Super Street Fighter 4 - $39.99 (GS)

[quote name='distgfx']#1 http://www.xbox.com/en-US/games/platinumhits/default.htm

MS' own platinum hits list still lists Gears at $30, it didn't debut at $20 either. Also, more proof that some of those games started out at $30 - http://gamerscoreblog.com/team/archive/2007/02/22/541715.aspx

If you don't believe that, then I'll point you to the link I found that at - http://majornelson.com/archive/2007/02/22/xbox-360-platinum-hits.aspx

As for SSFIV, it is a major upgrade, but I don't think there's any possible way you'd be able to see that given what you're saying. If you don't like it, fine, don't buy it. I'm just glad that there's even going to be an SSFIV personally.[/QUOTE]

Those games were all planned to be $29.99 at one point but the less popular titles I've listed were changed to $19.99 in the retail market. Oversold/overproduced games like Forza 2 or games that needed more attention like Burnout Revenge started at $19.99. Also, Microsoft's site you listed has Sonic listed at $19.99 wheras you said you thought it was $30. Nice job proving my point there. ;)

As for the second point, well, can't argue that. There are different opinions on this update based upon how much of a fan one is of this game. Some people are not accepting of that, though. Case in point:

[quote name='thirtytwoutside']In before all of the bitching about how this should be DLC or free or $20 or whatever - and the complaining will be mostly done by people who have no idea what this update entails (IT'S NOT JUST NEW CHARACTERS - IT'S A REBALANCED GAME WITH NEW GAMEPLAY ELEMENTS, ASSHOLES), nor would they buy it even if it was DLC.

Anyway, despite Yoshinori Ono stating multiple times during multiple interviews during TGS that this would not be a full priced game, it's good to see a retailer listing it at $40. In for 2... one for PS3 and one for 360. Woot.[/QUOTE]

... and that was before anyone even responded.
 
[quote name='Rozz']Also, Microsoft's site you listed has Sonic listed at $19.99 wheras you said you thought it was $30. Nice job proving my point there. ;) [/QUOTE]

One of my points proven wrong compared to all the games I just pointed out that didn't start at $20? Yea, I'll take that one point proven wrong. :lol:
 
Rozz, your argument about platinum hits prices is nonsense. Assuming any of those games debuted at $20 - which is questionable at this point - that doesn't make it a common practice at all. Whatever Sonic sells for now, it could have been $30 at some point too. It's not like Microsoft is going to list every price a game has ever retailed for.

As anyone who's into fighting games at all knows, it's common practice for these games to receive enhanced versions that rebalance the gameplay and add new content. 99% of the time the enhanced versions are sold as new titles at standard retail prices. Your single example of a fighting game update being released at $20 (Virtua Fighter 4 Evolution) does not change the status quo.
 
Is a whole thread arguing prices and what not really necessary.....
I thought this was CheapAssGamer not TakeAWholeThreadAndArugeAboutPointlessShitGamer.

Just thought it needed to be said :lol: Still love you guys though.
 
[quote name='liluoke']$20 is good for the original game guys, a fighting game needs practice (otherwise why would you be playing street fighter?) and you're gonna wanna be in practice when ssf4 comes out... waiting until ssf4 becomes $20? you'll be lightyears behind the skill level of other players[/QUOTE]

I'm already lightyears behind the skill levels of other players now. Being a working adult with responsibilities sucks, yo. Even if I got a few hours in during a week, it doesn't help against the worldwide community of people playing all day. I had that during the GoldenEye days. You didn't want none back then. Now? I'll hold onto the $20....

But man, this brings back memories of the SNES/Genesis SFII days. How many times did Capcom double-dip with all the versions?
 
Damn, all you Capcom apologists have some kind of weird fighting game stockholm syndrome:

[quote name='eastx']We're not being shafted. We're being rewarded with an enhanced release. If you don't want the enhanced version, you don't have to buy it. Problem solved.[/QUOTE]

Yes that's right, they are rewarding you for spending hundreds of dollars on a game by making that game completely obsolete and worthless, and forcing you to upgrade to stay up to date with your peers. (who are also being rewarded in the same way, hooray self perpetuating cycle!)

Capcom could put a wet turd in shrink wrap, and as long as it had Cammy on the box you people would froth at the mouth to pre-order 3 of them.

Anyway, this thread should just get closed or moved, it's not a deal, and not worth arguing over with the Capcom religious cult.
 
