Resistance 2 - Out Now - Get your co-op on!

Whether or not GeoW2 or Fallout 3 look better than Resistance is meaningless. Because two games look better...Resistance looks like shit? Yeah, that makes perfect sense. The reality is, the game has gotten rave reviews across the board and has gotten positive scores for its visuals. End of discussion. Anyone else is obviously entitled to have a different opinion, but it is in the vast minority.
 
Forget fanboyism, more good games is always a good thing. Stop being jerks and just enjoy them as they come. If you don't like one, play one of the other games.
 
[quote name='Blackout']Misconception:

  • Some people are reporting connection problems. The game is working; we would post an update otherwise. This seems be a client side connection issue, so please try running through some of the connection guides around here to try and solve the problem
Ok well Insomanic can suck one then. I've heard this excuse when playing RSV2 and Unreal Tournament 3 and guess what? Those assholes actually had to patch the game. It wasn't a "client side connection issue". Why don't these guys just accept there are problems going on and get a patch out? Stop making excuses and fix the problem.[/QUOTE]I just recently opened the ports on my router for SCEA game servers. It says somewhere on the official site to do it (it listed one port I never had opened before). So far it has done the trick, but I have not tested over time (if it was, that might have been what they are referring to).

I don't really want to sound like I'm defending the developers or any developer here, but what I think it comes down to for some network issues is the developers made some router configuration from the get go and it's why games will work. They probably try multiple times and still don't run into the same issues as someone else. I think it probably comes down to developers opening some specific port (or changing some router setting), but not telling everyone, that magically makes a game work (you would be surprised just how different some games were when I made configurations. Like the Lost Planet demo didn't work unless people disabled a certain router feature initially).

I'm still testing, but I did the following:
SCEA Game Servers
[Hide Port Numbers]

All games published by SCEA (first-party) may use the following ports for communication with SCEA (first-party) game servers:

* TCP Ports: 80, 443, 5223, and 10070 - 10080
* UDP Ports: 3478, 3479, 3658, 10070, and 50100
http://playstation.custhelp.com/cgi-bin/playstation.cfg/php/enduser/std_adp.php?p_faqid=241

I'm going to be honest that so far I haven't gotten a network error after opening ports (when opening my buddy list), but I'll continue to watch. Even if someone has the DMZ open, still do it because it doesn't always do the trick (some at MyResistance forums did it and it helped).
 
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[quote name='The Mana Knight']I just recently opened the ports on my router for SCEA game servers. It says somewhere on the official site to do it (it listed one port I never had opened before). So far it has done the trick, but I have not tested over time (if it was, that might have been what they are referring to).

I don't really want to sound like I'm defending the developers or any developer here, but what I think it comes down to for some network issues is the developers made some router configuration from the get go and it's why games will work. They probably try multiple times and still don't run into the same issues as someone else. I think it probably comes down to developers opening some specific port (or changing some router setting), but not telling everyone, that magically makes a game work (you would be surprised just how different some games were when I made configurations. Like the Lost Planet demo didn't work unless people disabled a certain router feature initially).

I'm still testing, but I did the following:

http://playstation.custhelp.com/cgi-bin/playstation.cfg/php/enduser/std_adp.php?p_faqid=241

I'm going to be honest that so far I haven't gotten a network error after opening ports (when opening my buddy list), but I'll continue to watch. Even if someone has the DMZ open, still do it because it doesn't always do the trick (some at MyResistance forums did it and it helped).[/QUOTE]


Mana what was that website that you mentioned (somewhere) that explained the best router settings for each game on PS3. I think it automatically updated the router for you as well.
 
Mana, thank you. I already had most of those ports open, because they are listed on Sony's website, but some of them weren't. I added them to my settings. Hopefully, it will work.
 
[quote name='Thomas96']Mana what was that website that you mentioned (somewhere) that explained the best router settings for each game on PS3. I think it automatically updated the router for you as well.[/QUOTE]Here is the site:
http://www.portforward.com/english/routers/port_forwarding/routerindex.htm

It just tells you how to forward ports, but doesn't tell you all the ports you need (Configure for PSN).

