Nintendo E3 2011 Press Conference - Wii U, Luigi's Mansion 2, Smash Bros. Wii U/3DS

No FE12, Pandora's Tower, Xenoblade or Last Story in the press kit release dates.


Seriously Nintendo, at least Xenoblade is Namco title, it has an excuse not to be localized. How can we believe you now care about the core when you don't release the core games that exist?
 
[quote name='zewone']The day Nintendo does online better than Microsoft...wow.[/QUOTE]

If they don't charge $60 and nickle and dime you every step of the way, it will be possible.
 
For all the talk about innovation, this is pretty much connecting a GBA to the gamecube...and that went REALLY well 10 years ago. I remember 4 swords, and crystal chronicles that used it, and it added nothing other than a few seconds of novelty. Now they are betting their whole "next" gen console on this? What this giant, unwieldy monster controller seems to add over the GBA/Cube connectivity is not worth it at all in my opinion. Thats not even mentioning how terrible the button layout looks.

Vita has more touch screens and camera's. Whats to prevent them from just connecting it to PS3 to do most of the same things? I'm sure it couldn't do everything, since it wasn't designed for it, but using it as a menu and HUD would easily be possible, which is stil the biggest use of this technology that I can see, and what most 3rd party developers will probably resort to.

Why did nintendo even bother bringing this out to the show? It obviously is a long ways off. They needed to show atleast one full-fledged game that could really benefit from this tech, and they didn't. It was just ideas and concepts. Football games are the only mainstream games that i could see getting a significant benefit out of this tech, everything else I'm scratching my head and thinking why???
 
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[quote name='xmbri']If they don't charge $60 and nickle and dime you every step of the way, it will be possible.[/QUOTE]

Even PSN can't hang. Friend codes lollll.
 
[quote name='Dr Mario Kart']And then they could be the ones out billions of dollars per cycle instead of their two competitors.[/QUOTE]

?????? Am I missing something. Proof?:roll:
 
[quote name='deuxhero']No FE12, Pandora's Tower, Xenoblade or Last Story in the press kit release dates.


Seriously Nintendo, at least Xenoblade is Namco title, it has an excuse to be localized. How can we belive you now care about the core when you don't release the core games that exist?[/QUOTE]

Gametrailers interviewed Reggie after the conference. He stated that there are still unannounced Wii games coming between now and the end of the year.
 
[quote name='usickenme']Sorry but "just gamers" like you are the problem. You want companies to remake all the same of shit all the time.

Are people seriously bitching because Nintendo isn't still making the SNES in 2011?[/QUOTE]

So because Nintendo wants to gimmick up their shit, I don't get to play Metroid, Super Mario, Zelda, etc because I hate the Wii. Yes, I want Nintendo to make normal HD consoles but instead they decided to alienate people like me.
 
[quote name='zewone']Even PSN can't hang. Friend codes lollll.[/QUOTE]

Who mentioned friend codes and PSN can hang. Millions of people can't be proven wrong. Ask anyone on here who owns all three faithfully or has owned the other systems.
Not every Wii game needed friend codes? Do you even own or do own one. Wow. You can keep spending $60 on a half broken online system. Trust me, it is broken. Prime example is the ESPN content. And showing its age big time.
 
[quote name='omster']Gametrailers interviewed Reggie after the conference. He stated that there are still unannounced Wii games coming between now and the end of the year.[/QUOTE]

Links please?

(let's hope DS is included in that)
 
Oh you're right. I forgot how much PSN I enjoyed playing in April. And MW2 and Reach are sick on Wii. I retract my statements.
 
[quote name='xmbri']Who mentioned friend codes and PSN can hang. Millions of people can't be proven wrong. Ask anyone on here who owns all three faithfully or has owned the other systems.
Not every Wii game needed friend codes? Do you even own or do own one. Wow. You can keep spending $60 on a half broken online system. Trust me, it is broken.[/QUOTE]

PSN cannot hang. You noticed what's been happening with PSN for the last month, right? And I'll gladly spend $60 for everything Microsoft provides me. To say Xbox Live isn't the best console online experience is just stupid.