[quote name='Thrinn']Right, except there's suppose to be some sort of (minor?) bonus to encourage people to hang on to their old disc, rather than trade it in for credit towards this.[/QUOTE]

Can you just rent the original game and get the bonus? ;)
 
[quote name='tripredicus']

Anyway, this thread should just get closed or moved, it's not a deal, and not worth arguing over with the Capcom religious cult.[/QUOTE]

Common sense prevails! :applause:
 
[quote name='eastx']Rozz, your argument about platinum hits prices is nonsense. Assuming any of those games debuted at $20 - which is questionable at this point - that doesn't make it a common practice at all. Whatever Sonic sells for now, it could have been $30 at some point too. It's not like Microsoft is going to list every price a game has ever retailed for.

As anyone who's into fighting games at all knows, it's common practice for these games to receive enhanced versions that rebalance the gameplay and add new content. 99% of the time the enhanced versions are sold as new titles at standard retail prices. Your single example of a fighting game update being released at $20 (Virtua Fighter 4 Evolution) does not change the status quo.[/QUOTE]

A bit off topic here, but I think all Platinum Hits/Greatest Hits should include all the cheap DLC released up to that point for that game. But the only quality title that did that was Mass Effect.
 
SFIV dropped in price pretty quickly, so I can see this game dropping in price quickly as well. Although, I don't think I'll be buying this anytime soon, no matter what.
 
[quote name='iNFiNiTE HORiZON']That's by far the worst placeholder coverart I've ever seen.[/QUOTE]

Its probably intentional to allow room for TURBO to be added in 2011.

~Jer~
 
Real fighters stay up to date by buying the latest versions. Scrubs can get out.

!quote 16

BTW, why is this still a deal? Can't we move this to deal discussions/whatever?
 
I bet all the people complaining about this buy Madden/NHL/NBA for $60 every year, the yearly iteration of COD/MW for $60, etc.

This should have been moved out of the deals forum days ago.
 
[quote name='2&2']I bet all the people complaining about this buy Madden/NHL/NBA for $60 every year, the yearly iteration of COD/MW for $60, etc.[/QUOTE]

Exactly.

When compared to something like that, I really, really can't comprehend why people are bitching out of their ass about this.
 
i'll wait for super street fighter 4 turbo.
The game was barely balanced as it was, adding new characters is usually the way away from balance.
At least they waited a full year.>_>
If c Viper has a projectile along with her arsenal now, Rose gets an over head, guile's less turtle only, sagat is less RAPE RAPE RAPE though still beatable, and all then maybe i'll buy it when it hits the greatest hits bin.

I guess 40 is a decent price point.

Oh and i complain and i don't buy any annual game. im just not obsessed with a fireball going faster in X version because i don't play at tournaments.
 
Even if all this was DLC it would probably end up costing the same or more. If it was DLC, let's say each character costs $4 to download. (That seems reasonable given that an NFL jersey for your 360 avatar costs $4) If there are 8 characters thats $32 right there. A new character in a fighting game is not equivalent to skin. It's a major chunk of new game content. It's not something they can throw into a game without a fair amount of dev work. There will also be new intros, stages(?), new supers, and adjusted balance. How the heck can people be calling foul when you take all that into account and the going rate of DLC add-ons. Look at how much the alternate outfits for SFIV orginally cost. By that comparison, Capcom is giving us a deal by putting this all on one $40 disc.

People crying foul over this are being ridiculous. Anyone ranting about this who also bought a $4 NFL jersey four their avatar needs their head examined.
 
[quote name='tripredicus']
Yes that's right, they are rewarding you for spending hundreds of dollars on a game by making that game completely obsolete and worthless, and forcing you to upgrade to stay up to date with your peers. (who are also being rewarded in the same way, hooray self perpetuating cycle!)

Capcom could put a wet turd in shrink wrap, and as long as it had Cammy on the box you people would froth at the mouth to pre-order 3 of them.
[/QUOTE]

Firstly, the original game was $60. Your Bizarro math proves nothing. Nor will SF4 be obsolete and worthless in a year. It'll continue to work and be a fun fighting game. Because Super SF4 will play differently (having extra characters and rebalancing existing ones), some people will prefer the original SF4. Sure, SF4 loses resale value when the next version comes out, but so what? That's a stupid thing to complain about.

Secondly, comparing a new, improved game that fans will get plenty of enjoyment from to fecal matter is just inane. You have to go to the back of the lien for that one, sorry.
 
