blindinglights
CAGiversary!
Spent some time farming last night and got a Level 50 Akkurate Slagga. Never really liked the slag weapons til now. This thing is crazy.
- Added security to prevent data loss tied to malicious violations of the Xbox Live Code of Conduct through an unsupported third-party program.
We're almost done with the fix for this!
It should be releasing on PC first with consoles to follow, given that the testing / certification process for consoles is more lengthy.
Here's how we're planning for it to work: (after the fix is in):
*deep inhale*
Whenever you select a character and press "Continue" (or load into a level that's not the Main Menu) we will check to see if all the challenges you completed for that character add up to more BadAss rank than your profile currently has.
Then (and only then), the game will bring your BadAss rank up to the correct value based on what your savegame reported, search your challenge and mission information and make sure you that you have all the skins and heads you would have been rewarded from those challenges/missions!
It will also mark your profile as "having been lost at some point in the past". This means that whenever you load other, different savegames the game will perform this same process and adjust your BadAss rank accordingly each time, once per savegame, for up to a maximum 16 savegame slots, depending on how they're numbered. (I'm particularly proud of that part )
It's important to remember that this check will only occur when you load a character and press "Continue" or join a game. This fix up does not run unless you Continue or join a game.
So, if you were one of the people affected by this issue and have 5 different characters, make sure to load each one up and press "Continue", enter the game, see your BadAss rank increase, and then Save and Quit! After you repeat this process for each character your BadAss rank should be completely restored, and your heads and skins will be restored, minus the ones you found on the ground.
Please understand that this is the best we could do given the information available and our many constraints! I'll be checking this thread as often as possible in case you have any questions.