We think it is likely that the Rockstar team had difficulty in building an exceptionally complicated game for the PS3, and failed to recognise [sic] how far away from completion the game truly was until recently," said Pachter.
"We think it is also likely that Take-Two had a contractual commitment to Sony that it would not favour competitor Microsoft by launching the Xbox 360 version of GTA IV prior to launching the PS3 version, and believe that any delay of the PS3 version necessitated a delay of the Xbox 360 version," he added.