Man, I thought I had handed out all the smackdown that this thread could
possibly require, but they just keep coming back for more. That's cool, I'm up for it.
[quote name='GuilewasNK']The difference is Jack Thompson is a known jackwipe (that is against the game industry) that deserves everything he has coming to him. She is a MEMBER of the industry we love and got shit on for no good reason.[/QUOTE]
In my opinion, Jade Raymond allowing herself to be pimped by Ubisoft in order to draw attention to Assassin's Creed is a very, very negative thing for the industry. Using the sex appeal of an employee, while probably not as bad as having a stark raving lunatic lawyer running around with delusions of grandeur, thinking that he can somehow shut down the industry or whatever, is still pretty damned lame.
[quote name='mykevermin']I'm really failing to see how people can be both aware of how horrible active biases can be and also putting together the nauseating "niggersaurus" thread that was on CAG a day or two ago.[/quote]
Ya know, I was disappointed when that thread got locked (because it was awesome), but now that I think about it, it was really a blessing in disguise. Thank god that it got locked before you managed to get in one of your essays about how evil and wrong it is. I'm sure you would have found some way to blame me for racial inequality in the workplace and the real estate market.
They discovered a dinosaur with big lips and named it "Nigersaurus." I didn't even have to make a joke. I simply pointed it out, and for all you knew, I was presenting it in the interests of science, which, and I'm being honest, was a part of my motivation for posting it. They don't discover new dinosaurs everyday, ya know.
[quote name='mykevermin']People are going to say and do tasteless things; that's not going to stop. I actually have a bigger problem with the "deal with it" mentality than even those who make the initial comments to begin with. It's not okay to make sexist remarks. It's not okay to make racist remarks. Why should I sit back and allow people to act as if this is okay?[/quote]
So, you admit the futility of it all, and yet you keep soldiering on with your worthless theses that aren't going to change anyone's minds.
I've gotta hand it to you, you're every bit as stupid and stubborn-headed as I am. Congrats.
Seriously, though. Just deal with it.
[quote name='mykevermin']What do we gain, at all, from this comic, or from the "niggersaurus" thread, in terms of improving social relations between groups? Anything?[/quote]
Huh. I guess I just wasn't aware that jokes should only exist for the sole purpose of social betterment and improvement of inter-group relations.
As Rei no Otaku said earlier, though in different terms: We get what we call "lulz," which is a corruption of "LOL," which stands for "laugh out loud."
[quote name='mykevermin']Instead, I see people thinking that "female producer with a modicum of beauty" = "cocksucking whore" is a cutting and prescient criticism to make.[/quote]
Ten pages in, and you're still missing one of the fundamental points of the entire thing. Jade Raymond was not criticized in the cartoon simply for being a woman (attractive or not) working in the videogame industry. Had she been the anonymous figure that 99.9% of videogame producers are, the cartoon would never have existed. Had Raymond only been seen doing the typical promo duties that videogame producers perform, such as a few interviews here and there, maybe a couple level walkthroughs at trade shows, the comic still would never have existed (or at least, pretty damn likely wouldn't have existed).
The reason the comic exists, is because Ubisoft has been shoving Jade Raymond in our faces for the better part of a year, using her image and yes, her sex appeal, to draw attention to Assassin's Creed seemingly at every turn. She's gotten more media face time in the past six months than Miyamoto, Wright, and Molyneux combined. Probably only Phil Harrison and Kaz Hirai have been more played out in the media lately, and
*psst*, that's just because people like to laugh at them.
Maybe I'm exaggerating, but at the very least, there is simply no way to deny that Ubisoft was excessive in their use of Raymond (and her image) to promote AC. They overdid it. Raymond isn't even an incredibly important industry figure (all she's done is some TV hosting, a couple programming jobs as Sony, and producing one A-list game), and yet she's gotten many times as much media attention (largely by Ubi's own devices) as female industry figures who are many times as signifigant as she is.
