GGT 70 wants to flyyyyyyy SKY HIGH!!!

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[quote name='BlueScrote']I loved DS, but the platinum was craaaazyyy. I think the exploration and atmosphere was my favorite. It had a very rogue-like feel to it as well.[/QUOTE]

I only ever tried one rogue-like, Izuna Legend of the Unemployed Ninja, and I couldn't get into that type of game at all, I think I just don't like the genre. That Chocobo Dungeon wii game always looks interesting to me though, because it is cute and has a job system but considering how much I disliked my previous rogue-like experience I'm really worried I'd get the game and just not enjoy it at all.
 
Boo, my LBP2 Collector's Edition delivery got pushed back to tomorrow despite it getting to the last stop before delivery 3 hours ago.
 
[quote name='Rei no Otaku']If FFXIII-2 gets rid of the 25+ hour tutorial and Hope, then I'm all for it.[/QUOTE]

This. And hopefully they tweak the battle system a bit so it's less "OMG MASH X OMG SWITCH PARADIGMS OMG MASH X OMG". And maybe have a bit less convoluted story, but it's a JRPG, whatcha gonna do?

Or just make it use XII's battle system. :bouncy:
 
I liked FFXIII personally. Especially the linearity. I always knew I was going to the right place that way :D

Never beat it though becasue my PS3 broke for the first time while I was playing it....

Maybe I should get it for 360 and play it again.
 
[quote name='Rei no Otaku']If FFXIII-2 gets rid of the 25+ hour tutorial and Hope, then I'm all for it.[/QUOTE]

Na they need to improve on what was good in the original, this time 50 hour tutorial and Hope clones to multiply the fun.
 
[quote name='Cheska19']Honestly, I'd say one of my biggest problems is not being able to utilize most of the combos. I have no problem dodging and countering, but it's like whenever I want to actually try one of the combos I spent so much EXP on, I get hit in the process.


ALSO! I know most of the gaming community isn't excited for FFXIII-2 but I'm thrilled. I really enjoyed the first, and I like Lightning as a character so Im excited to see where they take the sequel. The only thing I would like to see added are towns, but I didn't have as big of a problem with the linearity like others did.[/QUOTE]

The combos in a lot of games are like that. There are a couple mainstays and the rest are just flourish if you can get around to them. But I know what you mean.

I know nothing about FFXIII-2, but if has more than it's fair share of Fang without Vanille/Hope, I'm in.

[quote name='DarkNessBear']Did LBP2 come out? I started my new CGVFX school last week and it's all I've been doing... losing touch w/ releases. :([/QUOTE]

Yes. Today.
 
Yeap, LBP2 is out today. My copy is sitting right next to me as I type. But I haven't played much because the servers seems to be a little slow for me .:/
 
[quote name='corrosivefrost']
I know nothing about FFXIII-2, but if has more than it's fair share of Fang without Vanille/Hope, I'm in.

[/QUOTE]

Yeah, Fang. :cool:

Although I would also want more Vanille as long as she's teamed up with Sazh again, because that was my favorite part of FFXIII. The other 3 can just go away. Well actually, Lightning could be there just for the battles, but then the game should make no mention of her at all in the story. :lol:
 
I couldn't resist for $57 + $20 credit. (LBP2)
Same for ME2 on PS3 for $56 + $20 credit.

--

I hated Sazh too. Sazh and Vanille. I'd be 100% okay if the only returning characters were Light/Snow/Fang. I hated Vanille/Sazh more than I hated Hope. Shame that some of them had decent battle abilities.
Fang was always in my party. And while I didn't necessarily like the character/personality design of Snow/Light, I liked them visually and ability-wise enough to use them most of the time.
 
Yay, UPS was lying...

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They're put together fairly well, though the chalkboard piece is definitely a softer material than the bottom and sides. The sackboys have foam blocks on the back of them to keep them in place.

I wouldn't put a huge number of games between them because they'll more than likely slide
 
I prefer linear or non-linear depending on my mood. Sometimes it's nice to play a game like FFXIII, because you load up your save and you're like, "what was I doing? oh yeah, playing the best game ever."

Where as when I play a game like The Witcher, I have to mentally prepare myself for all the shit I have to do.
 
[quote name='panzerfaust']I prefer linear or non-linear depending on my mood. Sometimes it's nice to play a game like FFXIII, because you load up your save and you're like, "what was I doing? oh yeah, playing the best game ever."[/QUOTE]

I like having that feature too, but plenty of WRPGs have managed to allow you to check what you're doing by providing quest logging and tracking, without needing to remove almost all freedom from the game.
 
[quote name='Rodimus']Is Barthandelus the worst FF villain ever? Certainly my last favorite.[/QUOTE]

I don't know much about that boss since I didn't make it that far in XIII, but I think Necron from FFIX probably would still top it, seriously that ending is BAD; the final boss had nothing to do with the game.
 
