[quote name='jarvis307']no worries. had a few good FFAs last night. got beat down pretty bad by crotchy though.[/quote]Since our 1v1 record is probably still slanted in Jarvis' favour, I'm gonna take this opportunity to brag a bit.
Round 1: Me (Protoss) Vs Jarvis (Zerg) on Lost Temple|
We're equally rusty at this point, I figure. I get the NE start point, and Jarvis the N. I tried my standard 10gate 12gate build, but

ed it up and instead did something more like 10gate 14/15gate. Despite my mistake, and despite Jarvis' scouting, he was still woefully unprepared for my first two Zealots. They arrived before he had any Zerglings, and just as his very first sunken was coming in. With a steady stream of men on my side and nothing but slow-building static defences on his side, it was an easy win.
Round 2: Me (Protoss) Vs Jarvis (Zerg) on Lost Temple|
A rematch. Same start for me, but Jarvis had S this time. I didn't

up my standard build, but my men got split up en route to his base (which is the hardest place on that map to rush), and got my ass kicked. I ended up leaving 4 Zealots at his ramp while I built up. I expanded and sent one of my Zealots deeper into to his base to scout - and saw a half-built Spire. Goon and Corsair pumping commenced, and a series of battles took place between his Mutas and my anti-air in my main base and at my expo. He never took his natural, but I did eventually push out, find, and destroy expansions he had in the north base and
its natural. He surrendered after I destroyed his second expansion.
Round 3: Me (Protoss) Vs Jarvis (Zerg) Vs Jarvis' Friend Adolfo (Terran) on Lost Temple|
All three races represented here. This was a good FFA. Adolfo attacked Jarvis' expansion with his M&Ms, Jarvis attacked me with his Lurkers, and I harassed Adolfo with my Dark Templar.
However, after a royal ass-forking from Jarvis' Lurkers (I had sent all my Obs away) and some of Adolfo's cliffed tanks killed most of my economy, it was war time. I gathered 4 control groups worth of Zealots, Goons, and Observers and launched 'em at Jarvis' base in the SW - glorious victory. After a minute of rebuilding, I did the same to Adolfo in the NE. Win.
Round 4: Me (Protoss) Vs Jarvis (Zerg) Vs Adolfo (Terran) on Fastest|
Adolfo requested to pick the map on this one. We have decided that he never gets to again.
Adolfo struck first (I think - couldn't see Jarvis), sending about a billion M&M&F towards my base. Fortunately, he had neglected to make a scanner, and they were repelled by two Dark Templar (OHKO against Marines). I built a couple of groups of my standard units - Goons and Zealots - and launched them at Adolfo. Apparently angered by the map choice, Jarvis sent about ten of his Lurkers to his base at the exact same time. Jarvis attacked the NW of the base while I went for the SE, though I eventually retreated because Lurkers are scawy.
Anyway, after killing the Lurkers that chased me back to my base, I massed Carriers. Pretty much just GG from there. To be fair, Jarvis wasn't actually trying at that point.
Round 5: Me (Protoss) Vs Jarvis (Zerg) Vs Adolfo (Zerg) on Lost Temple|
Here's a lesson - when I say "I should get to bed" in the channel, that means I'm rushing. And that's exactly what I did. Caught Jarvis teching. Looking at the replay, I see that Adolfo had the same idea, and had a few Zerglings moving to his base when he surrendered. He re-rerouted them to me, but my Zealots returned before they made it. Built 2 Dragoons and an Observer and killed Adolfo's roving Hydralisks. He surrendered before I hit his ramp. Game over in ten minutes and four seconds.