I cannot 100% guarantee what I told people will do the trick for everyone (one still claimed to not have gotten it to work on MyResistance). I have only played R2 twice since I did it, but lets just say my buddy list loaded up instantly and did not get a network issue at all (we'll see tonight as I'm playing the game for a while). I'll be honest it was a hit or miss getting online, but now the buddy list continues to show. To also let everyone know, my PS3 is wired (it has no wireless).

Not sure if I mentioned it, the ENTIRE reason it probably didn't work for me the last time was I realized I forwarded to the wrong local IP (I was suppose to do 168, and did 187 or something, lol).
 
[quote name='Ice2Dragon']holy crap you too? Thats what happened to me as well. first time my LAUNCH ps3 60gb my ps3 EVER froze on me..[/quote]
Mine has frozen before with one or two games, but those were ones everyone was getting (like Assassins Creed), but this was the first it ever did it that consistently and frequently.

The only difference for me was that I had the background download working as well. I paused it but the same thing still happened, don't know if that would be a possible cause or just coincidence.

My 60GB launch is pretty reliable though ;)
 
[quote name='The Mana Knight']Here is the site:
http://www.portforward.com/english/routers/port_forwarding/routerindex.htm

It just tells you how to forward ports, but doesn't tell you all the ports you need (Configure for PSN).

I cannot 100% guarantee what I told people will do the trick for everyone (one still claimed to not have gotten it to work on MyResistance). I have only played R2 twice since I did it, but lets just say my buddy list loaded up instantly and did not get a network issue at all (we'll see tonight as I'm playing the game for a while). I'll be honest it was a hit or miss getting online, but now the buddy list continues to show. To also let everyone know, my PS3 is wired (it has no wireless).

Not sure if I mentioned it, the ENTIRE reason it probably didn't work for me the last time was I realized I forwarded to the wrong local IP (I was suppose to do 168, and did 187 or something, lol).[/QUOTE]

LOL I had the page saved in my fav(s) I opened all the ports for PSN to work better, and I opened up the recommended ports for R2 (some of which were the same) hopefully it'll speed up some PSN downloads, and give better R2 performance. I played some online matches in R2 and I had absolutely no problems, very smooth.
 
[quote name='Ice2Dragon']Yeah, I dont either.

The online competitive is screwed up anyway.

It takes an hour to find a game, most of the time it says "NO GAME FOUND" even though there are hundreds of games going on..

Way to check out this stuff insomniac.[/quote]

Yea, me and my friend had that same problem yesterday. It kept popping up No Game Found. We were trying to do ranked games, so we hit the Play Now option. Sure there is a bunch of random custom non rank games. Is there any other way to play Ranked games than doing "Play Now?" They do need to fix balancing issues between rounds on that since by the second rounds it is always very unbalance. At least in custom games there is always people coming and going but not in the ranked ones.
 
[quote name='Inf^Shini']Mine has frozen before with one or two games, but those were ones everyone was getting (like Assassins Creed), but this was the first it ever did it that consistently and frequently.

The only difference for me was that I had the background download working as well. I paused it but the same thing still happened, don't know if that would be a possible cause or just coincidence.

My 60GB launch is pretty reliable though ;)[/QUOTE]My PS3 has frozen over 100 times; however, all but 1-2 freezes have come from network issues in games (like My SingStar Online, Commando 3, MGO, Wipeout HD, and many others). When I'm offline, unless a game has a glitch (when I say offline, I'm saying playing a game that doesn't support online connection), everything is always fine.

I'm on R2 right now, and again, I press triangle and still no network issue.

However, I think the match making or finding games is another issue.
 
So, I ended up answering my own question. It seems you do need all three stars to get the "Salute Me" achievement. I didn't get it until today, when I fully upgraded the rank and then reached Captain.
 
All right. Despite opening up even more suggested ports, I am still getting constantly disconnected from R2. Sorry, but they need to step up and figure this out. Considering that so many people are having these connectivity issues, they need to stop saying it isn't their problem.
 
[quote name='bigdaddybruce44']All right. Despite opening up even more suggested ports, I am still getting constantly disconnected from R2. Sorry, but they need to step up and figure this out. Considering that so many people are having these connectivity issues, they need to stop saying it isn't their problem.[/quote]
That's weird, I played straight from 6:30 - 11:30 EST tonight and didn't get any network errors until the very end. I had a couple issues where it said "game connection aborted" when I tried to create the game but never got kicked off.
 