I think SF4 being obsolete is a valid point.

you buy SSF4 in order to play in tournaments and such and have the latest version to fight with the other people who felt the need to upgrade the game.

playing SF4 again anyway, is playing an outdated game thats been as many of you here are saying "COMPLETELY CHANGED" i:e changing some moves re-skinning more moves to add to other characters at different angles and such.
{shoryuken spread throughout viper, ryu, ken, akuma, rose (hers is a throw), sakura (hers are multiple weaker ones) sagat and more depending on how technical you want to get}

The game is going to be obsolete to the people the new game appeals to. regardless of how you try and argue opposite, its true. people who preferred SF3 to SF4 just sat back and played SF4 because they knew that its what the current competing ground would be. How many people honestly care about say, the strongest soul edge fighter once SC4 came about? No one.

Dlc is a bad idea overall. I'd rather the full game be released from the get go instead of attempting to spark interest by adding something into the game that i already paid for but can't access without paying more.

its just that both sides of the argument are so extreme.

Games need updates yes. especially fighters.
Capcom releases the same games like crack, (just check how many time SF2 has been rereleased)

Street Fighter fans love street fighter and hail it as higher than most other fighting games so there no amount of money that will change the fact that, oh a new SF is coming out.
(for example someone here said guilty gear was worse than SF and less balenced. if i could i'd laugh in their face. In guilty gear i can pick anyone versus anyone and never have the slightest idea who'll win and every character is so vastly different. However in SF4 we pretty much know that when sakura goes against sagat, someones far more likely to win. even then sakura has to work a good 10 times harder to do equivalent damage to one of sagat's attacks.)

More then half of the people defending the game seem to think everyone willing to shell out money is in some way inferior to them. it's quite hilarious.

An interesting idea would be, a game that require the old SF4 disk, was downloadable on PSN and XBL and was an addon that added all the characters and such for 15-25 dollars. MUCH more appealing then buying a new game, is it not?
 
[quote name='2&2']I bet all the people complaining about this buy Madden/NHL/NBA for $60 every year, the yearly iteration of COD/MW for $60, etc.[/QUOTE]I'd be interested to see how many people on a deals forum like this buy sports games for full price period.

It's hard for me to complain about spending $40 on an upgrade to SF4 when updating to SF2: Turbo cost me $60-$70 on the SNES back in the day. But that's just me. :) I can understand others not willing to make the same investment, though.
 
I would report the post but It's not to be used for that manner. Wish there was a way to report for non-deals/bragging rights.
 
[quote name='Monsta Mack']I would report the post but It's not to be used for that manner. Wish there was a way to report for non-deals/bragging rights.[/QUOTE]
Mack, if something isn't right, just report it and explain what the problem is. We'll read the report and if it warrants us doing something we will. If not, we'll just delete it, no harm.



Now, moving to General Gaming as this isn't a deal, and the discussion is more about the game.
 
[quote name='thirtytwoutside']In before all of the bitching about how this should be DLC or free or $20 or whatever - and the complaining will be mostly done by people who have no idea what this update entails (IT'S NOT JUST NEW CHARACTERS - IT'S A REBALANCED GAME WITH NEW GAMEPLAY ELEMENTS, ASSHOLES), nor would they buy it even if it was DLC.

Anyway, despite Yoshinori Ono stating multiple times during multiple interviews during TGS that this would not be a full priced game, it's good to see a retailer listing it at $40. In for 2... one for PS3 and one for 360. Woot.[/QUOTE]

thats funny suff i was mad at the time i missed out on the 19.99 sf4 deal a whie back now not so much. still ill wait for this one to drop to 20 too of course by then theyll probably come out with a new version lol. that said they should off up the extras as dlc for those who bought sf4.
 
[quote name='guinaevere']Mack, if something isn't right, just report it and explain what the problem is. We'll read the report and if it warrants us doing something we will. If not, we'll just delete it, no harm.



Now, moving to General Gaming as this isn't a deal, and the discussion is more about the game.[/QUOTE]

Thank you. There is a God. Well in your case, a Goddess.
 
[quote name='Japakneez']Thank you :)[/QUOTE]No, no. Thank you.

