RPG Thread XI is pretending X-2 doesn't exist

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[quote name='Kimura']Agreed.
images

But I always thought of FF9 as FF for kids, it was probably the easiest one I played[/QUOTE]

Until this assclown who just uses all the status effects in the game on you

necron2.png
 
[quote name='Hell Monkey']Until this assclown who just uses all the status effects in the game on you

necron2.png
[/QUOTE]

That's the part where the parents start helping the kids ;)
 
What is with all JRPGs being really easy the whole way through, then suddenly having a huge difficulty spike at the very end. It was actually refreshing when Final Fantasy XIII became hard as balls around 80% of the way through the story rather than coasting all the way to the final boss and then getting smacked down.
 
[quote name='Ryuukishi']What is with all JRPGs being really easy the whole way through, then suddenly having a huge difficulty spike at the very end.[/QUOTE]

I think that's mainly just a thing that started back with the old-school RPG days, when that's what most games were doing at the time. I guess at the time they thought that the final boss should be super hard in comparison to everything else. At least nowadays there is usually better progression up to that point rather than a sudden huge difficulty spike that basically requires grinding for hours.

I really like the way Chrono Trigger handled that type of thing though. The final boss was a big leap in difficulty, but there were a bunch of side quests at the end to get you leveled up rather than straight grinding. And once you can make it through the Black Omen you can generally beat Lavos.
 
[quote name='Ryuukishi']What is with all JRPGs being really easy the whole way through, then suddenly having a huge difficulty spike at the very end.[/QUOTE]

You can thank Sakaguchi for that.
 
[quote name='ihadFG']I think that's mainly just a thing that started back with the old-school RPG days, when that's what most games were doing at the time. I guess at the time they thought that the final boss should be super hard in comparison to everything else. At least nowadays there is usually better progression up to that point rather than a sudden huge difficulty spike that basically requires grinding for hours.[/QUOTE]
I recently had to give up on both the :psp: Final Fantasy remake and the :ds: Dragon Quest IV remake because I just couldn't beat the final boss, despite my party being able to steamroll every other enemy in the game up to that point. The least they could do is rebalance the final bosses in old games if they're remaking them anyway.
 
I don't know that it's always the end enemy, but there does seem to always be a big difficulty spike at some point in the game rather than a fairly smooth progression throughout. And it sucks whenever it happens. (I'm thinking about you, DhoulMagus in DQ8). In fact, seems like lots of times a boss partway through a game is harder/more frustrating at the time than the end boss.
 
[quote name='Backlash']I don't know that it's always the end enemy, but there does seem to always be a big difficulty spike at some point in the game rather than a fairly smooth progression throughout. And it sucks whenever it happens. (I'm thinking about you, DhoulMagus in DQ8). In fact, seems like lots of times a boss partway through a game is harder/more frustrating at the time than the end boss.[/QUOTE]

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You guys need to learn to grind more! Yeah!

...

The only boss that has ever given me trouble on a first playthrough of a FF is this dude
525px-FFVII_Hell_Combo.png
 
[quote name='Kimura']
images
[/QUOTE]

I thought
Yunalesca
was harder than him in that form.
 
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I don't remember FF7 having any major difficulty spikes for me when I played it. That one seemed pretty well balanced for the most part.
 
FF7 was my first one and I played it as a kid. I think I ran away from most battles and just hit that boss underleveled, but I do remember spending a grand old time at that part. I think I eventually quit and started all over.
 
[quote name='ihadFG']I think that's mainly just a thing that started back with the old-school RPG days, when that's what most games were doing at the time. I guess at the time they thought that the final boss should be super hard in comparison to everything else. At least nowadays there is usually better progression up to that point rather than a sudden huge difficulty spike that basically requires grinding for hours.

I really like the way Chrono Trigger handled that type of thing though. The final boss was a big leap in difficulty, but there were a bunch of side quests at the end to get you leveled up rather than straight grinding. And once you can make it through the Black Omen you can generally beat Lavos.[/QUOTE]
I thought most RPGs during CT's era and everything after usually had a somewhat difficult final boss, but it was tempered by the enormous amount of sidequests that make your characters extremely overpowered.

I also think that's why many games have that difficult midboss, because it happens before the sidequests that give you weapons to destroy everything in one hit.

[quote name='Backlash']I don't know that it's always the end enemy, but there does seem to always be a big difficulty spike at some point in the game rather than a fairly smooth progression throughout. And it sucks whenever it happens. (I'm thinking about you, DhoulMagus in DQ8).[/quote]
If you don't get the group healing spell before fighting Dhoulmagus, everything after Dhoulmagus is also a smooth progression towards difficulty...



I don't remember FF7 being balanced. I just remember it being super easy. I think I died to Dyne 1v1 because my game had Barret underleveled and without the right Materia.

I also think the spike occurs in Nibelheim, and only in Nibelheim. Everything after and before returns to easy mode.
 
[quote name='icebeast']I thought
Yunalesca
was harder than him in that form.[/QUOTE]

FFX just had a good number of moments where I think the difficulty did spike up alot, and then it would go back to normal
 
[quote name='Backlash']I don't know that it's always the end enemy, but there does seem to always be a big difficulty spike at some point in the game rather than a fairly smooth progression throughout. And it sucks whenever it happens. (I'm thinking about you, DhoulMagus in DQ8). [/QUOTE]

This X 1000! Made me stop my first time through, and then when I started over I still had to spend a good handful of hours grinding to get past him... grrrrr

Reminds me, I still have to finish that damned game, lol
I'm at a part where I had to go to a black and white world to fight some magic bird... thing. I think
 
Started Golden Sun Dark Dawn. I was pretty excited for it leading up to its release (loved the GBA games), but after hearing the so-so reactions about it my expectations dipped. About an hour into it, and while it does seem a bit childish, it's not bad so far.
 