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Got the game yesterday and played the first two levels today. Was very fun and the graphics are very good in some parts and just good in others. I definitely said wow out loud when I stepped outside into SF and saw all the ships in the sky. Then I went to multiplayer...oh boy. I read about Insomniac saying that the problem wasn't their fault otherwise they would update it (which I found to be pretty arrogant). Long story short, I can't play online because it refuses to connect under any option. All other PSN games work (LBP, Unreal, warhawk all tested)
 
[quote name='bigdaddybruce44']All right. Despite opening up even more suggested ports, I am still getting constantly disconnected from R2. Sorry, but they need to step up and figure this out. Considering that so many people are having these connectivity issues, they need to stop saying it isn't their problem.[/QUOTE]I might be wrong here, but I assume it MIGHT not be you who initially got dis-connected, it may have been the host of the party (who is running under too secure of a connection). There are many games where if they host drops out, everyone gets disconnected. There are still many who probably haven't even opened ports and probably some that don't even have the DMZ open at least (some could have a highly secured firewall).

If you were the one who leaded your party and created a game yourself (and had the disconnection), then it might be something on Insomniac's end. If you ran the party and joined some other game (or just joined a game and didn't have a party), there's a chance the host or whoever created the game got the network error, causing it to fall on everyone else (because of their connection not being setup right).
[quote name='vanilla_shakin_it']Got the game yesterday and played the first two levels today. Was very fun and the graphics are very good in some parts and just good in others. I definitely said wow out loud when I stepped outside into SF and saw all the ships in the sky. Then I went to multi-player...oh boy. I read about Insomniac saying that the problem wasn't their fault otherwise they would update it (which I found to be pretty arrogant). Long story short, I can't play online because it refuses to connect under any option. All other PSN games work (LBP, Unreal, warhawk all tested)[/QUOTE]Be sure you open the ports on your router for SCEA game servers. When I did that, it 100% solved the issue connecting to the servers initially for my buddy list. What I am trying to say is by doing that at least, you should never see a network error again bringing up your buddy list.

The thing about ports is, although you may not have problems with connecting in some games, but some games you may have issues in for whatever reason.

I am being very seriously, because every time I'd press triangle, I'd get network error and network error, and many times my buddy list got disconnected. Once I opened the SCEA ports, I had ZERO problems accessing my buddy list/party/clan and I've played for several hours since then. Jak X online on PS2 was the same way for an example. Back then I didn't know much about networking, but since now I do it's not a problem.

Also, I'll add that if people are using a wireless router and their connection is 70% or less, they MIGHT run into issues occasionally. I run wired, so not a problem.
 
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TMK, I opened all the ports that you listed for SCEA and I had lots of trouble last night. I did have major problems (error 00180000) and all the ports required for for PSN and SCEA are open on my router. Since my system is set up exactly as recommended, the problem is a Sony issue, not a user issue. Resistance 2 is the major game release this fall for Sony, the game Sony delayed Killzone 2 for, and the servers suck! It is time for Sony to step up and fix these problems.
 
[quote name='Zyzomys']TMK, I opened all the ports that you listed for SCEA and I had lots of trouble last night. I did have major problems (error 00180000) and all the ports required for for PSN and SCEA are open on my router. Since my system is set up exactly as recommended, the problem is a Sony issue, not a user issue. Resistance 2 is the major game release this fall for Sony, the game Sony delayed Killzone 2 for, and the servers suck! It is time for Sony to step up and fix these problems.[/QUOTE]Did you make sure you opened them up on the same local IP your PS3 is set to by checking network connection list? If you do not run a static IP for your PS3, it's local IP can change. Also, for the changes to take effect, you must have your PS3 reset after the ports were opened on the router (that just means turning it off then on).

I mention about the network connection list because there were times I thought I had the DMZ open for Warhawk, but when I played I had tons of issues. Come to find out since I previously had my PS3 on auto for assigning the local IP, it changed it so the ports were being opened on another device. Once I switched it, it worked. I'm just letting you know in case you did this.

