The Official Ninja Gaiden Sigma Thread (demo's up for DL)

[quote name='RelentlessRolento'].... looks hot, but still want part 2 more.

the huge plus now is that highschooler sony fanboys will finally play the best action title ever created thus far.[/QUOTE]

Dude. Running on water. Part 2 doesn't even fucking matter now... unless Rachel's naked the whole time.
 
[quote name='Chacrana']Dude. Running on water. Part 2 doesn't even fucking matter now... unless Rachel's naked the whole time.[/QUOTE]

heck, NG2's entire plot is about how Hyabusa gets some rachel action... the only part the enemys play is that that watch the entire thing.
 
Holy crap I didnt think Ninja Gaiden Sigma was going to look THAT cool...
Im gonna have to buy it again! =D

P.S The Team Ninja starting is still the most annoying start up ever invented. Its so loud and long.
 
[quote name='The Mana Knight']So in all reality, Namco sold the most copies or PS2 (or barely did), and that's why SCIII went to PS2 exclusive. Also, Namco knows that a decent percentage of the people who bouht SCII for Xbox or GC, had a PS2 anyway. Sony has also made publishing agreements with the 3rd one, where it could not appear on a non-Sony platform (meaning on PS2 and PSP), so it wouldn't surprise me if SCIV ends up that way. I just hope SCIV is exclusive to some platform, for Namco will take advantage of that platforms capabilities and not try to develop on the lowest common denominator.[/QUOTE]

Interesting info -- thanks. The numbers seem to jibe with what I'd heard, so you're probably right (though I'm less sure that Link was what sold the game on the otherwise fighter-starved Cube). That said, I still can't believe that Namco sold as many copies of SCIII on the PS2 as it did copies of SCII cross-platform.

As for Sigma ... nice. Mostly. It'll be good to have it out on other systems, but I'm kinda surprised that it's a system seller for some people. I mean, I'd understand NG2, but ... it IS still a port-plus. Well, different strokes...
 
[quote name='zewone']Looks pretty close to the Xbox version. I was expecting more. Whatever.[/QUOTE]


it's probably running on the xbox engine. and the vid is from a handheld camera that washed out everything...
unless you are talking about the gameplay. in that case, everything in that vid isn't in the xbox version ;)
 
It looks nice, but I'm not sure there'll be enough new stuff to make me want to play through this game again soon. I wonder if it'll include everything from Black, including the Dog mode?
 
[quote name='Apossum']it's probably running on the xbox engine. and the vid is from a handheld camera that washed out everything...
unless you are talking about the gameplay. in that case, everything in that vid isn't in the xbox version ;)[/QUOTE]
I was talking about the graphics. I couldn't really comment on the gameplay since I've only played the original and I couldn't get past the level after the airship. :cry:

When I get a PS3, I'll pick this up. I just hope it has Dog mode from Black so I have a chance at beating the game.
 
http://www.1up.com/do/blogEntry?bId=7479939&publicUserId=4549175

Of all the games shown at Tokyo Game Show, perhaps the one I was most interested to see was Ninja Gaiden Sigma. I've known about it for quite some time now, but haven't been able to talk about it...until now. As a way to not only wet their feet in PS3 development, but also to expand the franchise somewhat, Ninja Gaiden Sigma kills multiple birds with one stone for Team NINJA, by offering the ultimate version for PlayStation fans as well.


media


The beautiful thing about this shot is that it's in real-time, not CG.
But for people riding on the fence as to whether this will be worth it, let me just say I'd rather play an enhanced-Ninja Gaiden again than any of the new launch titles. Some of the guys who've checked out Devil May Cry 4 said it's essentially what you'd expect, and didn't sound particularly blown away. While DMC3 was something of a return to form for the series (in particular, I refer to the Special Edition with all the extra stuff in it), it's still not the same as if that series' creator, Hideki Kamiya is responsible for it, so my enthusiasm is kept somewhat in check, since DMC3 was pretty unbalanced and poorly designed in places.