[quote name='Monsta Mack']Thank you. There is a God. Well in your case, a Goddess.[/QUOTE]
I'm no goddess. But you're quite welcome. Never be intimidated by the big red letters on the Report Function, that's just there to keep the kids off the front lawn. ;)
 
okay so you say

[quote name='Dark niwa']I think SF4 being obsolete is a valid point.

you buy SSF4 in order to play in tournaments and such and have the latest version to fight with the other people who felt the need to upgrade the game. [/quote] right after saying

[quote name='Dark niwa']Oh and i complain and i don't buy any annual game. im just not obsessed with a fireball going faster in X version because i don't play at tournaments.[/QUOTE]which is a contradiction! Like Bomberman said, SFIV is still a great game in itself, a great standalone game that can be enjoyed on its own merits. The argument that one version becomes outdated due to the tournament scene is completely irrelevant coming from a person who has nothing to do with the tournament scene.

I'd also like to say, both as a competitive SF player AND a competitive Guilty gear player, the comparison you made between the two is downright wrong... but that's an issue that'd completely derail the topic. Regardless it's evident that you really don't kno what you're talking about.

these games are culture. You're not part of the culture, you're a consumer. and to any consumers in this thread, I highly recommend you read this:

http://www.destructoid.com/guide-how-to-stfu-about-super-street-fighter-iv-150353.phtml

basically it says stop crying, and if u dont like the game dont buy it.
 
[quote name='JEKKI']okay so you say

right after saying

which is a contradiction! Like Bomberman said, SFIV is still a great game in itself, a great standalone game that can be enjoyed on its own merits. The argument that one version becomes outdated due to the tournament scene is completely irrelevant coming from a person who has nothing to do with the tournament scene.

I'd also like to say, both as a competitive SF player AND a competitive Guilty gear player, the comparison you made between the two is downright wrong... but that's an issue that'd completely derail the topic. Regardless it's evident that you really don't kno what you're talking about.

these games are culture. You're not part of the culture, you're a consumer. and to any consumers in this thread, I highly recommend you read this:

http://www.destructoid.com/guide-how-to-stfu-about-super-street-fighter-iv-150353.phtml

basically it says stop crying, and if u dont like the game dont buy it.[/QUOTE]

Nice article, it made its point at Step 1: Shut the fuck up.
 
I think SF4 being obsolete is a valid point.

you buy SSF4 in order to play in tournaments and such and have the latest version to fight with the other people who felt the need to upgrade the game.
right after saying
Oh and i complain and i don't buy any annual game. im just not obsessed with a fireball going faster in X version because i don't play at tournaments.
Hehe
this is where we read

i never said i was buying SSF4

notice it says YOU buy...

and unless the two games can play online with each other, the other becomes outdated tournament or not

and yeah i never said that it was FACT that Sf was more balanced then GG of course how i stated it was a bit dramatic, i used a hyperbole in order to better make my opinion based point. In my experience, watching and playing the two, that's what i find evident.

i don't like it and im not buying it, and i have the right to complain its a forum. where we read opinions in posts.
 
[quote name='Dark niwa']I think SF4 being obsolete is a valid point.

you buy SSF4 in order to play in tournaments and such and have the latest version to fight with the other people who felt the need to upgrade the game.

playing SF4 again anyway, is playing an outdated game thats been as many of you here are saying "COMPLETELY CHANGED" i:e changing some moves re-skinning more moves to add to other characters at different angles and such.
{shoryuken spread throughout viper, ryu, ken, akuma, rose (hers is a throw), sakura (hers are multiple weaker ones) sagat and more depending on how technical you want to get}

The game is going to be obsolete to the people the new game appeals to. regardless of how you try and argue opposite, its true. people who preferred SF3 to SF4 just sat back and played SF4 because they knew that its what the current competing ground would be. How many people honestly care about say, the strongest soul edge fighter once SC4 came about? No one.

Dlc is a bad idea overall. I'd rather the full game be released from the get go instead of attempting to spark interest by adding something into the game that i already paid for but can't access without paying more.

its just that both sides of the argument are so extreme.

Games need updates yes. especially fighters.
Capcom releases the same games like crack, (just check how many time SF2 has been rereleased)

Street Fighter fans love street fighter and hail it as higher than most other fighting games so there no amount of money that will change the fact that, oh a new SF is coming out.
(for example someone here said guilty gear was worse than SF and less balenced. if i could i'd laugh in their face. In guilty gear i can pick anyone versus anyone and never have the slightest idea who'll win and every character is so vastly different. However in SF4 we pretty much know that when sakura goes against sagat, someones far more likely to win. even then sakura has to work a good 10 times harder to do equivalent damage to one of sagat's attacks.)

