[quote name='The Mana Knight']Yes, because Killzone is one of the few FPS I liked.
Anyway, Never4ever, Naughty Dog even said themselves they wanted to make a new franchise for PS2 in the first place, that completely took advantage of the PS2. The design of Crash Bandicoot (although popular), just wouldn't translate too well on PS2 or any newer console (that's part of the reason Crash isn't too good anymore). A few series from Japan (such as Hot Shots Golf, Wild Arms, Ape Escape, and GT) will appear on most every platform, but this appears to be what SCEA likes to do (the only franchise off the top of my head to appear on three platforms by them was Syphon Filter, but even that didn't translate too well to PS2 (like SCEE Liverpool's Wipeout, which also didn't translate well).[/QUOTE]
I thought you blocked me?
It's true that ND wanted to do new things (I looked this up), and said in an interview with PSM or some other mag that Crash Bandicoot racing would be their last Crash game (this was before the split with Universal). However, to say that Crash "wouldn't translate too well on PS2" is a bit bizzare, as the series did advance, only Crash became Jak
And it's not a matter of games not "translating well" but devs just "sucking".
Again, I don't believe that Sony intetionally wanted to start over with IPs, just that circumstances changed things. Not saying it was bad, as we got newer and better games like the Jak / R&C / Sly series. Personally, I'm glad both ND & Sucker Punch are moving on to new things, because I'm way more stokked for Uncharted & Infamous than I would be for Sly 4 & Jak 4. Lets wait 3-10 years before revisiting those series.
[quote name='whoknows']The Jak story is kinda over, but they made Jak X (which I have yet to get) which was story driven.
I don't see the point of releasing R&C 1 and 2 years apart since they were very well made games and I didn't really see any places in 2 that needed more polish. Sure they made Ratchet games frequently, but they were quality games.[/QUOTE]
But getting it year after year after year ceartainly diminishes the effect of the product. Let's say you think Pizza is the best food you've ever had, and then let's say you have Pizza once a day, for the rest of your life. Obviously, you'll grow board with it, no matter how good it tastes. Now I know that example is a little extreme, but the same principles apply.
I beat R&C in the course of a week, played half-way through R&C2 before quiting, played 15 minutes of R&C3 and never really had the urge to play R&C PSP. The same goes for both the SLY and Jak series.
Anywho, I best get back to beating S3&K for the 5,928,983,902,818,045 time.
[quote name='SL4IN']after getting some true in depth time with skate, I'm starting to enjoy it more and more. the tricks and skating flow together extremely fluid. I have to say i'm incredibly impressed.[/QUOTE]
Funny, the reverse happened to me; I was very impressed with Skate when I played the demo, but sorely disappointed with the final game. I'll probably give it another try down the line, but not anytime soon.