media


Everything has been recreated from the ground up for Sigma.
But with Ninja Gaiden Sigma, I was impressed by how close to CG-quality the visuals were, and that we'll finally be able to play as Rachel (swinging that big axe of hers), in addition to all the new bosses (you can finally punish that four-eyed pain in the ass, Gamov) and weapons, and more. Of course, Ninja Gaiden's mere existence on a Sony platform has led to all kinds of speculation about Ninja Gaiden 2 going multiplatform. While you can apparently never say never, if what I know is true, then Xbox 360 owners can rest assured that NG2 is being developed exclusively for Xbox 360. Will it come to PS3 four years later? I tend to think, given the schedule that Team NINJA has set for themselves over the next half a decade -- which is an exceptionally busy one -- that they will not port the game either. The original Ninja Gaiden for Xbox just provided a scenario in which all the core level design and plot elements were already in place, making Sigma a more manageable game for Team NINJA to create in the interim between Dead or Alive Xtreme 2and Ninja Gaiden 2. I'll be interviewing Itagaki and the project director for Ninja Gaiden Sigma this weekend, so if you're wanting to know more about the game, in ways that only we will be able to convey, make sure to check back for the full transcript in a couple of days. In the meanwhile, scope out the new shots we've gathered of Sigma in action.

EDIT: After getting off the horn with Team NINJA just now, I'm confident that our interview will be the only Itagaki interview you'll need to read for the rest of the year. Be there.


media


May I kick enemy ass with Rachel? Yes I may.

Some more NGS stuff for you guys from James Mielke's blog at 1up.
 
there was only like 15 seconds of Rachel footage in that video! Grrrrrrrr....

I just hope she's playable throughout the whole game as like an alternate character, not just a character you play in a short part of the game (ala Ada Wong in RE4 PS2, although from what I understand her segment is a few hours long, but you know what I mean)

I wouldn't buy a PS3 just for this, but this would be something I'd pick up when/if I eventually get PS3
 
[quote name='GuilewasNK']You damn right! :D

This and Heavenly Sword are the only things that have me seriously considering getting a PS3 now.[/QUOTE]
I 2nd that....along with Tekken 6 and VF5
 
Thanks for posting that Tanuki :)


can't wait for that interview. He better spill his guts about Project Progressive and DoA:Code Chronus and not give the usual vague answers. And Code Chronus better be an action RPG!!!!
 
Are they going to improve the graphics engine for this at all? I feel that Tecmo has really milked this game for all it's worth.
 
[quote name='MadFlava']Are they going to improve the graphics engine for this at all? I feel that Tecmo has really milked this game for all it's worth.[/QUOTE]


it's very improved. a lot of the stuff that looks CG in the trailer is done with the in-game engine.

I'll take all the Ninja Gaiden I can get :D These games aren't just upgrades..they're almost whole new games if you look at it from a gameplay point of view.

Like Ninja Gaiden Black is completely different from NG. same with the Hurricane packs.
 
While I love Ninja Gaiden and think this is cool and all, I must point out that Itagaki is a self absorbed asshole and I hate him
 
[quote name='Chacrana']Dude. Running on water. Part 2 doesn't even fucking matter now... unless Rachel's naked the whole time.[/QUOTE]

I notice a few of you tossing around running on water like its new. The first iteration of Ninja Gaiden had running on water. Maybe not a whole level, but there were parts where you could run on water. Plus, it doesn't help that the instruction manual is the only place where it was mentioned. I hope they change the controls for the remake though. Especially if they make a whole level based on running on water. The controls on XBOX for running on water weren't that great for a combat situation on water.
 
there's literally one or two parts where running on water comes in handy, so it might as well be new.
 
