Assassin's Creed - Gen. Discussion & Info

So is there a way to kill from a higher place?

Like at
One of the last assassinations with the guy killing the people on stage. I wanted to jump off the ledge I was on and kill him from that way, but instead I had to jump down and everyone could see me and then sword fight him. Was sort of lame
 
[quote name='whoknows']So is there a way to kill from a higher place?[/quote]
Not really. Assassination targets have too much health to be taken with a throwing knife, and you need insane luck to pull pull off a jump, land exactly near the target, and assassinate that way.
 
bought the game and beat the game in 3 days like3-4 hours a day, the game was fun at 1st, like the 1st 4 hours then the game became so repetitive, i was just trying my best to finish the game as quick as possible so that i could sell it again, maybe AC2 will be good but as for this one its definitely just a rental, and i didnt die the whole game except once where you have to get to the target on the ship, one of his men knocked me into the water, hopefully he learn how to swim one day
 
[quote name='whoknows']So is there a way to kill from a higher place?

Like at
One of the last assassinations with the guy killing the people on stage. I wanted to jump off the ledge I was on and kill him from that way, but instead I had to jump down and everyone could see me and then sword fight him. Was sort of lame
[/quote]
I just got my ass whooped in that section. I threw a knife at him and I thought he was dead, I ran and then realized that all the outter doors were locked and that my target was still alive.

BTW: Found some tips on acquiring achievements: http://www.xbox.com/en-US/games/a/assassinscreed/20071212-achievements.htm
 
This can hardly be called a stealth game; especially given Altair's ridiculous proclivity for getting in massive, unavoidable swordfights, be it just getting from one end of town to another or in the late game assassinations.

Which are inherently ridiculous from a story standpoint anyway. Real secretive stealthy assassin types just soldier in where their targets are expecting them and battle a dozen guards and archers. *Eye rolls*

But I wouldn't have a problem with that usually. Yes, it weakens one of gaming's stronger narratives (A relativist-style narrative with a whole LOAD of cliches I find annoying in other stories, but far better told than certain RPGs *CoughKOTOR2Cough*), but again, it is a video game. I can deal with that. What DOES annoy me is that Altair controls like a drunken shopping cart in navigating tight spaces while being pursued. Sam Fisher, Garrett... hell, even Solid Snake and the Tenchu Ninjas could sneak circles around this clown. And not a one of them handled so poorly in combat situations.

Okay, I'll give you the Tenchu buffoons and MAYBE Sam Fisher on a really bad day.

...

Alright, Snake too. But he could at least perform somewhat reliably... you just needed eight fingers to hold down all the buttons necessary to get him to do the job.
 
yeah I'll give you that it starts getting a little silly at times with being spotted. I mean someone pushes you and the guards go "assasin kill him!". What you gut everyone who gets bumped on a busy street? o_O
 
Is there a guide anywhere for scaling viewpoints or does somebody here understand it? Because I really have no idea about scaling view points.
 
whats the question? Usually the viewpoints are pretty well marked save one in the kingdom that I can't seem to find my way to o_O.
 
viewpoin is normally marked with an eagle marker on your map. You can set a marker for it to help you navigate your way there. You generally have to climb decently high up and stand on a wooden beam structure(usualy) then hit Y to sync then you can do a leap of faith to get down. Does that help at all?
 
[quote name='PhoenixT']yeah I'll give you that it starts getting a little silly at times with being spotted. I mean someone pushes you and the guards go "assasin kill him!". What you gut everyone who gets bumped on a busy street? o_O[/quote]

Yea, I hate that when it happens or when I'm assassinating people in a certain amount of time and I just walk away after a kill and the guards are like "Hey you....ASSASSIN!"

Anyone get Disciple of the Creed: assassinate every one of your targets with a full dna bar) Achievement? I went to the link that Linkin Prime posted (good info there, thanks), but got confused for that achievement.

Do need a full dna bar when assassinating or do you just need to score a one hit kill with the hidden blade with all the people you need to assassinate to get this. If it is not the latter....playing through this game again is goign to be tedious
 
I think your getting DNA bar mixed up with your Synch bar. The DNA bar is completing all investigations finding all viewpoints and saving all citizens before killing the main guy. Thats my understanding of it anyway.
 
Yeah, for the DNA bar you have to complete every side mission in that city section before assassinating your target, including saving citizens and capturing view points.
 
