[quote name='paz9x']i remember you posting about that. I think its easier to judge distance when theyre planted to see just how ridiculous getting killed by it was. But yeah those things are bullshit.[/QUOTE]
Point taken. It only took one game on Checkout for me to notice it. The second round of the pub match my friend and I tested it real quick with staggering results.
For the initial test we planted one INSIDE of the middle shelf on its spawn (by Mulcher). A guy on the other team sees it, sits behind cover and Lancer's it from what should have been a safe distance. Smart guy. It pops, he doesn't move, we score a kill anyway.
...Stupid.
The second test we deliberately camp on opposites sides of electronics (again... Mulcher spawn). I'm on the right side and plant a 'nade on the floor as far to the right side wall as I can manage. We wait. A dude rolls in toward my far left away from that bitch and still gets it.
...ed up.
The third test was by far the worst though I thank the other team for it.
We're currently finishing up the match hunting down the last 4 - 5 surviving members of the opposing team. Frags spawn but everyone else is too busy fighting it out so a snake from the losing team picks them up. Since he wiffs the first throw we all realize we're screwed if we don't high tail it. We start scattering in different directions because we're currently between our spawn, pistol and electronics on the right hand side. Half of us roll toward him, the other toward spawn. All make it before the frag which would have touched down between us reaches the mark. I think you can guess what happens next.
He throws it.
We're now in mid-roll clearing what should have been the kill radius.
It explodes... INSTANTANEOUSLY... in midair without any outside assistance.
We. All. Die. Instantly.
...Ridiculous.