More then half of the people defending the game seem to think everyone willing to shell out money is in some way inferior to them. it's quite hilarious.

An interesting idea would be, a game that require the old SF4 disk, was downloadable on PSN and XBL and was an addon that added all the characters and such for 15-25 dollars. MUCH more appealing then buying a new game, is it not?[/QUOTE]

All versions of Guilty Gear except maybe slash are just as badly balanced, if not worse, than Third Strike (IE fucking broken). Sakura against sagat is bad, but its nowhere near as bad as some matchups in GG.


I don't think people realize how expensive making a game is, they're putting thousands of hours into a new version of the game to put (rumored) 8 new characters, new stages music and online functionality, as well as a plethora of rebalancing. That is a shit load of work.




And no, I don't think the dlc idea would pan out that great, especially for the competitive community because trying to get more than 10 setups of SFIV running with a save on them and not messing up like the ps3 versions at evo is already a logistical nightmare. DLC + the disc would only compound it, as well as aleinate the few who don't have harddrives.
 
[quote name='eastx']Firstly, the original game was $60. Your Bizarro math proves nothing. Nor will SF4 be obsolete and worthless in a year. It'll continue to work and be a fun fighting game. Because Super SF4 will play differently (having extra characters and rebalancing existing ones), some people will prefer the original SF4. Sure, SF4 loses resale value when the next version comes out, but so what? That's a stupid thing to complain about.

Secondly, comparing a new, improved game that fans will get plenty of enjoyment from to fecal matter is just inane. You have to go to the back of the lien for that one, sorry.[/QUOTE]

First, please don't use "firstly" and "secondly" in English, not sure if it's your native tongue but they are not really proper words and they're a pet peeve of mine. :) (The net has made them common vernacular which is causing them to be listed in many online dictionaries. Still incorrect! http://languageandgrammar.com/2008/04/14/ordinal-numbers-first-not-firstly/ )

Second, for the vast majority of the people that are going to purchase this re-installment of the game, the original did cost an investment of at least $100. $60 to $80 dollars for the game, and between $40 and $150 for a proper controller. Only the "scrubs" would have purchased anything less than the tournament Sanwa sticks, and they have been established as "not who this is for". So let's assume a base price of $60 + $140 for the Sanwa stick. (I'm going to stick to the low end of the price point even though a lot of people paid more during the craze to get one at or just after launch.) $200 bucks, plus shipping, tax, etc. Not a whole lot of money, but for many that is at least a month's gaming allowance.

Luckily the $140 investment is still solid, since the new game will presumably work with the old controllers ;), BUT we have the problem that the $60-$80 original game investment has not only depreciated, but it is bottomed out now. With all of your peers and "non-scrubs" moving to the new version, which cannot play with the old, you are being forced to shell out another $40 to keep up with the game. If they had kept compatibility between the two versions for online play, giving Super players the choice to play with the old version or not, I doubt there would be much to complain about at all.

My original post does not devalue the $200 many spent to play the original release, I merely stated the fact that the hardcore fanbase is being "rewarded" for spending so much money on the original, making both the game and the hardware a huge success, by being "forced" to spend more of their money. This is not how I would want to be rewarded as a loyal customer.

Third, I never compared SSFIV to fecal matter. Go back and read my post. I said that if Capcom were to package and sell Cammy branded turds, Capcom apologists/hardcore fans/weirdos would order them in droves. I mean if you didn't you'd just be another scrub. :) We wouldn't want that now would we?
 
[quote name='tripredicus']First, please don't use "firstly" and "secondly" in English, not sure if it's your native tongue but they are not really proper words and they're a pet peeve of mine. :) (The net has made them common vernacular which is causing them to be listed in many online dictionaries. Still incorrect! http://languageandgrammar.com/2008/04/14/ordinal-numbers-first-not-firstly/ )

Second, for the vast majority of the people that are going to purchase this re-installment of the game, the original did cost an investment of at least $100. $60 to $80 dollars for the game, and between $40 and $150 for a proper controller. Only the "scrubs" would have purchased anything less than the tournament Sanwa sticks, and they have been established as "not who this is for". So let's assume a base price of $60 + $140 for the Sanwa stick. (I'm going to stick to the low end of the price point even though a lot of people paid more during the craze to get one at or just after launch.) $200 bucks, plus shipping, tax, etc. Not a whole lot of money, but for many that is at least a month's gaming allowance.

