[quote name='dmaul1114']The obstacle course? No its the same on any level. I just had a hell of a time doing it in under 20 seconds to get the achievement. It's easy to get passed that level, as you only have to do it in under a minute I think.
20 seconds is pretty tough though. Have to go super fast, not miss any targets on the first shot, be quick with your flash bangs (and not blind yourself) and not get snagged on any doorways etc. which slow you down.
If you just meant beating the game in general, then of course it's harder on veteran.

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Right I know, I was just wondering because I got that achievement within 20 minutes or so, and you said you were playing it on Veteran so I was just wondering.
Also to yukine -
Yeah, it's not smart for them to call in so many UAVs at a time, but it effectively did give them almost a solid minute of radar, versus what they should've had, which is 3 minutes, but I digress. 1 minute of radar versus a team with none is still a lot.
To each their own about the maps I guess, but I dislike them because of their layout and the way teams spawn, especially on HQ. One team may be destroying the other HQ, but when its destroyed the entire other team is spawned back right next to the new HQ. That's dumb. Then you'll say, well your team should spread out. Yeah you're right, but you need at least 2 guys on the HQ to make it go half-way fast. And even if you do spread out, you're spread out too thin for 1 or 2 guys to take on the entire other team who spawned right next to the HQ that you were waiting at.
And I'm surprised anyone likes the way Domination spawning works. All the winning team does is camp and spawn-kill the other team if they're smart and DO NOT capture point C or A depending on what side. Spawn killing is not fun for either side. Also with spawn killing, it's easier to get UAVs, then you get a airstrike, and since you know where the team spawns, you airstrike the spawn, then you get a Heli. It's dumb if you ask me. This happened last night on Countdown, my team dominated the game early, then the entire other team quit out except for 1 guy because they kept getting spawn killed. Any new players that joined in quickly quit because the game never got to be more than 6 v 3. That's not fun for anyone.
I complain about this stuff because I do it myself. However, I still think that this type of gameplay is extremely unbalanced. When a team loses because it's the game's fault ala bad spawning or whatever and not the player's fault, that's unbalanced gameplay. I do these things because well, I have to, to help my team win. If they fixed all of these things and made the game more balanced, you would not hear a complaint from me about it.