I am now in the process of commissioning a stick-maker to mod my old X-arcade into a 2-player stick for the 360! The impending release of SFIV and HD Remix finally convinced me to remedy the pad issue.
Now if you fighter guys can help me... I need to know if there are any fighters that are picky about mapping the triggers and bumpers on the 360 controller. I ask because my layout may end up looking something like this:
Code:
(X)(RB)(Y)
(A)(RT)(B)
(LB)(LT)
My rationale for this layout is that I want the top-middle and bottom-middle buttons to both be "block" buttons in UMK3, and since you can't configure the controls in UMK3, I've gotta design the stick around that game.
But then let's say I get Tekken 6. Would I be able to map A, RT, LB, and LT on that stick to the normal attacks? In Virtua Fighter 5, could I use LT, RT, and B? Can I use RB for Strong and RT for Forward in Street Fighter? THESE are the questions I must ask before I proceed with my joystick quest!
btw, the concept of a custom stick-maker has such a medieval or mythical quality to it, I love it! Like it makes me think about some dude who has a sword, a sword so badass that it has a NAME and it was forged by the great Arcade Ed from the lands of the Far West.