Zack and Wiki
- Was supposed to have the exclusive review on Zack and Wiki, but they couldn't complete it - stuck on a really hard puzzle.
- Maybe half-way through the game, and don't have any concerns about the length (about 15 hours).
- Difficulty is great, ramps up as the game progresses. Everytime you step into a new level, you're confronted with more new and unique puzzles.
- Puzzles and controls are lots of fun. Definitely recommend it - will be an editor's choice. Go and preorder it right now. One of the best 3rd party games on Wii. One of the very few Wii games that simply could not be replicated on another console. A "must-have title".
- The puzzles are challenging, you may need to even get help from friends (which you can). "Best designed puzzles in a decade" - probably superior to Zelda. "The quality and consistency of these puzzles is just insane."
- Don't have many complaints - wish they would supply more puzzles through WiiConnect24, sometimes need to use exact motions yet sometimes it's pretty much guess-work, sometimes trial-and-error gameplay might annoy.
- But it's a really good game. Saw the GameInformer review - definitely not a mid-7's game.
- Really smart puzzles and really beautiful (though sometimes framerate takes a dip). The animation is awesome - looks like you're watching a cartoon. Lots of polish and little elements that many other developers would not even think about including. "Insane production values."
- Next week there will be massive coverage of the game.
- Combines clever use of the Wii remote and positively brilliant puzzle design
- Variety is astounding
- Piecing it all together comes with a great sense of satisfaction
- You will be scratching your head with some regularity, the puzzles are never so esoteric to leave you feeling cheated
- Charm to burn; with an energetic sense of humor and an appealing visual style reminiscent of Wind Waker.
- One of the Wii's best-looking titles; not for technical merit but because of the care that went into creating a very complete aesthetic.
- Animation is especially fantastic
- 20+ hours; adventure is plenty long - never, ever drags
- Tons of extra stuff to do.
- Concern about name of game; may not do well at retail because of it.
- Truly deserves to be a big hit
- One of the system's most creative, entertaining titles.
Closing Comments
Zack & Wiki: Quest for Barbaros' Treasure is a dumb name, plain and simple, but don't let that (or the game's seemingly "too kiddie" exterior) deter you from picking it up because this is one of Wii's very best offerings. Not only is it beautiful, taking visual cues from Wind Waker, but it's really clever and equally rewarding. When you solve one of the game's booby-trapped levels, you will absolutely feel like you've accomplished a genuine feat. The puzzles will work your brain over in some cases. Bearing that in mind, Z-Dub would appear to be exactly the opposite of what its name and art style suggest – this is a game for adults and not so much kids, in my opinion.
Z-Dub is not flawless. The title's occasional die-and-retry gameplay challenges will be called cheap or even be cited as poor design by some critics. I can see the point, too, and yet I'm reluctant to make the same critique, for even when I died – and I definitely did die, trust me – I felt compelled to try again (over and over, if the situation called for it). Meanwhile, although I'm very happy with the bulk of Wii remote mechanics, a few gestures seem finicky. Finally, the title would have surely benefited from a smoother fluidity throughout – not to say the framerate is ever unbearable, because it's not, but with so much IR-based pointer functionality in levels, I'd have preferred that everything ran at 60 frames.
All things considered, though, Z&W lives up to the hype that we helped generate. The end product is one of those welcomed surprises – an unpredictably top-quality undertaking whose winning marriage of sometimes-genius environmental puzzles and beautiful graphics will suck you in. It also perfectly encapsulates what I always hope for but seldom see from third parties: an original Wii project that really makes the most of the console. And don’t' forget, Z-Dub retails for $39.99, $10 cheaper than most Wii games.
I've stated it before and I'll happily state it again: buy Zack & Wiki. If you do, maybe we'll get a sequel with twice as many levels and WiiConnect24 support for downloadable levels.
Another Take
from Mark Bozon
We’ve been covering Z&W for a long time running, and my enjoyment with the game still stems from the same place it always did. Zack & Wiki is an entertaining point-and-click design, but more than that it’s a game that uses the Wii remote in a fashion that sets the entire product apart from anything you can experience on other consoles. With most Wii games thus far it’s as simple as adding waggle or putting IR into an otherwise cookie cutter design – most first party Nintendo games are even guilty of this. With Z-Dub, though, it goes beyond that, as the game asks the user to perform actions that simply can’t be done without the Wii remote. This is the type of engaging, innovative interaction we all imagined when seeing the controller for the first time, and it’s exciting to see a developer that really gets what the system is all about. Even more than Mario Galaxy, Zelda, or Wii Sports, Zack & Wiki delivers an experience that you can only find on Wii.
All told, Zack & Wiki is a winner. It might not win you over with its characters or story, but it will with its wonderfully crafted puzzles and sharp control mechanics. It's just the sort of game Wii owners have been pining for, the sort of game that blends accessibility and challenge into one seamless whole, and does it without devolving into yet another minigame collection. And best of all? This game is retailing for only $40. If you own a Wii, Zack & Wiki belongs in your collection.