^ That. Necron ruined the entire game for me. The only time I've ever made it to the last boss of a game and didn't want to finish it.
 
[quote name='icebeast']I don't know much about that boss since I didn't make it that far in XIII, but I think Necron from FFIX probably would still top it, seriously that ending is BAD; the final boss had nothing to do with the game.[/QUOTE]

Just to follow-up, it was like they were channeling the ending from FFIV which is somewhat similar with Zeromus being born from Zemus, but at least they explained what the hell was going on in FFIV; for Necron it was just apparently he was involved all along (except nobody mentioned him anywhere in the game and they don't explain what his involvement was just that he "pulled the strings" and is basically the embodiment of evil), that is all you get now kill him.
 
[quote name='ihadFG']Yeah, Fang. :cool:

Although I would also want more Vanille as long as she's teamed up with Sazh again, because that was my favorite part of FFXIII. The other 3 can just go away. Well actually, Lightning could be there just for the battles, but then the game should make no mention of her at all in the story. :lol:[/QUOTE]

I don't know why everyone likes Fang so much. Everything's her fault.
 
[quote name='diddy310']^ That. Necron ruined the entire game for me. The only time I've ever made it to the last boss of a game and didn't want to finish it.[/QUOTE]

I remember the shit with
Kuja and him sucking up too much power or something in another dimension full of red mushrooms maybe? But I can't say I remember all that much about the last sections of that game. I think the ending was okay though, maybe? But don't quote me on that.

So if you have a problem with Necron popping out of nowhere, does that mean you also didn't like the Moon/Zeromus in FF4?

--

Is the PSN store updated? ME2 is up for download, but I don't see anything about the interactive comic that early reviewers were saying needed to be downloaded from the store as well.
 
[quote name='icebeast']I don't know much about that boss since I didn't make it that far in XIII, but I think Necron from FFIX probably would still top it, seriously that ending is BAD; the final boss had nothing to do with the game.[/QUOTE]

Even though Necron was the last boss fight, I still consider Kuja the villain.
 
All I remember about the last boss battle in FFIX was that he used status effects constantly, and I hated that. Really like that game, but I still have nightmares about that bastard.
 
[quote name='Rodimus']Even though Necron was the last boss fight, I still consider Kuja the villain.[/QUOTE]

But Kuja was just following Necron's (the "apparent" real evil persons) orders near as we can tell.

[quote name='Chacrana']All I remember about the last boss battle in FFIX was that he used status effects constantly, and I hated that. Really like that game, but I still have nightmares about that bastard.[/QUOTE]

I just remember summoning Madeen and Ark for the entire fight, and Ark was long as hell, and I believe if I remember correctly that if you cast Regen it still goes during the summon, so you never run out of health.
 
[quote name='icebeast']Don't lie.

At first you were like:

Cookie_Monster_What_The_Hell_Is_This_Crap.jpg

But then you were totally like:

ONGEIN_NL_happiness.gif
[/QUOTE]

AWW HELLZ NAW, DAWG! I be comin' in here for da' past few days and seein' all 'dis talk 'bout RPGs and I be like "Shiiiiiit, I'm outta here, fo realz." 'Den 'dis whoknows d00d says sum shit 'bout me liken 'dem RPGs and lkie, tryin to be trollin' me, yo. Ain't no wayz I be hype for sum of 'dat final $$$$$$ry shit.
 
[quote name='corrosivefrost']

So if you have a problem with Necron popping out of nowhere, does that mean you also didn't like the Moon/Zeromus in FF4?

[/QUOTE]

I started 4 on the DS, but I'm only a few hours in and don't have a DS anymore. Probably pick it up again whenever I get a 3DS.


It just seemed like they decided to throw in an extra boss monster at the end of the game to top what had been done in 7 and 8 since Kuja is relatively tame by comparison.
 
[quote name='icebeast']But Kuja was just following Necron's (the "apparent" real evil persons) orders near as we can tell.[/QUOTE]

I know, I have no scientific reason why I think that other than Kuja being a more prominent presence during the game. I think Squenix may feel the same way since he's featured in Dissidia and not Necron.
 
[quote name='distgfx']AWW HELLZ NAW, DAWG! I be comin' in here for da' past few days and seein' all 'dis talk 'bout RPGs and I be like "Shiiiiiit, I'm outta here, fo realz." 'Den 'dis whoknows d00d says sum shit 'bout me liken 'dem RPGs and lkie, tryin to be trollin' me, yo. Ain't no wayz I be hype for sum of 'dat final $$$$$$ry shit.[/QUOTE]

Hush now, soon you will know and love RPGs just like everyone else.

