[quote name='Doomstink']Honestly, I think within the next five years we will see that RPGs are no longer the go to genre for valuable games. Too many people are buying them with the expectation that they will become valuable. Also, since RPGs were primarily popular among those who grew up during the PS1 generation (who are now old enough to have disposable income), RPGs are "in vogue" with collectors at the moment. I think we'll see a change in the valuable genre in five years when the next generation of gamers has disposable income.
To support my claim, look at the Atari generation and notice that most of the valuable games are arcade ports. Those were the "it" genre when the Atari was available.
This will probably sound retarded to 90% of video game collectors, but I think the next valuable genre is going to be shooters. RPG games, while they will still hold a value, will not be the most valuable games from this generation.[/QUOTE]
I think that something you have to take into account is print run vs. quality. The reason why RPGs have a penchant, and have always had a penchant, for being harder to find/highly sought after since the SNES days is because an excellent RPG will not always have a high print run, the exception being Square JRPGs late PS1-PS2 era.
A quality shooter will always have an enormous print run. Part of this, I can speculate is beacuse the things that make an excellent shooter revolves around high budget, huge production values-> high print run, huge sales frontloaded sales. Quality shooters are always showcase titles. RPGs never are.