to Energy Drain.
 
medi gel cap to 6?

that sounds like a horrible reward...only because if you had to use 5 medi gels already, you or your squad is already fail. what if ppl dont already have it maxed to 5? do they get +1?

I'm down for reaper gold no doubt, doing the event, but I gotta say I'm not all that excited about more medi gel. ppl horde their eq already as is...I hope this doesnt mark +6 capacity to all equipment as allied bonus rewards down the road. (next 6-8 weeks or so)
 
I think it's a cool kind of reward, at any rate. Something specific and guaranteed to be usable, at least.

I'm just stoked for some Reapers/Gold. We all need to actually play again instead of just talking about it.


Also, Shrike. It sounds like that squad has all of your bases covered pretty well, especially if you're rocking Energy Drain on top of it. You could probably swap Liara with Javik for similar results if you ever get tired of her tentacles, but I honestly never saw much reason to not just use Garrus/Liara for the entire game.
 
meh.

you know what's going to happen, we'll be dead on wave "_" and say im not going to medi gel because we're clearly not going to make the money wave...and our 2 fail squadmates will medi gel 6 times each...prolonging our pain and sufferring.

cant do much else but take what they give us in the event we actually fullfill the requirement.

I'm stoked for reaper gold too, I predict a lot of biotic combos like the 4th of july display in San Diego.
 
[quote name='IanKazimer']Also, Shrike. It sounds like that squad has all of your bases covered pretty well, especially if you're rocking Energy Drain on top of it. You could probably swap Liara with Javik for similar results if you ever get tired of her tentacles, but I honestly never saw much reason to not just use Garrus/Liara for the entire game.[/QUOTE]I used Tali on the Rannoch missions for obvious reasons, usually Garrus + Tali or EDI + Tali, otherwise not. I used Javik in a couple of mission in place of Liara, used him with Liara on Thessia, and used James a couple of times. Never really used Ashley/Kaiden except for many one random mission.
 
[quote name='shrike4242']I used Tali on the Rannoch missions for obvious reasons, usually Garrus + Tali or EDI + Tali, otherwise not. I used Javik in a couple of mission in place of Liara, used him with Liara on Thessia, and used James a couple of times. Never really used Ashley/Kaiden except for many one random mission.[/QUOTE]

Yeah, the only time I found James useful was in tanking for me on Insanity. He was, however, extremely useful in said circumstance. I eventually just started picking different squadmates hoping for good dialog.

Ashley is literally a waste of a slot.
 
jigga wha? Ashley/Tali was awesome dialogue...Ashley's slot is only a waste if you let it be. (oh..Oh, you know what i'm talkin bout)
 
[quote name='Spybreak8']Lol nice 6 spare ammo abilities that I'll never use to look forward to in the future.[/QUOTE]

remember, ammo = full replendished grenades.
 
[quote name='Ryuukishi']I don't think there was ever any doubt that it was real. The EC files contained practically a full subtitle script for it.[/QUOTE]It wasn't confirmed as such yet, though since this is a voice actor who's talking about it, I'd take that as a pretty solid confirmation.

Odd thing is the timing of when it would occur, since obviously the end of ME3 is the end, unlike ME2 where you could do post-game items after the endgame.
 
I'd imagine it'll be like the Javik DLC, where you can begin the mission from any save post-Mars and pre-Cronos Station.

If someone only has saves on
Earth or the Citadel
, they'll just have to beat the game again and let it kick them back out to pre-Cronos Station.
 
[quote name='Ryuukishi']I'd imagine it'll be like the Javik DLC, where you can begin the mission from any save post-Mars and pre-Cronos Station.

If someone only has saves on
Earth or the Citadel
, they'll just have to beat the game again and let it kick them back out to pre-Cronos Station.[/QUOTE]I guess I might want to wait before going back to playthrough #1 (my Sheploo Paragon Vanguard) after finishing up #2, which is at the end.

If I end up replaying Cronos Station on #2, the only thing that will give me fits is
that wonderful fight with Kai Leng :roll:
.

