[quote name='Cambot']That's another thing. There seems to be an awful lot of
stuck-getting in this game. That's cool with me, though. I've been known to
get me some stuck in the past, but I think my storied Zelda pedigree will serve me well in that department.[/quote]
Not as much as with a few other titles. Nothing in Z&W would be comparable to, say, the mayo puzzle in Gobliins 2, that took me a few weeks of being stuck in one area (this was before FAQs and in Russia - no hintbooks), and I was almost ready to give up until a solution accidentally manifested itself.
I think the game does a rather good job breaking you into its puzzle world slowly, so that even when you are stuck, you're constantly making progress. The game's hint system is the best, especially since if you use a hint, it goes on your permanent record. I
![Shaq Fu! fuck fuck](/styles/default/cag/smilies/shaq-fu!96.gif)
ed mine up after the ice level, because I beat the boss with no hints, and then re-played it again to see if the Oracle gives you the right hints in both instances. My total count is something absurd like 11, although I've used a couple in the second-to-last level, and probably three or four in the very last level...