Plus, for you to buy a console and spend $300-$400 to prove a point is cool man. Have fun buying a system that you don't want just to stick it to us!
 
[quote name='foltzie']
There is a wrong premise in this question. Every Nintendo system has had a new controller style.[/QUOTE]

And each one was an evolution and improvement of the last. NES->SNES->N64->GCN

The Wii was the only one that broke that mold and now they are just tossing all that evolution out the window.

[quote name='007']Yeah, I have to agree... Nintendo putting out a 'normal' console would be more disappointing than anything else. I think that they see, and rightly so, that the industry doesn't really need, nor can it support, 3 HD consoles that are all effectively doing the same thing. They learned their lesson from the PS2/XBox/GC generation, and I'm fairly glad about that.
[/QUOTE]

You contradict yourself though. You say Nintendo's strongest suit is the first party library and it's clearly what drives their systems, so why not a traditional console? The first party stuff will sell the console without gimmicks. It's also clear that 98% of the Wii releases needed any of the Wii gimmicks. The Marios, Zeldas and Metroids will sell regardless. With their library alone, there is absolutely room for 3 HD systems.

The problem with the Gamecube generation was that Nintendo as a company isn't or wasn't willing to go far enough. How did they learn a lesson and what lesson was that? By half-assing online and gimping discs to 1.3GB's(limiting third party support) it's best not to compete with the other two? They absolutely have the resources to compete on a level field with MS & Sony and with their first party library they could easily dominate the 'core crowd(given the right console development), they just don't have the balls to shoot for the moon. And that's the problem with the WiiU, it's juuuust good enough. Not mind blowing, but "it'll do, since we have this little screen we can force into games and make that the selling point."

[quote name='HeSaveDave']The drama continues...[/QUOTE]

[quote name='confoosious']
lol @ all you haters -- you have a good time hating. The rest of us will be enjoying our wiiU, Ps4, and xbox720s when they come out.[/QUOTE]

:roll:

So this is the "praise Nintendo and bow at their feet thread?" Please. It's a discussion with differing opinions. You two might have a case if people were popping in just to threadcrap like... oh, wait.
 
[quote name='Corvin']And each one was an evolution and improvement of the last. NES->SNES->N64->GCN

The Wii was the only one that broke that mold and now they are just tossing all that evolution out the window.



You contradict yourself though. You say Nintendo's strongest suit is the first party library and it's clearly what drives their systems, so why not a traditional console? The first party stuff will sell the console without gimmicks. It's also clear that 98% of the Wii releases needed any of the Wii gimmicks. The Marios, Zeldas and Metroids will sell regardless. With their library alone, there is absolutely room for 3 HD systems.

The problem with the Gamecube generation was that Nintendo as a company isn't or wasn't willing to go far enough. How did they learn a lesson and what lesson was that? By half-assing online and gimping discs to 1.3GB's(limiting third party support) it's best not to compete with the other two? They absolutely have the resources to compete on a level field with MS & Sony and with their first party library they could easily dominate the 'core crowd(given the right console development), they just don't have the balls to shoot for the moon. And that's the problem with the WiiU, it's juuuust good enough. Not mind blowing, but "it'll do, since we have this little screen we can force into games and make that the selling point."





:roll:

So this is the "praise Nintendo and bow at their feet thread?" Please. It's a discussion with differing opinions. You two might have a case if people were popping in just to threadcrap like... oh, wait.[/QUOTE]

Why so butthurt? Chill out man.
 
[quote name='xmbri']?????? Am I missing something. Proof?:roll:[/QUOTE]
This is a bit out of date, but still relevant. Both Sony and Microsoft are currently pulling modest amounts of profit out of their gaming division, at least prior to Sony's hacking nightmare. 0/3 profitable HD generations.