Also btw, I set up my PS3 on a static IP, by manually entering all the info (but I actually had to or my router would struggle to assign a local IP, so I had issues logging onto XBL, Wii, and PSN). I recommend people do static IP, but if their PS3 has no issues connecting online (with ports and/or DMZ open), then don't worry.

Then all I have to say is, what SHOULD SCEA do when on their end, they have the proper ports forwarded just like me, and never run into an issue? That's the hard part about networking, because that's where I currently am. I haven't had a single issue, anywhere since the port forwarding (compared to having a crapton of issues, and I mean several).

But like I also said, if you are connecting to another game, it might very well be the host/leader of that game's fault who disconnected, causing everyone else to disconnect.

Btw, Sony delayed Killzone 2 because R2 was further along than Killzone 2 (despite Killzone 2 being in development since 2005. Also probably, they had more faith Insomniac would finish on time than Guerilla) and there was no way they were going to release two FPS in one year during the Holiday season (that would divide the audience too much).

I'm guessing by your response, you didn't play the PS3 version of CoD4 online. ;) Disconnects in that game were bad even when I opened the DMZ (and it wouldn't let you deny invites, wouldn't reconnect the party when leaving game, and many other issues).

And sorry for recommending too much everyone, but I also have my DMZ open on my PS3 local IP along with the ports forwarded. I dunno if that helps me also. Although it's tough to explain, routers can get complicated and some errors could be a certain checkbox being checked (I know with the router at my old apartment, it was the reason I couldn't connect to games in the Lost Planet demo on PS3).

To let everyone know, I am watching very carefully at R2 and trying during multiple times. If I get a disconnect or any error code when loading up my buddy list, I will post it.
 
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It must be only you Mana, because just about everyone else keeps getting hit with these issues. It'll run fine for a couple hours but the inevitable usually just comes along, network connection error, messed up party list, game connection timed out, no games found, or freezing trying to get a party together. They should also fix it up so you can join parties faster, sometimes you have to sit there for 10-20 seconds before you're in.

How long do you constantly play R2? I'm basically on whenever my PS3 is on
 
What I was trying to say Shini was before I made adjustments, every single time I was signing on I had issues. I mean every time. As soon as I did some network configurations on Friday (like what I mentioned), I have not had a single disconnect yet. The ONLY network error I ever got was trying to join one game on the list, but once I refreshed the list, the game disappeared and I just joined another without issues.

But then again, the issue having to do with playing for several hours then a problem that might be SCEA (not Insomniac) because SOCOM from what I heard does the EXACT same thing (when playing for over 3 hours at once). I never play for that long because I'm too scared of my PS3 (or any console) dying on me leaving it on for long periods of time. ;)

I just found it weird because Darknyss said he couldn't get into anything (this was after playing for a while), I tried playing a game and had zero issues.
 
Hello Mana Knight,

I do not wish to sound ungrateful, and I do appreciate your suggestions. I was not aware that SCEA had separate needs from PSN (they should all be listed under PSN in my opinion!) and I did add those settings to my router. I always use static IP addresses for everything on my network so that is not my problem - but this suggestion may help others. That being said, I still believe this is a Sony issue.

I would also recommend that your suggestions be listed at the top of the CAG PSN game times and member listings thread. It is important information and if everyone does this properly it will help troubleshoot and target where the problem lies. This does not have to be in detail, simply what you listed in your other post: a static IP address being a necessity and a link to PortForward.com; the PSN ports that need to be open; and the SCEA ports that need to be open. That is it. Keep it simple and it may help our community - which your posts are doing. Lets just put the information in the one spot most PS3 CAG members look at (if they game with CAG).

I for one really enjoy Resistance 2 and gaming with this group. If the problems can be fixed, whether they are individual issues or Sony's server issues, resolving the problems can only make our gaming time together a much more positive experience.
 
Is it just me, or is co-op hard as hell? I'm playing with 2 of my friends and we're getting owned. We've only beat the Chicago level twice. The guns you get suck some big balls. I need better guns! It's intense and fun, but it gets annoying playing the same missions over and over again. I think co-op is going to take ages to fully complete.
 
I dislike the chicago level because people do nothing but snipe. Right now being a first person shooter rookie, I stick with the carbine.