[quote name='Apossum']there's literally one or two parts where running on water comes in handy, so it might as well be new.[/QUOTE]


you could run on water in the first one, its just very complicated because they did not put it in the move list to show you how, you had to figure it out
 
[quote name='Birakon']you could run on water in the first one, its just very complicated because they did not put it in the move list to show you how, you had to figure it out[/QUOTE]



yeah....i was acknowledging that you could do it but that you didn't need to at all, it's just there to prove that Ryu is bigger than jesus. ;)
 
[quote name='Apossum']yeah....i was acknowledging that you could do it but that you didn't need to at all, it's just there to prove that Ryu is bigger than jesus. ;)[/QUOTE]


wasn't it stated already that "Jesus" translates from hebrew to japanese as "Hyabusa"?
 
[quote name='RelentlessRolento']wasn't it stated already that "Jesus" translates from hebrew to japanese as "Hyabusa"?[/QUOTE]


yeah, it's right there in the Hebrew to Japanese dictionary.


now where's this damn Itagaki interview.. I'm fiending. shit, I put down Okami to play through the missions in NGB again. that's how addicted I am :D
 
[quote name='RelentlessRolento']HETHEN![/QUOTE]



that's right. I took the "A" out of "heathen" and put it in my screename. :p
 
[quote name='Apossum']that's right. I took the "A" out of "heathen" and put it in my screename. :p[/QUOTE]


:lol: and the sad part is that I grew up in a family where my dad was a pastor of a small church... damn the bibl kan haf bahd inflnce an mye ritign.
 
[quote name='Apossum']yeah, it's right there in the Hebrew to Japanese dictionary.


now where's this damn Itagaki interview.. I'm fiending. shit, I put down Okami to play through the missions in NGB again. that's how addicted I am :D[/quote]
I don't think it'll be up until maybe next week since he said "this weekend" is when the interview is happening. I'm not sure if that meant "within the past few days" weekend or "at the end of this week" weekend.

It seems you've found a way to pass the time in the meantime, whether you like it or not.
 
[quote name='Apossum']the 1up interview isn't here, but here's a new gametrailers one:

http://www.gametrailers.com/player.php?id=13647&type=wmv&pl=game[/QUOTE]

What a fucking fag. He's so overconfident and he was trying to make fun of me the whole time.


Err... interesting interview. Good to see that he'll help the 360 retain it's worth.

Edit: Oh yeah, he said that his next game is what everyone's expecting. Which is Ninja Gaiden 2. I recall him saying something about a game staring either Ayane or Kasumi that was going to be some sort of action game but we haven't heard anything on that... it'd be kinda nice if that was what he was referring to, but I'll take what I can get.
 
[quote name='Chacrana']What a fucking fag. He's so overconfident and he was trying to make fun of me the whole time.


Err... interesting interview. Good to see that he'll help the 360 retain it's worth.

Edit: Oh yeah, he said that his next game is what everyone's expecting. Which is Ninja Gaiden 2. I recall him saying something about a game staring either Ayane or Kasumi that was going to be some sort of action game but we haven't heard anything on that... it'd be kinda nice if that was what he was referring to, but I'll take what I can get.[/QUOTE]



yeah, it was confirmed at TGS that he is working on NG2, so the end of that interview kinda lost it's dramatic impact for me :lol: That whole minute where he was reassuring people that he isn't leaving the 360 was amusing.

that game is DoA:Code Chronus. After NG2, it'll be that or the other one they announced-- Project Progressive. but Project Progressive is rumored to have been Ninja Gaiden Sigma (progressive, PS3, moving to another system etc.), so who knows.

the other old rumor is that Code Chronus is an action rpg!
 
Man, whatever he ends up doing with Code Chronus, it's going to be awesome. I don't really care what people think of his personality -- when it comes to development, he does it better than pretty much everyone out there. Most devs aren't even 1/10th as talented as he is.
 