Code:
	   Sony		    Nintendo	      Microsoft	        Total
Y/E 1998     $902,811,090   $1,023,333,867                      $1,926,144,957
Y/E 1999   $1,102,563,557   $1,301,350,000                      $2,403,913,557
Y/E 2000     $722,738,949   $1,368,207,547                      $2,090,946,497
Y/E 2001    -$449,776,290     $677,576,000                        $227,799,710
Y/E 2002     $629,101,056     $895,872,180   -$1,135,000,000      $389,973,237
Y/E 2003     $935,569,253     $834,333,333   -$1,191,000,000      $578,902,586
Y/E 2004     $627,195,212     $993,161,303   -$1,337,000,000      $283,356,515
Y/E 2005     $419,888,799   $1,056,056,202     -$539,000,000      $936,945,001
Y/E 2006      $69,129,058     $774,478,055   -$1,339,000,000     -$495,392,887
Y/E 2007  -$1,970,923,859   $1,914,666,388   -$1,969,000,000   -$2,025,257,471
Y/E 2008  -$1,079,994,103   $4,322,637,887      $426,000,000    $3,668,643,783
Y/E 2009    -$664,313,787   $5,691,428,301      $169,000,000    $5,196,114,515

Y/E 10Q1    -$413,541,667     $420,843,750      $312,000,000      $319,302,083
Y/E 10Q2    -$653,333,333     $710,655,556      $375,000,000      $432,011,111
Y/E 10Q3     $210,629,750   $2,087,904,452               N/A               N/
 
[quote name='Corvin']
So this is the "praise Nintendo and bow at their feet thread?" Please. It's a discussion with differing opinions. You two might have a case if people were popping in just to threadcrap like... oh, wait.[/QUOTE]

Certainly not. There are some concerns about the size of the tablet and what the specs will be. Wanna discuss concerns about how the old wii mote and pro controllers will interact with the tablet? Cool. Wanna worry that the ergonomics of the new tablet will be horrendous? Cool.

But what you have are a whole bunch of idiots who pop in on anything nintendo to bash it as a gimmick. Without really knowing very much about it.

They want Nintendo to have an innovative future gen system, with all the processing power of the PS4 and Xbox720, but something that changes gaming, and still be $200.

Metaphysicalstyles said this system is nintendo giving up, which I called the most foolish thing said today. You know why? Because you don't give up by innovating. Innovation and leaps of faith requiring millions of dollars is the opposite of giving up.

Imagine if Apple decided back in 1998 when their marketshare was in the toilet to just start churning out windows machines. That would be giving up.

Will the tablet be a runaway success or a complete failure? Dunno. But shortsighted idiots are the ones who have written off a system and the games for it that's a year away.

I'm glad Nintendo didn't just build a PS4. That's not what Nintendo is there for.
 
[quote name='Dr Mario Kart']This is a bit out of date, but still relevant. Both Sony and Microsoft are currently pulling modest amounts of profit out of their gaming division, at least prior to Sony's hacking nightmare. 0/3 profitable HD generations.

Code:
	   Sony		    Nintendo	      Microsoft	        Total
Y/E 1998     $902,811,090   $1,023,333,867                      $1,926,144,957
Y/E 1999   $1,102,563,557   $1,301,350,000                      $2,403,913,557
Y/E 2000     $722,738,949   $1,368,207,547                      $2,090,946,497
Y/E 2001    -$449,776,290     $677,576,000                        $227,799,710
Y/E 2002     $629,101,056     $895,872,180   -$1,135,000,000      $389,973,237
Y/E 2003     $935,569,253     $834,333,333   -$1,191,000,000      $578,902,586
Y/E 2004     $627,195,212     $993,161,303   -$1,337,000,000      $283,356,515
Y/E 2005     $419,888,799   $1,056,056,202     -$539,000,000      $936,945,001
Y/E 2006      $69,129,058     $774,478,055   -$1,339,000,000     -$495,392,887
Y/E 2007  -$1,970,923,859   $1,914,666,388   -$1,969,000,000   -$2,025,257,471
Y/E 2008  -$1,079,994,103   $4,322,637,887      $426,000,000    $3,668,643,783
Y/E 2009    -$664,313,787   $5,691,428,301      $169,000,000    $5,196,114,515

Y/E 10Q1    -$413,541,667     $420,843,750      $312,000,000      $319,302,083
Y/E 10Q2    -$653,333,333     $710,655,556      $375,000,000      $432,011,111
Y/E 10Q3     $210,629,750   $2,087,904,452               N/A               N/
[/QUOTE]

Very interesting. I'd like to see some more recent stats that is very cool. Thanks for sharing.
 