Multiplayer only works for me if I play the single player first for a few minutes first. Otherwise I get error messages 90%of the time. I have played online for about 6-7 hours and only have been disconnected from one game and it happened shortly after I joined.
 
[quote name='The Mana Knight']I just recently opened the ports on my router for SCEA game servers. It says somewhere on the official site to do it (it listed one port I never had opened before). So far it has done the trick, but I have not tested over time (if it was, that might have been what they are referring to).

I don't really want to sound like I'm defending the developers or any developer here, but what I think it comes down to for some network issues is the developers made some router configuration from the get go and it's why games will work. They probably try multiple times and still don't run into the same issues as someone else. I think it probably comes down to developers opening some specific port (or changing some router setting), but not telling everyone, that magically makes a game work (you would be surprised just how different some games were when I made configurations. Like the Lost Planet demo didn't work unless people disabled a certain router feature initially).

[/quote]

The thing is, it is on their end. The same exact thing happened with Rainbow Six Vegas 2 on the PS3 version. The servers,party system, EVERYTHING was basically down for 2 weeks after the game came out. On the RSV2 boards, the developers were saying "it's on the users end". I'm sick of hearing that excuse. I heard that with Unreal Tournament 3, when they had European servers up as the ranked Epic Games servers, which you could not enter at all. They didn't fix that for MONTHS. Both games ended up releasing a patch. When so many people are having so many of the same problems, it's better that they said "we're working on it" rather than "it's your fault".
 
[quote name='Blackout']Is it just me, or is co-op hard as hell? I'm playing with 2 of my friends and we're getting owned. We've only beat the Chicago level twice. The guns you get suck some big balls. I need better guns! It's intense and fun, but it gets annoying playing the same missions over and over again. I think co-op is going to take ages to fully complete.[/quote]

Eh, you just need to find a few specific strategies for certain rooms. After a couple playthroughs, you learn where enemies spawn, where you can get flanked, where the best choke points are, etc. After that, it's not so bad.

[quote name='Mr. 420']I dislike the chicago level because people do nothing but snipe. Right now being a first person shooter rookie, I stick with the carbine.

Multiplayer only works for me if I play the single player first for a few minutes first. Otherwise I get error messages 90%of the time. I have played online for about 6-7 hours and only have been disconnected from one game and it happened shortly after I joined.[/quote]

Even though I tend to snipe a lot, I'm not the biggest fan of Chicago. If you get stuck with a bad team, you have absolutely no chance at all on that map. Generally, from the maps I've played so far, I prefer the ones from R1. Hopefully they release those later on.
 
[quote name='primetime']Eh, you just need to find a few specific strategies for certain rooms. After a couple playthroughs, you learn where enemies spawn, where you can get flanked, where the best choke points are, etc. After that, it's not so bad.[/quote]

Indeed. The first few times I played co-op, I honestly thought I would never get all of the intel. I figured I would lose too many times and eventually get bored. But once everyone got the hang of the stuff you mentioned (spawn and choke points), it was win after win.

Even though I tend to snipe a lot, I'm not the biggest fan of Chicago. If you get stuck with a bad team, you have absolutely no chance at all on that map. Generally, from the maps I've played so far, I prefer the ones from R1. Hopefully they release those later on.
I also prefer many of the R1 maps.
 
coop ain't that hard if you playing medic, i'm lvl 30 now hehe.....but if you play spec ops no one cares about you but you will have to care about everyone else and they'll scream at you for not throwing bullets. the worst thing is bullets only give u 30 xp, thats a rip off. soldier is also hard to gain xp but u also have the responsibility to protect others.
 
[quote name='B-EZMX3200']coop ain't that hard if you playing medic, i'm lvl 30 now hehe.....but if you play spec ops no one cares about you but you will have to care about everyone else and they'll scream at you for not throwing bullets. the worst thing is bullets only give u 30 xp, thats a rip off. soldier is also hard to gain xp but u also have the responsibility to protect others.[/quote]

You can gain a ton of XP as a soldier, but not until later on. The best thing that can happen is when you get the backlash berserk. That, plus 75 points of shielding, will net a ton of kills and XP when a wave or hybrids attack.
 
