What I hated is the way the normal and good endings were obsessed with killing off either Ludger or Elle and there wasn't really a satisfying ending at all. The writers failed to understand that you don't
need to sacrifice someone to finish your story, especially when the reasons to do so were stupid--since you technically wished for all shattered dimensions to cease existing for the Elle ("good") ending, why on earth did Ludger have to die? Origin and Chronos also both proved to be huge a-holes regardless of the endings; Chronos interfered with Origin's Trial just because he had a thing against humans, it results in nearly destroying everything (and killing either Ludger or Elle), and Origin just gives him a very slight scolding?

. For all his being touted as the equivalent of God in the
Xillia universe, Origin sure seemed to have a bias against humans.
I might have said this before, but I didn't like the original
Xillia cast in this one (they were slightly better in ToX1) because their "character development" resulted in them being in the exact same positions they were in at the end of the first game--nothing really changes by the end of their individual stories in ToX2, and they all still blindly worship Milla because OH SHE'S MILLA MAXWELL; the only exceptions to this are Gaius and Muzet, whose stories I appreciated because you fought them in ToX1 and you get more background for each. I
really liked the new main characters (Ludger, Elle, Julius, Bisley, and even Rollo) and would have preferred a game where your party consisted of Ludger, Julius, Gaius, and Muzet.
The cutscene where Ludger confronts Julius and kills him in the "perfect" shattered dimension where that dimension's Ludger works in the train station's cafeteria stunned me because it made me suddenly care about Julius in the span of 1-2 minutes and wish he didn't have to die. I don't care if it sounds pathetic: I almost felt like crying when he died.
It sounds cruel of me to say, but if not for the fact that it completely discards/ignores Elle and Bisley, the "bad" ending felt the most satisfying because you had to kill everyone to protect your brother...even if he was going to die eventually anyway.
...Man,
Tales of Hearts R was so, so,
so much better than both ToXs.