PlayStation.Blog: What’s your personal favorite addition this year?
Ramone Russell, Community Manager: I think it’s our new ball physics. Our programmer ripped out every line of last year’s code and completely re-invented the way the ball acts. It’s a nerd feature, but it adds so much to the game. The baseball gains and loses energy like a real baseball, and if you go into replay, you can count the rotations – that ball is going to spin the way it’s supposed to. This opens up the game because we have bloopers, ricochets off the bases, balls going into no man’s land….it’s much more dynamic and engaging.
PSB: Let’s talk turkey on PlayStation Move. It’s not just for batting, right?
RR: Last year was just Home Run Derby mode, but this year it’s used for batting, pitching, fielding, and base running. There is a learning curve to all of this, but we wanted to make it more fun than just flicking your Move at the screen over and over. That would get boring!
Batting’s much better. Last year, you just saw a floating bat, which created a disconnect. This year, you see the full batter on screen and he’ll move his bat around as you move your bat around. Pitching is really simple: you grab the Move, draw it back, and “throw” it like a real baseball. For fielding, you’ll actually catch the ball when you’re playing with Move, then flick it over to throw it to first base, flick it up for second base, or down for home plate. When you’re running bases, you’ll play as the base runner coach. To signal to your runner to advance, you swirl the Move clockwise; to stop him, you hold the Move straight up. We wanted to be creative with the motion control support, so we hope people like it.
PSB: What was the overall goal for the PS Vita version of MLB 12 The Show?
RR: We started out with a prototype phase. We had to decide on what kind of experience we wanted to give PS Vita players – it’s a handheld, so the play sessions are usually quicker. We thought about doing something totally different, maybe an arcade version of baseball. But we ultimately thought it made the most sense to recreate the entire PS3 experience on PS Vita. The Vita’s powerful enough to do that. So every single feature this year, from MLB 09, 10, 11 are all in the PS Vita version.
We’re also taking advantage of the unique hardware. You can use the front touch to navigate menus or select pitches, and you can use the back touchscreen for fielding and pick-offs.
Have you designed any special modes for PS Vita to accommodate those quicker play sessions?
Yep, that was important because research shows that handheld players play for 15 to 30 minutes, tops. We give you the ability to fast-play through a game by cutting out a lot of the presentation, the camera cuts, to shorten the length of games.
Will PS3 and PS Vita players be able to compete with each other online?
Not this year. It’s something that’s on our radar and we’ll investigate for next year.
Will the PS Vita version include multiplayer at all?
In some way, shape or form, yes. We’re still in the works on that.
What’s the release timeframe for the PS Vita version?
It’ll be release in a similar timeframe as the PS3 version. We haven’t nailed down the exact timing yet for either game, but you can expect it around the same timeframe as the PS3 version this spring.
Graphically, how would you say the PS Vita version stacks up to the PS3 game?
When you see it, I think you’ll be surprised. Vita’s a powerhouse. We have it locked at 30 frames per second, and the visuals are very comparable to the PS3 version. That’s something we just couldn’t accomplish on PSP.
You’ve been suspiciously quiet about multiplayer modes so far – you’re probably still ironing out the details, but can you give PlayStation.Blog readers a sneak peek of what’s in store?
For PS3, we have a brand-new mode that is really, really innovative. Nobody has every done a multiplayer mode like this in any sports game, ever. We’re going to reveal it in early 2012. So in addition to the other features I told you about, there’s still this secret feature that we’ll be talking about soon. We think people are going to love it.