When Harmonix announced that it was forging its own separate path from Activision following the success of the developer’s Guitar Hero series, it was clear that they would face a few big challenges—the biggest of which was escaping from their own game’s shadow. Although their new game, Rock Band, was an ambitious follow-up to Guitar Hero, fans of that series couldn’t help but draw comparisons between the two. While Rock Band added new gameplay layers by allowing would-be musicians to play drums and sing, some saw those additions as garnish to the familiar guitar gameplay they were accustomed to. After spending several hours with Rock Band, it’s clear that those comparisons are as misguided as they are inevitable.
We spent several hours playing through the solo guitar part of Rock Band’s career mode, getting about a third of the way through it. Players who are pretty good at Guitar Hero will notice one thing almost immediately—the lead guitar sections are considerably easier than those in Guitar Hero games. While the first few song tiers are obviously geared toward getting players situated with the game, even the songs that appeared much later on posed little challenge. We’re far from guitar gods—though we’re pretty good—and even on the expert difficulty we cruised through songs, getting four- and five-star ratings on the first try. We only hit one point where we had to enter power mode, and we probably could have squeaked by without it.
With that out of the way, here’s the important part—which cannot be stressed enough—Rock Band is not Guitar Hero. If you plan on getting Rock Band just for the solo guitar parts, you’ll probably be a little disappointed on the outset. That’s because the song selection caters to the four different instruments. Guitar Hero has trained a lot of players into thinking that guitars are the only instrument in the mix, and that if your fingers aren’t twisted into pretzels by the end of a song something’s wrong. In Rock Band, some of the guitar parts are going to be kind of boring. That’s because the bass player is grooving along, taking the spotlight. Other parts might focus on tricky drum sections or showing off the vocalist’s chops.
That’s not to say that the guitar is a let-down—it’s far from it. Because of the difference in overall objectives, we got a better sense that we were actually playing the guitar in some sections of Rock Band than we have in Guitar Hero. We didn’t find ourselves tapping out a keyboard section on our plastic guitar controller, just so we’d have something to play.
Guitar Hero games definitely don’t start expert players off easy. While those games do offer a tiered structure that gets harder, even the early songs feature plenty of three-note chords and plenty of knuckle-crunching hammer-ons and pull-offs. From what we played in Rock Band, we only encountered a few three-note chords, and very, very few hammer-ons and pull-offs.
The Rock Band guitar controller is a pretty slick piece of hardware, with lots of little chrome-finished details. It looks more like a guitar than the Guitar Hero controller, though it doesn’t really affect gameplay. Players will probably fall into two camps—those who prefer the Guitar Hero controllers versus those who’d rather play Rock Band with its specially designed controller. Fortunately, Harmonix said their game will support either peripheral, so it’s not that big of an issue. The buttons are a bit bigger and more closely spaced in Rock Band, which took some time getting used to. During a few sections—particularly when alternating between chords on extreme ends of the fretboard—we lost our bearings and missed notes.
One thing Rock Band has going for it is Harmonix’s ambitious download strategy. While the current song list contained on disc is geared toward band-oriented gameplay, the company has plans to release songs and entire albums directed toward guitar parts. So shredders who feel like their best licks are going unused in the standard career path can take consolation knowing that—if Harmonix delivers on their promises—they’ll be able to show off their moves in earnest eventually. In the meantime, the song selections and guitar gameplay are a great counterpart to Guitar Hero’s digit-spraining action. And even if you don’t get blisters after a gig, you’ll still feel like a rock star
Just for fun, we captured video of The Strokes’ “Reptilia,” one of the master tracks featured in both Rock Band and Guitar Hero III. Playing the two clips side by side illustrates how Harmonix and Neversoft tabbed out the same song differently, with Harmonix switching between lead and rhythm guitar parts and Neversoft choosing to stick with the lead. With both titles sharing some of the same songs, it’s inevitable that people are going to scrutinize the differences between the individual note charts and do side-by-side comparisons.