Luckily the $140 investment is still solid, since the new game will presumably work with the old controllers ;), BUT we have the problem that the $60-$80 original game investment has not only depreciated, but it is bottomed out now. With all of your peers and "non-scrubs" moving to the new version, which cannot play with the old, you are being forced to shell out another $40 to keep up with the game. If they had kept compatibility between the two versions for online play, giving Super players the choice to play with the old version or not, I doubt there would be much to complain about at all.

My original post does not devalue the $200 many spent to play the original release, I merely stated the fact that the hardcore fanbase is being "rewarded" for spending so much money on the original, making both the game and the hardware a huge success, by being "forced" to spend more of their money. This is not how I would want to be rewarded as a loyal customer.

Third, I never compared SSFIV to fecal matter. Go back and read my post. I said that if Capcom were to package and sell Cammy branded turds, Capcom apologists/hardcore fans/weirdos would order them in droves. I mean if you didn't you'd just be another scrub. :) We wouldn't want that now would we?[/QUOTE]

If you feel that way you're a tool to society. Nobody is forcing anybody to buy anything.
 
Thanks, Blueweltall. I agree with you.

And Tripedicus, that's still Bizarro math. As soon as you start typing that the game costs whatever random number you made up, the rest of your post turns to mush.
 
[quote name='blueweltall']If you feel that way you're a tool to society. Nobody is forcing anybody to buy anything.[/QUOTE]

Not sure what "tool to society" means; are you insinuating that as a consumer I am part of the problem? I will admit that I spent too much money on Street Fighter products this past year, but in my defense the stick I bought and modded was for HD Remix more than SFIV. I didn't buy the Madcatz stuff I bought a cheap hori and cut it to fit Sanwa parts. I did buy the Collectors edition of SFIV because I hoped the movie would be as good as the SFII movie. (It's not!)

But as far as my choice to exercise my rights as a consumer, I agree with you completely; I'm not forced to buy anything, which is great. I'd rather use that $40 towards buying a game I've never played before, maybe Blazblu or Tekken 6.

And Tripedicus, that's still Bizarro math. As soon as you start typing that the game costs whatever random number you made up, the rest of your post turns to mush.

There's nothing random about the numbers I quoted. At launch the game was 60 for normal release, 80 for the collectors edition. The Madcatz accessories started at $40 for the pad, $80 for the normal stick, or $150 for the tournament stick.

Sales for the Tournament sticks pretty much speak for themselves. A lot, if not most of the 'hardcore' audience picked up the TE stick along with the game to play it properly on the 360/PS3. Hell I'm still considering picking up a TE for multiplayer sessions at my house.

Let's say that's not true though, as you contest.

Let's say that only one person, out of all the sales of the SFIV game, Collectors Editions, and various accessories actually spent more than $100 playing the game. $60 for his game, $40 for his pad, and some tax+shipping topping the C note mark. One person. For that one person to be rewarded by having that $60 dollar game depreciate to $0 artificially, by Capcom releasing an incompatible new version, is bullshit. Plain and simple. Word of mouth is one of the best marketing tools available, and one pissed off customer can cause a chain reaction that no company wants. You don't fuck with people willing to drop C notes on your products!

You don't reward people that are loyal customers by breaking the community of the game they spent so much money on and forcing them to spend more to continue playing with their friends. Basically it's Capcom saying "if you like the game, put up or shut up". Not very friendly.

Personally to me it's a non issue, since I stopped playing SFIV shortly after it came out. I prefer HD Remix, as it's better tuned, the GGPO netplay works better, and it has an awesome lobby system for multiplayer with friends. I may pick up SSFIV when it inevitably hits clearance, but my days of being an early adopter sucker for Capcom are finished. :D
 
You're insane. I would recommend you never post about Street Fighter again. Here, this article has some helpful advice:

http://www.destructoid.com/guide-how-to-stfu-about-super-street-fighter-iv-150353.phtml

But just a final comment before I start ignoring you - the fight pads and SE/TE sticks work with every fighting game, not just Street Fighter 4. They also work with a variety of XBLA and 2D games. They may have lovely Street Fighter art on them, but they're not specialized controllers.
 
