[quote name='opportunity777']People find the practice unethical. The practice referring to the following scenario: content is created and already put on the disc, and unlock keys are downloaded to access this content. In the past, this content was unlocked by other means, such as, in-game challenges; i.e. 100% game completion.
From the point-of-sale to the use of the product, customers feel they own all of the content on the disc. When customers are barred from accessing this content without doling out additional funds, they interpret the action as an unethical business practice.
Since the concept of ethics is important in modern society, people perceive a difference between downloading full-fledged content not on the disc (thus not included at the point-of-sale) versus acquiring unlock codes to access "already purchased" content from the disc.
In addition, Capcom and MS have mispriced this content. Over time, companies are raising the prices of these 'microtransactions,' which makes the use of the word 'micro' a crock of shit. But, that is a whole other issue.[/quote]
No, the "issue" is that ignorant people like to pretend like they know what they're talking about, while not understanding the big business behind gaming and the simple fact that just because something IS on the disc doesn't mean that it WOULD have been on the disc if they didn't have the option to charge for it.
People are under the incorrect assumption that if DLC didn't exist these costumes would still have been created and would have been unlocked via some other (free) means. They are wrong. Without the option to charge for the costumes, they wouldn't have created the costumes in the first place. Capcom is a huge company with business analysts breaking down what does and does not make the cut into a game long before any actual coding begins on the game. When that work gets done (DLC before the game releases or after) is irrelevant because the decision is made ahead of time. If Capcom didn't have the option to charge for DLC, they would've had their artists move on to work on another game rather than spend the extra time creating alternate costumes, which would never have been made.
Capcom reps have confirmed as much about this as well as the Resident Evil multiplayer, and you could hear the frustration about people's ignorance in their voices as they said it. People need to quit living in this ultra simplistic world where just because something gets made before the game's release means that it would have been included if there wasn't an option to charge for it. there's a reason that there have been like 14 street fighter games released prior to this one with no option for DLC and not a single one of them had true alternate costumes that were unlockable. This was something they decided to add specifically BECAUSE they could charge for it, not something that they had already made and decided to charge for because they could.
If someone wants to argue that the costumes are priced too high, fine. I even agree with that, for what it's worth. But don't sit here and try and say that if DLC didn't exist that these costumes would have been free, because that's just not true. They just wouldn't exist in the first place.
I know my post won't be a popular one, and I'm sorry for bringing some realism into people's never-ending compulsion to complain about stuff they very clearly have no understanding of.