[quote name='PhoenixT']I think your getting DNA bar mixed up with your Synch bar. The DNA bar is completing all investigations finding all viewpoints and saving all citizens before killing the main guy. Thats my understanding of it anyway.[/quote]
[quote name='Mojimbo']Yeah, for the DNA bar you have to complete every side mission in that city section before assassinating your target, including saving citizens and capturing view points.[/quote]

ohh, ok, thanks for clearing that up. I just have one more question about that achievement. I am on memory block 5, but I didn't finish all the side quests in memory block 2 and 3. Can I just replay those levels, finish up all the side missions, and assassinate the guy to get the achievement or do I have to start the game all over again?
 
I don't think you can, once you've completed an investgation and taken out the guy thats pretty much it. If you think about it, it wouldn't make sense the targets dead why would you get anymore info?
 
[quote name='PhoenixT']I don't think you can, once you've completed an investgation and taken out the guy thats pretty much it. If you think about it, it wouldn't make sense the targets dead why would you get anymore info?[/quote]

if you replay memory blocks, they start you from the begining where the head guy tells you who to assassinate
 
[quote name='-Never4ever-']BINGO, DING DING DING!!!! WE HAVE A WINNER!

Finally someone gets it.[/QUOTE]

Hah...well I played for about 30 minutes and I think it's pretty solid so far.

I can't complain too much for only spending 28.00 on it though.
 
[quote name='PhoenixT']viewpoin is normally marked with an eagle marker on your map. You can set a marker for it to help you navigate your way there. You generally have to climb decently high up and stand on a wooden beam structure(usualy) then hit Y to sync then you can do a leap of faith to get down. Does that help at all?[/quote]
Yes, thank you very much.
 
Got this yesterday, and my only problem so far is the way the blinky suspsicion/alertness light goes crazy just for things like RUNNING. Yesterday I was playing and riding the horse, and I was galloping. All of a sudden the light turns red and like three guys start attacking me, when I did nothing.
 
[quote name='Jesus_S_Preston']Got this yesterday, and my only problem so far is the way the blinky suspsicion/alertness light goes crazy just for things like RUNNING. Yesterday I was playing and riding the horse, and I was galloping. All of a sudden the light turns red and like three guys start attacking me, when I did nothing.[/quote]Yeah, I only just got to Damascus and the ride over was a pain in the ass with all the damn guards stationed.

I wish they had the option to toggle Gallop and Walk instead of having to hold it down. It's a bit cumbersome holding it down along with looking around at the scenery.
 
i haven't understood the complaints about horse riding..

i just kept riding, ignoring the guards even if they tried to attack me...your horse gallops way faster than the guards can run. Usually if you keep going, you'll be so far away that the guards can't do anythign.
 
[quote name='gsr']i haven't understood the complaints about horse riding..

i just kept riding, ignoring the guards even if they tried to attack me...your horse gallops way faster than the guards can run. Usually if you keep going, you'll be so far away that the guards can't do anythign.[/quote]I quickly read the IGN Guide and I had the wrong mindset going in. I was trying to be really stealthy about everything. I was aware you could ride away from the guards, but I didn't know the social status meter would reset so quickly. I thought it had a lasting effect.
 
any of you guys catch the

hidden messege in the fake spam email on lucys computer that says "WE WILL BE THERE SOON"? that that was kind of fun

also gotta love some of the other emails, really funny, such as the shutting down of movie tproduction companies due to video games taking over and continued piracy (which i guess does effect video games)
 
started the game on the 23rd and finished it on the 26th, great, amazing game, definitely my favorite game of 2007.

On a side note, the final battle with
al mualim
pissed me off to no end because of how unbalanced it was compared to the other major fights in the game. Other than that and the freezing of my 360 the game caused in the last hour, it was a great game.
 
Just started this today and I'm really enjoying it. My only real complaint is how annoying it is to get a combo kill opposed to a counter kill. I can't ever seem to get a combo kill but I get a ridiculous number of counter kills.
 
[quote name='tokitoki50']Just started this today and I'm really enjoying it. My only real complaint is how annoying it is to get a combo kill opposed to a counter kill. I can't ever seem to get a combo kill but I get a ridiculous number of counter kills.[/quote] I countered or assassinated everyone the whole game, combos never worked for me
 
[quote name='gsr']i haven't understood the complaints about horse riding..

i just kept riding, ignoring the guards even if they tried to attack me...your horse gallops way faster than the guards can run. Usually if you keep going, you'll be so far away that the guards can't do anythign.[/quote]

Me neither, that is the perfect way to travel across the kingdom, basically only follow the social rules in cities and ignore em when you're travelling (unless you want to get a kingdom viewpoint or something, then its easier to be stealthy as opposed to just killing all the guards).

