I came into this game as a sceptic, but I've got to say that anyone giving this game less than a 9.0 is on crack. I immediately tuned this game out when I saw the "glitches" that were prevelant in the trailers because I never imagined they could possibly explain it as well as they did. This is easily one of the best games of the year and imo this has become a must buy franchise for me. I've played 73 games for the Xbox 360 and this is easily in the top 5.
In looking at the IGN review specifically, there are tons of things I could take issue with.
However, when you get closer and you see the constant amount of pop-in of items and NPCs, repeated render passes, textures that tear and other visual issues, you can't help but feel like some bugs weren't fully eliminated
Mass Effect was WAY worse in every regard here and it got a 9.0 for graphics. There were a ton of WOW moments in AC. It may not be a 10, but 8.5 is ridiculous. AC is easily one of the most beautiful games on the 360. Playing the game I never noticed any slowdown, texture tears or render passes. There was a little pop in, but it was much further away and significantly less distracting that a game like Oblivion.
Wasting the big twist on the first five minutes of gameplay is a tremendous mistake
Are they retarded? Did they even pay attention to the story? Kudos to Ubisoft for awesome execution of the blended stories.
disappointing ending will probably have fans throwing controllers at screens
I was 100% satisfied with the ending of this game.
Though you play as an assassin, the final hour of gameplay devolves into a series of combat exercises.
Hello again retards! You just killed the most important people in the region. Everyone knows who you are and you can't hide as well anymore. Did you not notice the ring in the middle of the assassin's hideout where they are all exercising combat? You know, the one where you exercise combat after every mission is complete?
ill-conceived assassination investigation quests, which get old fast
Not once in the entire game did I think it was repititious. They mix up the quests and the different environments provided plenty of variety. They also complain about the assassinations getting repetitive, but I am flabbergasted by that comment. There are variables (how do I escape? which guards should I clear out ahead of time? do I want a stealth assassination or a full on battle?, etc...) that allow for literally dozens of ways to handle each individual assassination. I could do the same exact assassination nine times without it getting repetitive.
Wait, didn't they complain about there being too much combat? How can travelling around as an assassin be slow? Are they not listening to the NPC's? Do they not understand that patience is a virtue for assassins? This game is 100 times better in this regard than the friggin Splinter Cell games. And you have a choice in this game. You can adjust the pacing to fit your preference.
I also think they're wrong about the sound (who needs ambient music when you feel like you're in a town in 1100 AD?) and lasting appeal (I'm looking forward to going back and completing all the quests and searching for flags).