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[quote name='KingBroly']A good RPG should never get overly complicated.[/QUOTE]

Should also be completely linear and include characters you can relate to.

Which makes FFXIII the best rpg ever.
 
[quote name='KingBroly']A good RPG should never get overly complicated.[/QUOTE]

Yeah, but if you're going to be spending 40+ hours on an RPG, it should have some depth and variety to keep your interest.

And if it isn't going to do that, it should at least have a well-written, engaging story with unique and interesting characters.
 
[quote name='Rodimus']Is Barthandelus the worst FF villain ever? Certainly my last favorite.[/QUOTE]

You know honestly, I see why so many people hate FFXIII, and it's because of this way of thinking.

Oh, the guy we're fighting is Barty, unlike other FF villains he kind of sucks and doesn't even have a back story or development. He isn't sephy, he isn't seymour, what a weak character.

Barthandelus is one of the many demi-gods that make the world work. Defeating him at the end is ultimately a representation of the strength of the human spirit -- which Barty even reveals that the Fal'Cie's powers are finite compared to humans, which is why they brand people to carry out tasks.

It's really fucking cheesy, and I personally loved it. I'm not saying for you to like it too, but I'm tired of people comparing stories and characters side by side as if each one is built with the same style and goals.

I loved Kefka but those types of disney-esque villains don't really fit into the narrative XIII was trying to portray.

And yes I know there's a million other reasons you hate the game, but that is one argument I find irritating.
 
[quote name='panzerfaust']You know honestly, I see why so many people hate FFXIII, and it's because of this way of thinking. [/QUOTE]

The people who hate it do so because it was a terrible game, regardless if you compare it with other games in the franchise. Bart as a villain in general wasn't the worst, but forgettable.
 
Hey, SSF4 people, what's the proper input and timing for canceling a special into a super/ultra. Like say Ken's f.SRK into his super. I'm having trouble doing Juri trials because I can't handle the qcb.k > qcbx2.k correctly. :(
 
[quote name='ihadFG']Yeah, but if you're going to be spending 40+ hours on an RPG, it should have some depth and variety to keep your interest.

And if it isn't going to do that, it should at least have a well-written, engaging story with unique and interesting characters.[/QUOTE]

But the depth of the equipment system is garbage. Don't even get me started on how spoils work :bomb::bomb::bomb::bomb:

The only good character was Sazh before they made him a joke. The story was just...people talk about how bad Other M's story was. At least I can comprehend what's going on in it. Someone had to tell me that FFXIII was about the gods trolling humans and I'm still confused.
 
FFIX boss was cake. I used tents on him. You use tents in battle, you get healed, but there's like a 20% chance you'll get bitten by a snake that causes darkness/poison/silence, and you can't cure it. So, GGPO boss.

No, I didn't make that up.
 
[quote name='KingBroly']But the depth of the equipment system is garbage. Don't even get me started on how spoils work :bomb::bomb::bomb::bomb:

The only good character was Sazh before they made him a joke. The story was just...people talk about how bad Other M's story was. At least I can comprehend what's going on in it. Someone had to tell me that FFXIII was about the gods trolling humans and I'm still confused.[/QUOTE]

I never liked Sazh. He was always a joke from the beginning of the game to me.

The only characters I didn't hate were probably Lightning, Snow, and Fang.

I'm still confused about the story too....it sometimes almost made sense, but then didn't.
 
[quote name='corrosivefrost']Hey, SSF4, what's the proper input and timing for canceling a special into a super/ultra. Like say Ken's f.SRK into his super. I'm having trouble doing Juri trials because I can't handle the qcb.k > qcbx2.k correctly. :([/QUOTE]

Canceling a special into an Ultra? Not happening.

Canceling a special into a Super? Let's use Ken as an example like you just did. You do the SRK motion + FP then do a QCF + FP again. SRK will come out and if you do it fast enough, it'll cancel into the super. Basically you're mashing punch twice during the motion. For supers that cancel from specials that have a different motion, you just have to be fast.
 
[quote name='distgfx']Canceling a special into an Ultra? Not happening.

Canceling a special into a Super? Let's use Ken as an example like you just did. You do the SRK motion + FP then do a QCF + FP again. SRK will come out and if you do it fast enough, it'll cancel into the super. Basically you're mashing punch twice during the motion. For supers that cancel from specials that have a different motion, you just have to be fast.[/QUOTE]

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I thought the only possible thing people were getting confused about with XIII's story was
why they came back from being crystallized at the end, while Fang/Vanille did not.

Otherwise it's pretty straightforward. Where were people getting lost? I understand the game introduced some foreign terms but nothing beyond comprehension.

I mean, if we're talking about a convoluted mess of a story, look at FFVII. Were we just younger back then and didn't realize how ridiculous that plot was?
 
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