[quote name='IanKazimer']Looking forward to it. Hoping for some Shadow Broker scale shit. Probably not, but still hoping.[/QUOTE]Would be nice, though as it sounded like they had all hands on deck working on EC, it might not be as epic. Hopefully good, regardless.
 
[quote name='Ryuukishi']Kai Leng... the only time I've wanted to punch Troy Baker.[/QUOTE]

I find it's much easier if you believe that he was expertly written and acted to evoke said feelings.
 
Between the Leviathon sp and Earth mp DLC.....I'm gonna start having fits of joy. I can't wait for new content.

I have to say....even though I'm not too wild about the protean beam rifle or the +1 medigel, at least they're trying to change things up. Now if they'll only add large scale boss waves and add in harvesters and geth armatures, then I'll really be happy.
 
[quote name='shrike4242']I've also heard that the Falcon + Cryo ammo or + Incendiary ammo also works quite well for crowd control.
[/QUOTE]

The GIANT problem with the Falcon is that the mini-grenades arc down. Meaning, if an enemy is behind cover, the grenades will harmlessly bounce off the cover.

The Particle Beam however, is pin-point. Meaning no wasted shots with the AI controlled squadmates. Unless they're idiots. Which they tend to be sometimes.
 
[quote name='chubbyninja1319']Between the Leviathon sp and Earth mp DLC.....I'm gonna start having fits of joy. I can't wait for new content.

I have to say....even though I'm not too wild about the protean beam rifle or the +1 medigel, at least they're trying to change things up. Now if they'll only add large scale boss waves and add in harvesters and geth armatures, then I'll really be happy.[/QUOTE]

Oh yeah that'd be great, throw in the big ol' bosses on Wave 11 for a big cash bonus! I don't need no xp. :D

Problem is Cerberus needs a big boss, hmmm.
 
[quote name='dualedge2']The GIANT problem with the Falcon is that the mini-grenades arc down. Meaning, if an enemy is behind cover, the grenades will harmlessly bounce off the cover.

The Particle Beam however, is pin-point. Meaning no wasted shots with the AI controlled squadmates. Unless they're idiots. Which they tend to be sometimes.[/QUOTE]Wouldn't aiming a little higher than the target point fix that issue?

I've had some idiot squadmates with the Particle Beam, so I moved away from it in earlier missions. If it'll work well with Cryo or Inferno ammo, then all the more reason to use it.
 
[quote name='shrike4242']I've had some idiot squadmates with the Particle Beam, so I moved away from it in earlier missions. If it'll work well with Cryo or Inferno ammo, then all the more reason to use it.[/QUOTE]
I don't know how the game actually calculates it, but it just seemed to me like ammo effects have a very high chance to proc with the Particle Beam, as if the engine treats it as an extremely high fire-rate SMG or something under the hood.
 
[quote name='Ryuukishi']as if the engine treats it as an extremely high fire-rate SMG or something under the hood.[/QUOTE]

I'm pretty sure you're right on the money there. That was the impression I got from the gun, at any rate.
 
[quote name='dualedge2']The GIANT problem with the Falcon is that the mini-grenades arc down. Meaning, if an enemy is behind cover, the grenades will harmlessly bounce off the cover.

The Particle Beam however, is pin-point. Meaning no wasted shots with the AI controlled squadmates. Unless they're idiots. Which they tend to be sometimes.[/QUOTE]

Then shoot behind the cover and have them bounce into the enemy.

Falcon is honestly the best gun in the game right now, if you are host.
 
Gibbed has been busy again. Take a look at all of the new stuff coming out for the "Earth" multiplayer DLC (includes pictures of the new classes and three new weapons):

(Adept) N7 Fury: Throw, Annihilation Field, Dark Channel

(Soldier) N7 Destroyer: Multi-Frag Grenade, Missile Launcher, Devastator Mode, T5-V battlesuit?