[quote name='Apossum']yeah, it was confirmed at TGS that he is working on NG2, so the end of that interview kinda lost it's dramatic impact for me :lol: That whole minute where he was reassuring people that he isn't leaving the 360 was amusing.

that game is DoA:Code Chronus. After NG2, it'll be that or the other one they announced-- Project Progressive. but Project Progressive is rumored to have been Ninja Gaiden Sigma (progressive, PS3, moving to another system etc.), so who knows.

the other old rumor is that Code Chronus is an action rpg![/QUOTE]

I am glad he is working on Ninja Gaiden 2. I started playing it again to try and finish it this time around and it really is a fun game. My main problem with Team Ninja is they talk a lot of shit and aside from Ninja Gaiden they have yet to deliever. Aside from DOA:Ultimate I have yet to really enjoy any of their fighting games because they all seem to pale in comparison to Virtua Fighter.
 
[quote name='Chacrana']Man, whatever he ends up doing with Code Chronus, it's going to be awesome. I don't really care what people think of his personality -- when it comes to development, he does it better than pretty much everyone out there. Most devs aren't even 1/10th as talented as he is.[/QUOTE]

Quoted and enlarged for truth cause I'm a fanboy :)

I'd love to get hammered with that guy. though I'd probably pass out when he was just getting started. then he'd throw up on me while I was passed out. Then I'd wake up and look in the mirror and my face would look like his. then ninjas would jump in and chop my head off. then they would Izuna drop my headless body. it would rule.

on topic-- yeah, it's supposedly the story of Kasumi and Ayane growing up. which should be really good story, going by the opening to DoA Ultimate.
 
You guys do know that Itagaki isnt involved in Sigma at all its basically a remake thats being done by his 27 yr old Diciple at Team Ninja.
 
[quote name='Daddy']You guys do know that Itagaki isnt involved in Sigma at all its basically a remake thats being done by his 27 yr old Diciple at Team Ninja.[/QUOTE]


yes we know. it's the guy was in charge of the AI and combat in the original NG.
 
[quote name='Apossum']yes we know. .[/QUOTE]


Hmm didnt see anyone mention that, then again most of the work is already done for him ;)
 
[quote name='Daddy']Hmm didnt see anyone mention that, then again most of the work is already done for him ;)[/QUOTE]



or if you paid attention to the second sentence in my post, you'd see that he already did it himself. he's pretty much the guy who made the gameplay as fun as it is. ;)
 
[quote name='Apossum']or if you paid attention to the second sentence in my post, you'd see that he already did it himself. he's pretty much the guy who made the gameplay as fun as it is. ;)[/QUOTE]


I was speaking of the story and characters and everything else he didnt attribute to obviously
 
[quote name='Apossum']yeah, it was confirmed at TGS that he is working on NG2, so the end of that interview kinda lost it's dramatic impact for me :lol: That whole minute where he was reassuring people that he isn't leaving the 360 was amusing.

that game is DoA:Code Chronus. After NG2, it'll be that or the other one they announced-- Project Progressive. but Project Progressive is rumored to have been Ninja Gaiden Sigma (progressive, PS3, moving to another system etc.), so who knows.

the other old rumor is that Code Chronus is an action rpg![/QUOTE]

FYI Project Progressive was never Ninja Gaiden Sigma. There is an old DOA4 ad in Famitsu that shows the box art of future Team Ninja 360 games and Project Progressive was one of them. Project Progressive is a completely new game from the interviews that Itagaki mentions it in.

BTW Don't forget there is still one unannounced game for 360 by them, since Itagaki said he had 5 360 games in development right now. DOAX2, PP, DOA:CC, NG2, and the last ???. I forget which interview he mentions it in (think IGN one).
 
[quote name='Morpheus']FYI Project Progressive was never Ninja Gaiden Sigma. There is an old DOA4 ad in Famitsu that shows the box art of future Team Ninja 360 games and Project Progressive was one of them. Project Progressive is a completely new game from the interviews that Itagaki mentions it in.

BTW Don't forget there is still one unannounced game for 360 by them, since Itagaki said he had 5 360 games in development right now. DOAX2, PP, DOA:CC, NG2, and the last ???. I forget which interview he mentions it in (think IGN one).[/QUOTE]


...didn't you point this out to me in another thread?

oh well, yeah, that's why i said "rumored."