[quote name='B-EZMX3200']coop ain't that hard if you playing medic, i'm lvl 30 now hehe.....but if you play spec ops no one cares about you but you will have to care about everyone else and they'll scream at you for not throwing bullets. the worst thing is bullets only give u 30 xp, thats a rip off. soldier is also hard to gain xp but u also have the responsibility to protect others.[/quote]

Agreed. Medics get mad xp. Spec Ops does fine if they're actually allowed to shoot at thing. When I was playing on the spec ops with the CAGs everybody seem to always be out of bullets, so I only had time to really do secondary fire and toss out ammo most of the time.
 
[quote name='bigdaddybruce44']You can gain a ton of XP as a soldier, but not until later on. The best thing that can happen is when you get the backlash berserk. That, plus 75 points of shielding, will net a ton of kills and XP when a wave or hybrids attack.[/quote]
The only downside of soliders is that everybody walks in front of your stream of bullets, so you hear the friendly fire responses all the time, and you get shot in the ass by medics with that energy-zapping gun, which causes the controller to rumble like crazy.
 
oh yeah, I did get some error messages today from the Coop levels, mostly happened when I was trying to find a match. Also, this party system absoultely sucks, you join a party, and yet you can't join the game that your party is in... at leat make a way to locate the room that your party is in, and make it easier to join. I love R2, but the game does need a patch, and more co-op levels!
 
[quote name='B-EZMX3200']if you play spec ops no one cares about you but you will have to care about everyone else and they'll scream at you for not throwing bullets. the worst thing is bullets only give u 30 xp, thats a rip off.[/QUOTE]

Hehe that's true. I spam the orbs so ammo crates are all over the place. If they still whine about it, then it's their fault for not looking around. Hell I've thrown crates literally next to them and they still whine. It's like 1 step and you got the ammo.

I know someone said in a post that they had couldn't really "shoot". Just remember this...solider's shield lasts about 35ish seconds...you don't have to keep giving them ammo. The only time you should get concerned is when they get shot at like a madman. Also pay attention to their movement pattern when they have shields up. That way you can throw ammo in their direction and concentrate on shooting.

As far as xp is concerned...don't forget you'll get prox mines and when you get the weapon upgrade at 14...you'll shoot much faster. I'm about 1/4 away from lvl 19 and most of all the coop modes I've played I've placed at least in the top 3 in terms of getting xp and top 2 of most kills.
 
I have a few questions:

To you only unlock Berserkers for competitve mode by levelling up in Coop?

Is the shield based on ammo? If I have shield up and a spec op throws ammo at me will the shield stay up? Is the shield also quickly eliminated by enemy gun fire?
 
[quote name='Breakpoint']I have a few questions:

To you only unlock Berserkers for competitve mode by levelling up in Coop?

Is the shield based on ammo? If I have shield up and a spec op throws ammo at me will the shield stay up? Is the shield also quickly eliminated by enemy gun fire?[/QUOTE]

I believe you unlock the beserks through playing comp. mode. I've only unlocked one and haven't played much yet (lvl 7/8 in comp atm).

Yes shield is based upon receiving "ammo" and the shield will stay up until you run out or turn it off. If you get hit and I notice more when getting hit from a lot of mobs your shield drains quickly.
 
To get all 20 intel mission documents from Chicago you have to play that level 20 times? Isnt it the same level over and over, you just get a new document?
 
[quote name='Breakpoint']To get all 20 intel mission documents from Chicago you have to play that level 20 times? Isnt it the same level over and over, you just get a new document?[/quote]

There's 20? I thought there was 10. Damn.
 
[quote name='Psykodelik']I believe you unlock the beserks through playing comp. mode. I've only unlocked one and haven't played much yet (lvl 7/8 in comp atm).

Yes shield is based upon receiving "ammo" and the shield will stay up until you run out or turn it off. If you get hit and I notice more when getting hit from a lot of mobs your shield drains quickly.[/QUOTE]

Yes, you do. You get overload, snake eyes, basically anything you get in coop you get in competitive eventually..
 
[quote name='Blackout']There's 20? I thought there was 10. Damn.[/quote]

Maybe 10, i dont have the game on me, im at work. So what you have to play the same level 10 times and win to get the intel?
 