(Engineer) N7 Demolisher: Homing Grenade, Arc Grenade, Supply Pylon

(Sentinel) N7 Paladin: Snap Freeze, Incinerate, Energy Drain

(Infiltrator) N7 Shadow: Tactical Cloak, Shadow Strike, Electric Slash

(Vanguard) N7 Slayer: Phase Disruptor, Biotic Charge, Biotic Slash, has a guddam sword *is Kai Leng I'm assuming*



Fury: "Fury operatives use implants to fuel biotics and their incredible
movement speed. These operatives wind an unpredictable path on the
battlefield, moving in and out of combat before returning to unleash a
sweeping biotic attack on their unsuspecting targets."


Destroyer: "The Destroyer's T5-V Battlesuit gives these strong-but-slow
soldiers mech-like protection. Driven by eezo-assisted actuators, these
frontline troopers carry heavy weapons onto the battlefield."


Demolisher: "The Demolisher uses grenades to attack at range and to
terrorize the battlefield. Demolishers can also create a supply pylon
that stocks allies with an unending reserve of grenades and thermal
reloads."


Paladin: "The Paladin carries a powerful omni-shield onto the
battlefield to block enemy fire. The Paladin also uses the shield as a
heavy-melee weapon that, when modified with incindiery or cryo upgrades,
creates a devastating combination attack."


Shadow: "Shadow infiltrators use implants to dramatically improve
agility, making them slippery combatants on the battlefield. Their
monomolecular blades are a menace from cover and close range."

Slayer: "Slayers use implants to dramatically improve mobility. Their
dizzying sword attacks can hit multiple opponents, and the Slayer's
ability to slip fire makes them hard to pin down on the battielfield."

Edit: Release date 17th July
 
Oh. My. Holy. Sh!t. Must have Slayer.

If true, and I believe it is, those are some cool powers across the board. That dude is saying there is a new platinum difficulty, as well. Aww snap!
 
[quote name='JasonTerminator']Then shoot behind the cover and have them bounce into the enemy.

Falcon is honestly the best gun in the game right now, if you are host.[/QUOTE]

1) We're talking about SP, not MP (For MP, Falcon's not that great, just subpar)

2) I meant for your SQUAD.


Particle Beam is absolute destruction when you put it on your squad. And then equip yourself with Falcon. Utter mayhem.

People just don't pay attention nowadays.
 
[quote name='dualedge2']1) We're talking about SP, not MP (For MP, Falcon's not that great, just subpar)

2) I meant for your SQUAD.


Particle Beam is absolute destruction when you put it on your squad. And then equip yourself with Falcon. Utter mayhem.

People just don't pay attention nowadays.[/QUOTE]

If you think the Falcon is subpar in MP, you aren't doing it right. Guaranteed stagger > everything.

You only get the Falcon for about an hour in SP, so forgive me that I didn't realize you were talking about it.
 
+1 in support of the Falcon. It's still stupid good if you know what you're doing. The only flaw it has is not being much of a boss type killer.
 
[quote name='Ink.So.Well.']+1 in support of the Falcon. It's still stupid good if you know what you're doing. The only flaw it has is not being much of a boss type killer.[/QUOTE]

Which reminds me, I need to re-add you as a friend on XBL again for the weekend. From there, well...we'll see.


If you think the Falcon is subpar in MP, you aren't doing it right. Guaranteed stagger > everything.
Ok, fine. It's NOT subpar. Just not as good as it used to be, but I guess that was OP. In any case, none of that matters since the discussion was purely about SP.

And the Falcon dominates just about anything and everything in SP. But at this point in MP, there are better weapons.
 
Well I just beat the EC. I said my peace on Twitter and I'll talk about it next week on Checkmate Arcade, but now I can go back through the thread.

Also, I have a theory as to why the military strength level after the readiness debuff was lowered to see the "best" ending:

The Wii U version will have no MP and no way to connect with your EA account so the iOS apps won't work either so they either shut off the best endings to Wii U owners, or make it easier for everyone to see the endings.

Plus if they lowered the Wii U requirements but not the other systems, they'd have another major issue with people complaining they were forced to do other things that not every game owner had to do.

One question though: is the lowering of the strength requirement in the new 6MB patch or is it part of the code in EC? Has anyone tested it?
 
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