I was speaking of the story and characters and everything else he didnt attribute to obviously

no you weren't. you were trying to make it sound like this game was going to suck because Itagaki isn't directing it and because it's a remake...because you hate the ps3 at an abnormal level ;)
 
[quote name='Apossum']...didn't you point this out to me in another thread?

oh well, yeah, that's why i said "rumored."
[/QUOTE]

Yep, I think I did. :D

And I agree with you that people mentioning that Itagaki is not incharge of the port are trying to just start a flame war. What they don't realize is that Itagaki had his hand in everything from the original Ninja Gaiden/Ninja Gaiden Black which Ninja Gaiden Sigma is mostly based on. In a sense Itagaki is involved, since most of the content is based off his original supervision. This new guy really is only adding a few new weapons, stages, updated graphics, and an extra playable character. The rest is based off Itagaki's work.
 
[quote name='akilshohen']Did anyone see that artwork released after during TGS from Team Ninja? It's rumored that's project progressive.[/QUOTE]


Link please? can't find the artwork...
 
http://www.1up.com/do/blogEntry?bId=7555409&publicUserId=4549175

Y'all can get off my case now, because my in-depth interview with Team NINJA's Tomonobu Itagaki is finally here. *Wink* I know you've been waiting for quite a while, but it was a lot of transcribing that we had to do (thanks, Amy!), including another, upcoming super in-depth interview on Ninja Gaiden Sigma, specifically, that reveals everything you could need to know about that game, and info you won't find anywhere else. But in the meanwhile, if you're an Xbox 360 fan who is worried that Team NINJA might take their games to the PS3, you'll want to read this interview. In fact, I pressed Itagaki so hard during this talk that I started to get him a little pissed off. But I had to ramp it up a notch. Since everyone knows by now how tight we are, and has come to expect the most detailed discussions about Team NINJA stuff from 1UP, I -- out of anyone - can least afford to play softball with the big guy. If people are going to respect our interviews, and know that there's no bias involved, then it's important for me to stick to my guns and make sure whatever his message is, that it's clear, and that I'm not coaching the answers. I think you'll find this interview to be very refreshing.

In fact, over the years, as we've grown closer and he's entrusted me with more info than he's given to anyone else, I tend to think I've kind of ruined him to the rest of the industry. Tecmo has told me how well-known editors from other sites have basically gone in with their knees shaking and a tremble in their voice (for cover stories on magazines no less) as they attempt to interview Itagaki. The resulting interviews last approximately 10 minutes, or even less in some cases. That's just kind of sad. I mean, he and I did do a nine-hour interview for the sake of our Team NINJA cover week, way back when. Obviously most interviews don't go nearly that long, but now whenever an editor goes into a meeting with him, with a measly scrap of paper and 10 questions written down, he usually sends them home and says not to come back until they're ready to do this right. True stories. When you talk to Itagaki, he expects to have real conversations now, which is good for me, bad for the other guys. But don't take my word for it. Head on in and see what all the noise is about, and check back next week for a detailed breakdown of what you can expect in Ninja Gaiden Sigma.


media

Itagaki: "360 OK!"
The interview Apossum's being waiting weeks for has finally arrived.
 
YH: You know my personal opinion in that situation would be I would say that I think the DMC games aren't really about combat per se; it's more like you have enemies but they are only there for the purpose of making you looking good. They're really just placed in the environment and then you're tasked with how you can defeat them as stylishly as possible while racking up as big a combo as possible. It's a very one-way street. Whereas for us, Ninja Gaiden is a combat game and an action game. You're here to fight and you want to have real opponents to fight and that's our philosophy. The enemy should fight back and should be trying to kill you just as hard as you're trying to kill them. That would be my main point of argument in saying, "Look, our philosophy is that we think you should have a challenge and be able to enjoy what we feel is real combat instead of having ornaments and see how high of a hit combo you can get against them."

summed it up perfectly...as much as I love DMC, he's spot on.
 
bread's done
Back
Top