[quote name='lmz00']One thing I've wondered is, how do dark Jedi people get experience, if the dark side option in conversations almost always seems to be to refuse to go on missions?[/QUOTE]
The option at the bottom of the wheel isn't always dark side. This isn't Mass Effect.
And technically, only decisions that give you dark side points are "dark side".
[quote name='The Crotch']Couple questions for y'all.
Let's say a collection of nanobots arranged in a humanoid form encased in a silicon-based compound resembling what you call "flesh" wanted to power through the "single-player" part of the game for each character type. Like, maybe team up with people if there's one of those hard bits just over that hill there, but other than that, just focus on the class storyline. No PvP, no "crew skills" or whatever the

they were called, none of that.
1: How long would it take to do all the characters?
2: Are all the class stories totally unique? Like, I know Empire Shooty Guy and Warrior Jedi will be different. But what about Warrior Jedi and Mage Jedi?
3: What about going dark-side Republic (especially Jedi) and light-side Empire (especially Sith)? Anything interesting going on on that front?
EDIT: The aforementioned nanbots
would be trying to do all the sidequests as they came across them, but they wouldn't be too upset if there was some really grindy bullshit spread all over the

ing map and they missed the quest giver on their first pass through the town and they're not even planning on ever going back there.[/QUOTE]
1. Probably about 5 days played per character, so approximately 40 days played. ~1000 hours
2. All 8 classes have their own storylines, including Jedi Consulars and Jedi Knights.
3. It changes your class story according to your choices, but not in a huge, huge way as far as I've seen (Hard for me to truly gauge since I didn't roll a duplicate class to see the other options.). It restricts your color crystal choices and some other equipment choices. Sometimes a light or dark choice will change the objectives of a quest, or the path of a Flashpoint (SWTOR's dungeons).
The game throws tons of options for questing on specific planets if you prefer one over another, so you can rush through your story on Taris to get to Nar Shaddaa since Taris sucks balls. Also space battles, PVP, and Flashpoints are options for experience as well.