Odds are, its not a big deal if you're not into what Nintendo is doing. They're not the only game in town.

Now, if you're like me and prefer both low power hardware restrictions and low budget restrictions on development while on physical media....lets just say I've picked up reading lately. I dont even keep up with sales numbers anymore.
 
I have a few things from each system I want.

Cross Platform
Saint's Row: The Third
Skyrim
Rage
Ghost Recon: Future Soldier
Call of Duty Modern Warfare 3
Battlefield 3

Sony
Vita
Resistance 3
SSX
Starhawk

Microsoft
Gears of War 3
Halo Legacy
Halo 4

Nintendo
Wii U
Zelda
Maybe Kid Icurus
Animal Crossing if it ever happens

I'm sure I've left some stuff out.
 
i honestly was disapointed for awhile, while watching the preview for the wii u. but, when they put up the list of games for development, and brought out the ceo of ea, i had renewed hope. i hope this is a new system that really is fun to play. i really hope that they focus more on having sub-menus on touch screen, rather than making you use it for the actual gameplay. i HOPE they focus more on the games, not the gimmicky features of a damn controller. thank god the 3ds has something to look forward to.

i really wish nintendo would have looked at this and said, "no one is going to be able to just play this. no real game fan is going to be excited for this." i really wish it would have been more about the system itself, but we will have to see.

dumb controller, good games. and that's coming from a self-proclaimed fanboy.
 
[quote name='deuxhero']Links please?

(let's hope DS is included in that)[/QUOTE]

http://www.gametrailers.com/video/e3-2011-nintendo/715145 (forward about a minute)

This isn't anything new. I remember reading an article a while back with Iwata saying there are more games unannounced. I was expecting it in E3, but I guess they don't want to steal from the steam of the 3DS games. At least that's what Reggie said in the interview.
 
[quote name='RELISCH']all i want is a COMFORTABLE controller. just make it smaller and easier to fit in your hand. then it would be great.[/QUOTE]

I agree, I wonder how heavy it will be.
 
Live reports say the controller is pretty light and doesn't seem like it would be uncomfortable for long periods of gaming.
 
This was brought up in another thread...has anyone seen any promotional material/videos/statements indicating that you'll be able to use more than one of the new controllers with the Wii U?
 
After re-watching the reveal and reading comments all day I have to say Nintendo flubbed the announcement. Iwata should have gone on stage and explained the new system was called WiiU, shown a huge pic of the actual console, shown the 3rd party demo reel and had Riccitello come out on stage. THEN he should have gone on stage, probably with Miyamoto, to show off the controller, the tech demos and the concepts. THEN the NDA should have lifted IMMEDIATELY so that the journos who played it earlier in the week could post up impressions and clear the air ASAP.

[quote name='xmbri']All the hate and beating up these "hardcore" gamers are doing to this thing all day solidified my day 1 purchase for this.[/QUOTE]

Ehhhh don't think I'm going day one but definitely launch window. I gave up on NOA and just import now and deal with whatever bullshit that entails.

If I had gone day one 3ds I would have paid close to $600. By waiting for launch madness to subside I got one for less than $300 shipped. Hopefully Nintendo will flood the supply channel with WiiU and I will be able to snag one for a reasonably close to retail price within the launch window.
 
[quote name='cochesecochese']

If I had gone day one 3ds I would have paid close to $600. By waiting for launch madness to subside I got one for less than $300 shipped. Hopefully Nintendo will flood the supply channel with WiiU and I will be able to snag one for a reasonably close to retail price within the launch window.[/QUOTE]

What are you talking about? 3DS has been in more than adequate supply since its launch. It was never hard to get, and never sold for a premium online. Even on the day of its release, every retailer had dozens on the shelf available.
 
[quote name='spmahn']What are you talking about? 3DS has been in more than adequate supply since its launch. It was never hard to get, and never sold for a premium online. Even on the day of its release, every retailer had dozens on the shelf available.[/QUOTE]

I'm confused too. Maybe he's in prison?
 