[quote name='eastx']You're insane. I would recommend you never post about Street Fighter again. Here, this article has some helpful advice:

http://www.destructoid.com/guide-how-to-stfu-about-super-street-fighter-iv-150353.phtml

But just a final comment before I start ignoring you - the fight pads and SE/TE sticks work with every fighting game, not just Street Fighter 4. They also work with a variety of XBLA and 2D games. They may have lovely Street Fighter art on them, but they're not specialized controllers.[/QUOTE]

I would never tell someone to shut the fuck up because they have a differing opinion, or because they don't see the value in something I do. People have differing opinions. If you can't handle that, maybe you are the one that needs to take that helpful advice? As a customer of Capcom, I feel I can have an opinion about their products, voice that opinion, and exercise my rights as consumer to vote with my wallet.

The idea that you have a more valid opinion is the insane one! You are entitled to your opinion, but it does not and cannot override or overpower my own! :D We are the center of our own personal universes, don't you know?

And to your 'final' comment, before you allow me to have the last word, (and thereby 'win' the internet, by teh pwnz0ring you, or whatever kids say now) I was never saying that the Madcatz accessories were unusable now that (or rather, when) SFIV depreciated; my argument (which is still valid) is that people bought SFIV and the Madcatz gear together, to play SFIV; They are now being "rewarded" as someone put it, by artificial depreciation of their game purchase. It's artificial depreciation because it's onset was not due to market demand but by the release or announced release of a competing product by the same company. You see the same kind of devaluation in Apple products when Apple announces the next iteration. (you also see a bit of the same consumer outcry of "Dammit I just bought this iPod now it's the old iPod!" The comparison of Apple products and Capcom products falls short though due to a number of reasons I won't get into here, but it does hold a passing resemblance.)

You don't seem to read my entire posts and merely react to a specific part without getting all the way to the end. It's happened a couple of times now! Am I too wordy I wonder?

Well anyways, it was nice sport arguing with you, I hope you have fun with SSFIV. :)
 
I'm guessing you didn't the first step of the article he linked.


Also, in my opinion, his opinion is much more valid than yours and does indeed overpower your own. He is a more credible source of information and I would take his opinion over yours in SSFIV anyday.
 
[quote name='heavyd853']I'm guessing you didn't the first step of the article he linked.


Also, in my opinion, his opinion is much more valid than yours and does indeed overpower your own. He is a more credible source of information and I would take his opinion over yours in SSFIV anyday.[/QUOTE]

I'm not trying to win any popularity contests here. I don't know you from Adam, so your opinion doesn't have any value to me. Whomever you favor doesn't really mean anything in regard to my opinion, since you have not swayed or changed it in the slightest. My opinion remains the same and holds the same value as it did when I first stated it. You have merely stated your own opinion, which I do not begrudge you. Remember how I said everyone is in the center of our own little universes? Well you just stated that eastx is in your universe and that I am not; unfortunately neither of you really register much at all in my personal universe, so you saying that doesn't make much of a difference one way or the other. :D To each other we are random anonymous nobodies on the internet spouting BS that could just as well be random Lorem Ipsum passages!

Welcome to the circular argument! :)
 
I'm not sure what you are trying to achieve? Do you want me to change my mind that Super is not worth $40 to me? Do you want me to retract previous statements about inferred cost of ownership?

None of your arguments have been very persuasive in the slightest; in fact many were merely trolling, such as your link to destructoid with the request that I "stfu".

I'm sorry if I've upset you with my opposing viewpoints, but you really have not convincingly argued any salient points in your favor. You just state that you oppose my opinion and then make disparaging remarks about my mental health. :D While this is entertaining it definitely is not any way to win a debate!
 
I think those of us that have no problem buying the game should relish that we only have to pay $40 to piss off the people that do.

That's a damned bargain. Practically free schadenfreude. Hell, I might have to buy two.
 
[quote name='Strell']I think those of us that have no problem buying the game should relish that we only have to pay $40 to piss off the people that do.

That's a damned bargain. Practically free schadenfreude. Hell, I might have to buy two.[/QUOTE]

Although I have no problem paying for my own, if you're in for two...

I'm thinking of borrowing one of yours on a permanent basis.
 
[quote name='tripredicus']
Let's say that only one person, out of all the sales of the SFIV game, Collectors Editions, and various accessories actually spent more than $100 playing the game. $60 for his game, $40 for his pad, and some tax+shipping topping the C note mark. One person. For that one person to be rewarded by having that $60 dollar game depreciate to $0 artificially, by Capcom releasing an incompatible new version, is bullshit. Plain and simple. Word of mouth is one of the best marketing tools available, and one pissed off customer can cause a chain reaction that no company wants. You don't fuck with people willing to drop C notes on your products!