People will complain about how its stilly to hide in hay, or get bumped by lepers, or hounded by beggars but they're gameplay devices. Nothing more nothing less, I understood that the game needed things like this as tools to add difficulty and blow your cover so I like them. Don't get me wrong, beggars and lepers annoy the shit out of me, but I understand why they're there.
 
well i just finished the game and after reading some peoples reflections (without spoiling it) i was expecting the ending to be horendous

horendous is an understatment, probably the worst ending to a game ive played ever, even worse then halo 2
 
[quote name='tokitoki50']Just started this today and I'm really enjoying it. My only real complaint is how annoying it is to get a combo kill opposed to a counter kill. I can't ever seem to get a combo kill but I get a ridiculous number of counter kills.[/quote]

The combo kills take a lot of practice, but you turn into a total badass when you master them. Its an awesome feeling when you have mastered the combo kill and throw in counters as needed. You can take out large groups of soldiers in less than a quarter of the time it takes with counters alone. When I was going for my last view point out in the kingdom I stopped trying to avoid detection all together. I just beat the hell out of anyone that got close to me. I love how they start getting scared of you and run off.
 
I just joined this site because i finished the game some hours ago and I can't seem to do anything after you see the markings on the floor....
 
please stop spamming the thread with multiple posts

use the "edit" button, or go to gamefaqs.com and find whatever information you're looking for.
 
[quote name='Zeuqzav']I just joined this site because i finished the game some hours ago and I can't seem to do anything after you see the markings on the floor....[/quote] that is the end of the game, if you want to go back and replay the missions just hop back in the animus. there is nothing left for you to do to progress anything.
 
[quote name='seanr1221']Hah...well I played for about 30 minutes and I think it's pretty solid so far.

I can't complain too much for only spending 28.00 on it though.[/QUOTE]

Damn, I would have certainly given it a try at that price.

Not bad at all.
 
[quote name='jkanownik']The combo kills take a lot of practice, but you turn into a total badass when you master them. Its an awesome feeling when you have mastered the combo kill and throw in counters as needed. You can take out large groups of soldiers in less than a quarter of the time it takes with counters alone. When I was going for my last view point out in the kingdom I stopped trying to avoid detection all together. I just beat the hell out of anyone that got close to me. I love how they start getting scared of you and run off.[/QUOTE]

Yeah, actually I got the combo kills down now, and now I use that with dodge just as much as I use counter kills. I'm a little more than half way through now and besides the actual assassination missions I've just about abandoned running away, it was actually pretty easy getting the "get 25 guard kills in a single fight" achievement. The hardest part was finding 25 guards.

I don't think I'm ever going to finish all of the fetch the flag quests, even though I've found 92 of the King Richard ones just from running around. Those last few are always a bitch.
 
Two big failures of this game: Unskippable cutscenes and unable to replay the assassinations by themselves. Else, I wouldn't have traded it in.
 
Wow...just wow. This game holds a record for fastest time to quit a game. I mean, considering that I bought Quest 64 and Hybrid Heaven on the first day of release and painstakingly played through both (and this is not something I'm proud of), Assassin's Creed takes the crown. I powered down as soon as I saw the futuristic machine and realized "Hey! This is not during the Crusades! This is the future, they are probing this dude's genetic memory, WTF?!!!!" From now on, I'm a full-fledged IGN nuthugger because they were real about this. fucking waste of money.

This shit's hitting eBay today
 
....so you immediantly quit the game because of a plot element that barely influences the actual gameplay at all, outside of brief segements between assassinations (as far as I know, I'm only on the second)?

I politely suggest that you a fucking moron.
 
Now I get the game. And it's fucking awesome. I enjoyed running on the rooftops, but travelling in the kingdom and the combat system didn't really click with me until today.

I can't play this thing like Splinter Cell or else it's too damn monotonous and plodding. It's pretty damn fun picking my spots on where to sneak up on groups of soldiers and when to gallop away on the horse.

Combat-wise, it doesn't pick up until you get the Counter move back. After that, I'm looking into getting in big sword fights. Then it's just a matter of positioning and timing.

I can see how it can be a bit tedious later on, though, but the way I play my games, this is right up my alley.
 
[quote name='nintendokid']Wow...just wow. This game holds a record for fastest time to quit a game. I mean, considering that I bought Quest 64 and Hybrid Heaven on the first day of release and painstakingly played through both (and this is not something I'm proud of), Assassin's Creed takes the crown. I powered down as soon as I saw the futuristic machine and realized "Hey! This is not during the Crusades! This is the future, they are probing this dude's genetic memory, WTF?!!!!" From now on, I'm a full-fledged IGN nuthugger because they were real about this. fucking waste of money.

This shit's hitting eBay today[/QUOTE]

Besides driving some interesting story development, the future stuff really doesn't have anything to do with the action in the game, which is very enjoyable, although somewhat repetitive.
 
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