Only two bosses stood out to me in Dark Souls III, but not so much because of them specifically. The Abyss Watchers had a fantastic soundtrack to their battle, but the fight itself was just a poor man's Artorias attempt. The second one was the optional boss, [customspoiler='He who shall not be Named']Nameless King[/customspoiler], had the best set piece of all the bosses. Plus, the lore behind who he is and his connection to Ornstein made it all the more epic to me. His battle though was one of endurance since I was very low SL when facing him (SL 40), but nothing really memorable.There were a couple bosses that stood out for me that I will remember, Wolnir, for one, not because the fight was anything excruciatingly hard but because even though I knew there would have to be something in that dark abyss I still jumped and peed a little when he appeared! : P Plus the Dancer really got me too, the music and odd vibe from it just really stuck with me; not to mention getting one of my favorite helmets ever from her after the fact.
As far as the randomness to bosses, I don't see it that way, but I can understand the frustration. Each boss had a wide array of moves that would only be performed once certain conditions were met. I noticed this when farming the Silver Knights that they would only do certain moves when x, y, or z happened. The bosses also had this "check system" during battle, and you could tell when they "rested" their moves waiting for the next input. I thought it was pretty clever on the devs part.
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