[quote name='Strell']You haven't made a single good point, J7. You've thrown out the same argument over and over and over without thinking for a second about the contradictory viewpoints.
I've already refuted what little you've had to say, and you continue to hide your head in the sand. So what's the point of having a conversation with a brick wall?
This isn't comparable to a new console launch.
Downloadable DSiware titles are not nearly on the same level as retail releases, just like their console cousins where even the biggest games are still hardly comparable to their retail counterparts. XBLA/PSN/Wiiware don't compare to what is on the shelves. Even the best digital download games still aren't comparable to a huge retail release.
Nintendo wants downloadable titles and they know they can make apps and so on - they know it's already the next big thing. But they also know that sales of those are trumped almost 100% of the time by retail releases.
You won't be seeing DSi-exclusive big titles until 2010 at the earliest, and even then, it'll be the latter half. Not even Nintendo has announced a big one. Third parties won't follow under after. DSiware doesn't count here.
Even if the DSi makes 7 million by the end of the year, that's not comparable to the DS userbase. It amazes me that you can't see that. You continue to portray it in this "they could be a big DSi name" as if that makes sense. It's not going to happen. Following it up with "its hardware enables new experiences" sounds a lot like the PSP. Nintendo isn't about power with their handhelds. Doesn't apply here.
The "core" crowd might buy the DSi initially, but Nintendo wants beyond them to buy it. That alone negates sending a game to die by making it exclusive to a smaller audience.
Saying "let's give them something they can't get anywhere else" goes 100% against what Nintendo wants to do
initially. True, they are all about "experiences," but foremost they are about selling their ideas, and until that happens (which you can bet they will wait for), there's no reason to limit potential sales. It also goes against a third party initially because that's too big a gamble. Again, the fact that you can't see this is astonishing.
You're hiding behind this notion that "wah wah I just bought a DS and now Nintendo is making a new one" and now you're trying to justify that fear by saying you'll be left in the cold with "new experiences" and so on, when the only thing we've seen with the DSi that is new is another input method - the camera - and some downloadable "gamelets."
This doesn't feel like a new hardware release at all. It feels like a minor extension, just like everyone said when this was first announced last year. Even the diehard Nintendo fans know this, and some even lamented the fact that we're four years into the DS and Nintendo continues to babystep up the power.[/quote]
That reply is nothing but pure

. Sorry to say, but if you're going to act like such an

I might as well not get myself walked on. You simply don't want to hear anything I have to say. I never said anything about DSIWare being on the same level as retail releases.
I completely do see that DSi userbase at 7 million does not compare to DS/DSL at 100 million. I've stated that I understand that. You're the one making statements like 'if a DSi game could sell 7 million it would sell 14 million on DS/DSL'. I haven't said ridiculous BS like that. But you don't want to admit to any mistakes I pointed out that you made earlier, nor look at any points I try to make. There will always be publishers looking for the majority of sales in a smaller pool than competing with all the other publishers for the large pool. If no DSi only game that fully takes advantage of all its features is available, that leaves the market ripe for picking.
Nah, "it's hardware enables new experiences" applies to any upgrade in hardware... Somehow you only see exclusive DSi games being made as only possible if Nintendo does it. Nintendo doesn't have to do it first. The fact that Nintendo wants more than the core crowd to buy a DSi, doesn't change the fact that the core crowd will buy the DSi in greater numbers earlier than the casual crowd, which doesn't change the fact that the core crowd will be looking for the best and brightest or games that simply take advantage of the new CPU & RAM.
I'm not saying we're going to see tons of DSi only games right away. I am saying we will see some within a year. Yet you act like because I think that I cannot understand any point you try to make. DS games don't cost much to make, it's not a huge gamble to try and make an inexpensive game for a new hardware launch (not even a new hardware launch as I've stated end of the year/early next year).
I ain't

ing crying about it like you would like to make it out. I'm just saying it's unfortunate and wondering if anyone else is in my position, a person who just recently bought a DSL. I also said its not only Nintendo who does this and that it will be something all companies do in the future, it's the way the market has changed.
I like how you continue and continue to say shit like DSi has no advantage over DS accept DSIWare, which is 100% false. And now you've changed that to just camera and downloadable "gamelets". Continually trying to ignore the fact that it has a much better CPU and 4 times the RAM.
I came in here totally respectful and quite objective about my question to others, yet all I got was you antagonistically chewing my

ing ear off because it bit you in the wrong way so hard for some unknown absurd reason. I'd write more but I ain't got the time to waste. Basically, anything I say has 0.0% validity or possibility in your mind so why don't you quit the discussion and shut the

up already.