[quote name='Dr Mario Kart']This is a bit out of date, but still relevant. Both Sony and Microsoft are currently pulling modest amounts of profit out of their gaming division, at least prior to Sony's hacking nightmare. 0/3 profitable HD generations.

Code:
       Sony            Nintendo          Microsoft            Total
Y/E 1998     $902,811,090   $1,023,333,867                      $1,926,144,957
Y/E 1999   $1,102,563,557   $1,301,350,000                      $2,403,913,557
Y/E 2000     $722,738,949   $1,368,207,547                      $2,090,946,497
Y/E 2001    -$449,776,290     $677,576,000                        $227,799,710
Y/E 2002     $629,101,056     $895,872,180   -$1,135,000,000      $389,973,237
Y/E 2003     $935,569,253     $834,333,333   -$1,191,000,000      $578,902,586
Y/E 2004     $627,195,212     $993,161,303   -$1,337,000,000      $283,356,515
Y/E 2005     $419,888,799   $1,056,056,202     -$539,000,000      $936,945,001
Y/E 2006      $69,129,058     $774,478,055   -$1,339,000,000     -$495,392,887
Y/E 2007  -$1,970,923,859   $1,914,666,388   -$1,969,000,000   -$2,025,257,471
Y/E 2008  -$1,079,994,103   $4,322,637,887      $426,000,000    $3,668,643,783
Y/E 2009    -$664,313,787   $5,691,428,301      $169,000,000    $5,196,114,515

Y/E 10Q1    -$413,541,667     $420,843,750      $312,000,000      $319,302,083
Y/E 10Q2    -$653,333,333     $710,655,556      $375,000,000      $432,011,111
Y/E 10Q3     $210,629,750   $2,087,904,452               N/A               N/
[/QUOTE]

You can't compare companies that take different mentalities to their gaming divisions and make across the board statements. Nintendo solely focuses on revenue derived from game sales where as Sony and Microsoft use gaming as a means to drive profitability in other areas. Their core business models differ too greatly to have any real comparison mean anything. Sure they may like being profitable in this area, but if taking a loss in this segment means that more TV's, blu rays, and home theaters get sold a company like Sony is happy. Also you are crazy if you think Nintendo is going to take a huge hit on this system. They make their money in the handheld market and they aren't going to take the lumps that MS and Sony will in console development.
 
[quote name='cochesecochese']
If I had gone day one 3ds I would have paid close to $600. By waiting for launch madness to subside I got one for less than $300 shipped. Hopefully Nintendo will flood the supply channel with WiiU and I will be able to snag one for a reasonably close to retail price within the launch window.[/QUOTE]

Launch was a flop compared to other Nintendo launches. 3DS was and is in plentiful supply even launch day.
 
spmahn, I believe he is referring to an imported 3DS.

In other news, the processor could pack a punch. We really haven't seen a single spec about it, nor a current title in development. So who know? And even if it isn't beast, there is the all too important and overlooked limiting factor of production cost.

http://www.engadget.com/2011/06/07/ibm-puts-watsons-brains-in-nintendo-wii-u/

If they really are going to be using PowerPC Architecture, it is going to be tough for Sony. Developing games between Wii U and 720 should be easy compared to PS4. This is of course based on the assumption the other two will use same architecture as their predecessors.
 
Interest for WiiU is piqued, but as Cheapy said, the third party games they showed are all things I'll be playing or have already played on Xbox 360 (with a much better controller).

I will reserve judgment until we see if there is any kind of third party exclusive that makes good use of the new controller functionality.

And lastly, if the idea is to enter the world of HD tech, white is a bad, bad color choice. White doesn't fit in with the other 'adult' devices I have hooked up under my 1080p TV.
 
[quote name='spmahn']What are you talking about? 3DS has been in more than adequate supply since its launch. It was never hard to get, and never sold for a premium online. Even on the day of its release, every retailer had dozens on the shelf available.[/QUOTE]

[quote name='confoosious']I'm confused too. Maybe he's in prison?[/QUOTE]

[quote name='HeSaveDave']Launch was a flop compared to other Nintendo launches. 3DS was and is in plentiful supply even launch day.[/QUOTE]

Go back and read the whole post. I imported. At launch, distributors were absolutely gouging importers who in turn passed on the high price to consumers. Imported 3ds price =/= domestic 3ds price.