She's not getting made fun of because she's a woman working in the games industry. She's being made fun of because of how (intentionally) over-exposed her image has become during the promotion of Assassin's Creed. The comic does nothing to "keep down" women working in the games business; it serves only to aptly parody and mock this one individual case of a woman's image being over-used to hype a game, not to lambaste and demean all game-industry women simply for being game-industry women. The cartoonist demonstrates no blind, baseless contempt for all women in the game industry. He simply noticed, as many have, this one case of a woman being over-exposed for her looks, rather than her prowess as a game producer.
Being a woman in the game industry does not guarantee you a life of ridicule, contempt, and being the butt of crude jokes. I mean, how many crude jokes or "dick-sucking" cartoons have you seen regarding, oh, for instance...
Paulina Bozek (producer and director of Singstar), or
Rima Brek (AI programmer for Rainbow Six), or
Jane Cavanagh (co-founder and CEO of SCi, and CEO of Eidos), or
Linda Currie (co-founder of Sirtech, creators of Wizardry, and producer of Jagged Alliance), or
Erin Hoffman (best known as the infamous "ea_spouse," but also a game designer herself working on the DS versions of Marvel Trading Card Game and Puzzle Quest), or
Ayami Kojima (the legendary artist for post-Symphony of the Night Castlevania games), or
Arcadia Kim (product development director on several Sim series at Maxis, as well as for EA's Lord of the Rings games), or
Shara Miller (producer at LucasArts on Mercenaries, Star Wars Battlefront, and ThrillVille), or
Rhianna Pratchett (Story designer and writer for Overlord and Heavenly Sword; PS,
here's another pic, because I think she's really quite nice-looking), or
Shannon Studstill (the gorgeous producer of God of War, who I've also deemed worthy of
a second pic)?
Lemme answer that for you: None. And you wanna know why? Because they weren't paraded around by their employers to draw attention to any of the games they worked on. And it's not because they aren't good-looking. I'd say that every last one of the fine upstanding ladies that I mentioned is, at the very least, pretty damned easy on the eyes. And Shannon Studstill, Rhianna Pratchett, and Paulina Bozek are all downright gorgeous, as far as I'm concerned.
I mean, Shannon Studstill is producer on God of frigging War, a way bigger game than Assassin's Creed will ever be, and probably twice as hyped during the lead-ins to release, and you never saw any comics insinuating that she would suck your dick if you bought the game. Same goes for Paulina Bozek, who's Singstar franchise is a multi-million seller (in Europe anyways).
They're both gorgeous, and yet, you don't see them criticized in the same way as Raymond. Gee, I guess it might have something to do with how Sony never flooded the media with images of them in order to build hype for their games!
Also, you'll notice that I was mostly trying to stick to producers and the like in that list, to maintain similarity to Raymond's role. If you start to include women working in more executive positions at game companies, you'll find other fine ladies like
Beth Llewelyn (senior director of PR at Nintendo), the lovely
Yasmin Naboa (VP of sales at Ubisoft), and
Elizabeth Loverso (director of product development for Red Storm), all of whom are thus far free from being the butt of dick-sucking jokes, because once again, they aren't pimped by their employers.
[quote name='mykevermin']If you want my short summary of how I look at this, it's simply: criticize a title based on its individual merits, good and bad. It's inappropriate, incorrect, and insensitive to ignore the game in its entirety and delve right into sexist ad hominem attacks on the producer.[/QUOTE]
Yeah, except I think that I think that the Jade Raymond fiasco is a negative merit against the game. Try as we might, many people find it difficult, or impossible, not to let external factors affect our judgment of a game. I'll never be able to completely disregard the whole over-use of Raymonds image in the promotion of AC, in my judgment of the game. It was an ugly thing, in my opinion, and it it a mark against the game, though on a meta-level.
And why can't we make fun of something like Raymond's over-exposure, regardless of the game's merits? Whether it's a great or a shitty game, that doesn't change how her image was over-exposed to draw attention to Assassin's Creed.