You don't reward people that are loyal customers by breaking the community of the game they spent so much money on and forcing them to spend more to continue playing with their friends. Basically it's Capcom saying "if you like the game, put up or shut up". Not very friendly.
[/QUOTE]

You act like once SSFIV comes out your copy of SFIV will magically fail to work anymore. If that was the true case than yes you have a right to be pissed at Capcom. That's like me getting piss at Infinty Ward for releasing Modern Warfare 2, shit we all know that won't be compatible with COD4.

Once again nobody is forcing anybody to buy anything. If you don't like it, don't buy it. That's the strongest thing you can do as a consumer. Also you need to get new friends if you feel like your friends won't play with you anymore just because you didn't get SUPER Street Fighter IV. Seriously what kind of friends does that? Only douche bags does that and if you have one you need to clean that shit up.
 
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[quote name='blueweltall']You act like once SSFIV comes out your copy of SFIV will magically fail to work anymore.[/quote]

No I'm not, I'm acting like it will split the multiplayer userbase, and effectively force players who don't want to be "scrubs" to buy the new version to follow the "scene".

[quote name='blueweltall']That's like me getting piss at Infinty Ward for releasing Modern Warfare 2, shit we all know that won't be compatible with COD4.[/quote]

The difference there is that MW2 is a completely different game than COD4, and does not reuse many of it's assets. I can confidently purchase MW2 knowing that it is a unique and beautiful snowflake, in which the single player and multiplayer promises to be similar mechanics wise, but 100% newly developed art, levels, story, etc.

[quote name='blueweltall']Once again nobody is forcing anybody to buy anything. If you don't like it, don't buy it. That's the strongest thing you can do as a consumer.[/quote]

I guess you missed the part where I agreed with that sentiment wholeheartedly and will be putting my $40 towards something more worthwhile (to me).

[quote name='blueweltall']Also you need to get new friends if you feel like your friends won't play with you anymore just because you didn't get SUPER Street Fighter IV. Seriously what kind of friends does that? Only douche bags does that and if you have one you need to clean that shit up.[/QUOTE]

I don't know where I said that I personally have friends like this. I did refer to the hardcore pretty much being forced to buy this update due to peer pressure whether they actually want to or not. If you are a regular player in a community you pretty much have to follow that community's lead when it comes to game updates. If you were in one of the SoFII clans that switched to COD4 as their clan game, if you wanted to continue to participate in that clan you would have switch to COD4 as well. So anyone who wants to keep up with the SFIV scene will need to buy the new version...

Personally my friends are more interested in going out to drink and watch sports, we never have any Street Fighter conflicts of interest. ;) If after a game we come over to my place to play video games, Halo is first on their list, or Soul Caliber or Tekken if the fighting game bug is biting. SFIV is never requested lol.

Another Capcom decision in the same vein came to mind while writing this up, another example of them adding to a game, splitting the community, and basically being boneheaded where they didn't need to be.

Lost Planet.

The Platinum Hits version of the game included new multiplayer content, as well as compiled all the previous DLC. Unfortunately the Platinum Hits version was COMPLETELY incompatible with the original game (even down to the single player save games being incompatible!), even if the original owners had all the DLC! So the already small community of Lost Planet players was made even smaller by the fact that any newcomers to the game would not ever be able to play with them. So what was the decision there? Pony up the $30 to upgrade to the PH version and move the entire community over? Or just let the PH buyers have their own separate pool of players , while the original version players stick to their guns on the old game? I bet there were more than a few people that traded in their old version and picked up the PH game. I wonder if they were super excited about having to do that?

Capcom is classically Japanese in their sensibilities, and when they make a decision, they do not back down from it, even if it's a bad one. And their fans defend them as well. I've heard people defend the save system in Dead Rising, the pay multiplayer DLC for Resident Evil 5, and the on-disc pay-to-unlock DLC for costumes in SFIV.

I love Capcom games, from back in the day playing Duck Tales and Chip n Dale on my NES to Devil May Cry and Street Fighter now. But recently they've been making some decisions that don't make sense to me, and I've decided to stop supporting them. You can continue to if you want though; I'm not trying to convince you otherwise, I'm just voicing my lone dissenting opinion here. :)
 
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