[quote name='Gentlegamer']And lastly, if the idea is to enter the world of HD tech, white is a bad, bad color choice. White doesn't fit in with the other 'adult' devices I have hooked up under my 1080p TV.[/QUOTE]

Agreed wholeheartedly. However, I'd be willing to wager that Nintendo is trying to hold onto the 'casual' slice of the market it already has in addition to bringing in the hardcore.
 
I think I will go with PS3Vita instead of WiiU since I already own a PS3. It's nice to see Nintendo sort of target the core gamer again, time will tell if that's actually true.
 
unled1es.jpg


I think they can do some interesting things with the control setup. Some conventional things like having personal screens for inventories with something like Monster Hunter and customizing your button configuration in a fighting game like Street Fighter without having to monopolize the main screen. They already showed having your plays hidden in Madden so if you are playing local a friend won't know what play you are running.

I can them using it in see local co-op games where a friend or sibling has their own screen and with local multiplayer, no more screen peeking.
 
[quote name='cochesecochese']Go back and read the whole post. I imported. At launch, distributors were absolutely gouging importers who in turn passed on the high price to consumers. Imported 3ds price =/= domestic 3ds price.

[/QUOTE]

well, that's your own decision. You can't import to get it early and not expect to pay out the nose.

This has nothing to do with 99.9% of the public.
 
[quote name='Corvin']And each one was an evolution and improvement of the last. NES->SNES->N64->GCN

The Wii was the only one that broke that mold and now they are just tossing all that evolution out the window.
[/QUOTE]

I personally thought the Wiimote was in fact an evolution and a mold breaker so we'll have to kinda sorta disagree or something.

Given it seems that Wii U will iuse both I dont get the Window thing. I dont think this streaming controller is a huge move, in fact is seems quant given GBA/Gamecube and DS/Wii connectivity that has existed in the past. Third time is the charm perhaps?
 
[quote name='confoosious']well, that's your own decision. You can't import to get it early and not expect to pay out the nose.

This has nothing to do with 99.9% of the public.[/QUOTE]

That's nice. Where did I say otherwise?
 
I am cautiously optimistic. I just have no idea why this set up is better than the PS3 or 360. Unless there is something completely revolutionary (and fun) about that controller I'll probably stick to the 360 for all of my 3rd party gaming. So the question remains (as always), can I justify the cost of a new Nintendo console in order to play the Nintendo first party games? The answer is always "yes" for me but less so every generation. I'm pretty sure that HD graphics are enough to sucker me in though. *sigh*
 
[quote name='Javery']I am cautiously optimistic. I just have no idea why this set up is better than the PS3 or 360. Unless there is something completely revolutionary (and fun) about that controller I'll probably stick to the 360 for all of my 3rd party gaming. So the question remains (as always), can I justify the cost of a new Nintendo console in order to play the Nintendo first party games? The answer is always "yes" for me but less so every generation. I'm pretty sure that HD graphics are enough to sucker me in though. *sigh*[/QUOTE]
Here's a hands on by Jeremy Parish, mostly about the controller but it shows more of the HD Zelda demo.

http://www.youtube.com/watch?v=IUJFNpPVtbE

If an awesome HD Zelda comes out PLUS a new Metroid Prime-ish HD Metroid that makes 'innovative' use of the controller . . . I'm in.
 
sword9d5s.gif


So awesome. I'm pretty excited about the Wii U. Nintendo needs to offer a different playing experience than Sony and Microsoft. This system looks to have the power to handle any developer's ideas.
 
[quote name='foltzie']I personally thought the Wiimote was in fact an evolution and a mold breaker so we'll have to kinda sorta disagree or something.

Given it seems that Wii U will iuse both I dont get the Window thing. I dont think this streaming controller is a huge move, in fact is seems quant given GBA/Gamecube and DS/Wii connectivity that has existed in the past. Third time is the charm perhaps?[/QUOTE]

I'll do ya one better and split the difference. Splitting the controller was an evolution. Removing 3 face buttons was a step back though. Forcing players to play with a sideways Wiimote was a 25 year step backwards.
 
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