[quote name='Breakpoint']Maybe 10, i dont have the game on me, im at work. So what you have to play the same level 10 times and win to get the intel?[/QUOTE]

Its ten per level roughly, i think one has 11 or 12. You havent unlocked the level thats after chicago so it only seems like there are more than 10 intel required.
 
[quote name='Breakpoint']Maybe 10, i dont have the game on me, im at work. So what you have to play the same level 10 times and win to get the intel?[/quote]

yup lol...the worst levels are chicago and holar tower...chicago b/c its boring and holar tower because its hard lol (that ambush when you have to follow that guy omg, luckily for the last two intels i have a great team, i just stayed outside and froze the chimera in the portal so they won't go in and kill my team though lol) but yea got the spectre intel trophy already and maxed out my medic.
 
[quote name='FriskyTanuki']The only downside of soliders is that everybody walks in front of your stream of bullets, so you hear the friendly fire responses all the time, and you get shot in the ass by medics with that energy-zapping gun, which causes the controller to rumble like crazy.[/quote]

Holy Jesus, yes. Fortunately, I usually listen to my XM radio while I play and put the volume down low on the gam, so I don't need to listen to the dumb friendly fire responses. The worst is when you finally get the LAARK and some moron medic or spec ops runs between you and a ton of enemies. Hello, I have a rocket launcher on my should and 15 Chimera in front of me. What do you think I plan on doing with it?

[quote name='B-EZMX3200']yup lol...the worst levels are chicago and holar tower...chicago b/c its boring and holar tower because its hard lol (that ambush when you have to follow that guy omg, luckily for the last two intels i have a great team, i just stayed outside and froze the chimera in the portal so they won't go in and kill my team though lol) but yea got the spectre intel trophy already and maxed out my medic.[/quote]

Yep, the Iceland level was a real bitch to get through the first time or two. No one would listen at the part when you get ambushed. Finally, though, once more people got a bunch of games under their belt, they knew what was coming, and it got pretty easy.

The one good thing about the Chicago level is, if you get the right sections, you can rack up on the kills. The alley is full of grims, and the subway is full of leapers.
 
[quote name='bigdaddybruce44']Holy Jesus, yes. Fortunately, I usually listen to my XM radio while I play and put the volume down low on the gam, so I don't need to listen to the dumb friendly fire responses. The worst is when you finally get the LAARK and some moron medic or spec ops runs between you and a ton of enemies. Hello, I have a rocket launcher on my should and 15 Chimera in front of me. What do you think I plan on doing with it?



Yep, the Iceland level was a real bitch to get through the first time or two. No one would listen at the part when you get ambushed. Finally, though, once more people got a bunch of games under their belt, they knew what was coming, and it got pretty easy.[/quote]

Yeah its amazing that the one part in Iceland where you have to cover the guy is the hardest part in the entire co op campaign... NO ONE KNOWS WHAT TO DO.. im forced to be medic and heal him constantly while my idiot team dies.. its insane.
 
Bryce Canyon can be a bit rough if you're last objective is to prevent the steelhead primarch from reaching the control room, or in I think bracknell you end up fighting the three-stared titan with a pack of chameleons, alpha grims, and a horde of neverending chimera. Oh yea, the other one in Axebridge if the enemy ends up coming out of both ends of the train tracks, because they can overpower you easily if you have a group of eight guys.

Other than that, it's pretty easy ;)

As for the latest network error adventure, I got stuck in unfair teams in competitive for awhile (3v5), then I finally end up in game that's in my favor (4v3), game is about to start and BAM, instant network error. I was angry >:O
 
Yeah, you are right. There are some other tough sections, but they usually are the endings of the level, so they don't come up nearly as much as the stupid ambush in Iceland. I actually never, ever came upon the Bryce Canyon, stop the steelheads from reaching the control room. Holy shit, we got completely destroyed.

Oh, and it seems that the network for R2 is down. I can't get into anything, and I checked GFaqs, and everyone over there is having the same problem.
 
How long did it take you to max out your levels for each class? I have completed about 20 games(and failed about 10) of coop and only at Level 8! It seems like it is a slow long battle. Any tips? Im using the soldier.

Also when do you reach Leutanant rank?

And why do some levels last longer like Chicago, it ends after the alley with the stalker sometimes and other times you have to go to the subway?
 
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