I recently picked up the original Wild Arms on PSN and am about 60% through - I had no recollection of how long game this game is and how much fun the dungeons are - a nice little sprinkle of Zelda I like puzzle elements on top of a typical JRPG turn-based battle system. To those who played the PS2 Alter Code F - what exactly did they change and do you think it's worth picking up eventually?
 
I played Wild Arms on my PSP a couple years back. I was surprised I actually beat it. Never played 2 though because it seems to get a lot of hate.

One thing I really liked about it is that you stick with the same 3 characters the whole time, so you don't have to worry about switching party members out so they don't get underleveled. Any other RPG's like that?
 
[quote name='whoknows']I played Wild Arms on my PSP a couple years back. I was surprised I actually beat it. Never played 2 though because it seems to get a lot of hate.

One thing I really liked about it is that you stick with the same 3 characters the whole time, so you don't have to worry about switching party members out so they don't get underleveled. Any other RPG's like that?[/QUOTE]

Resonance of Fate
 
[quote name='whoknows']One thing I really liked about it is that you stick with the same 3 characters the whole time, so you don't have to worry about switching party members out so they don't get underleveled. Any other RPG's like that?[/QUOTE]
Final Fantasy X-2 (except for the very beginning) and Mario & Luigi: Superstar Saga are two that come to mind.
 
So I finally went back to playing "the game that shall not be named"
FFXIII
yesterday. I actually really do like the battle system (although it could use some serious tweaking), it is a shame that it is the only thing to do in the game thus = burnout. I think that is what worries me about
FFXIII
-2, they decided the only thing good about the first game was the battle system so they kept it in tact for the sequel. The problem with that is, it was the only thing to do in the first game, and anyone who finished/finishes the game is going to have quite their fill of it already. I supposed that is why the added the monster capture feature, to try and bring something new... I am just not sure it will be enough. It sounds like the second game is the game they should have made the first time around.


In other news, LOTR: War in the North release has been delayed from the end of August to Nov. 4th. This is bad for me for two reasons. First of all I was pretty sure I could convince my husband to play the game with me (I have convinced him to play co-op games like Balder's gate, and EQ CoN in the past). I really enjoy those occasional times he joins me in my hobby so I was looking forward to it. The second problem is that Nov. is when Skyrim comes out so there are going to be financial and time conflicts. Frustrating.
 
[quote name='leeloo1977']In other news, LOTR: War in the North release has been delayed from the end of August to Nov. 4th. This is bad for me for two reasons. First of all I was pretty sure I could convince my husband to play the game with me (I have convinced him to play co-op games like Balder's gate, and EQ CoN in the past). I really enjoy those occasional times he joins me in my hobby so I was looking forward to it. The second problem is that Nov. is when Skyrim comes out so there are going to be financial and time conflicts. Frustrating.[/QUOTE]

Yea, I saw this this morning. I'm not getting Skyrim, so it's not a problem for me. But now I'm considering canceling my preorder, cause I think it will drop very fast if it's released in Nov.
 
I cancelled my LOTR preorder when I found out that it wasn't coming out this month, because I had paid for it with credit that I don't want tied up for that long. I'll probably preorder it again if it comes up again in my Quick Picks.
 
[quote name='leeloo1977']So I finally went back to playing "the game that shall not be named"
FFXIII
yesterday.[/quote]
ugh i thought it was the lord voldemort game
 
So is the only way to get through that first level in Demons Souls just to spam healing items? I seem to need them after every couple fights/encounters.

Are there no check points or save spots half way through? Man what a sadistic game.
 
[quote name='panzerfaust']maybe if we hate FF enough it will become the next niche franchise that everyone loves

message boards 15 years later:[/QUOTE]

We would still be talking about FFXIII in 15 years, sadly enough
 
[quote name='panzerfaust']well it took a while for FF12 fans to appear on boards, years ago you would get lynched[/QUOTE]

FFXII haz a lot of hatas
 
[quote name='eldergamer']So is the only way to get through that first level in Demons Souls just to spam healing items? I seem to need them after every couple fights/encounters.

Are there no check points or save spots half way through? Man what a sadistic game.[/QUOTE]

I never healed in level 1... If you're being hit that much, you should probably just die and try again.
 
Hey guys, is Nier worth 12 dollars or so? I'm probably going to trade in my copy of Magnacarta 2 tomorrow and I have been eyeing Nier for quite some time now
 
it's GOTY for some people on here but iono, based on the videos i'd say approach with caution.

soundtrack is pretty awesome though, so $12 isn't a bad price.
 
[quote name='panzerfaust']well it took a while for FF12 fans to appear on boards, years ago you would get lynched[/QUOTE]

XII was sweet. Second best FF after XIII



As far as Nier goes, I liked it, but it got kind of tedious. The soundtrack is hilariously overly-dramatic at parts too. :lol:
 
[quote name='eldergamer']So is the only way to get through that first level in Demons Souls just to spam healing items? I seem to need them after every couple fights/encounters.

Are there no check points or save spots half way through? Man what a sadistic game.[/QUOTE]

No, you should definitely be doing a lot of blocking and rolling out of the way. If you can't roll quickly, remove some armor until your encumbrance is less than half your endurance(or whatever the stat is, it's been a long time since I've played) and be sure to always hold a shield in front of your face when walking into new areas.

Regarding check points: there are 2, sort of, in the first level. You can find a switch that opens the locked portcullis on both the left and right sides at the end of that first main walkway. The first switch has the most important item in the game next to it: a ring that gives you 50% more health while in soul form. Check the Demon's Souls thread for tons and tons of info. (I think the last page or 2 has a bunch of tips plus better instructions on how to flip that first switch.)
 
[quote name='panzerfaust']maybe if we hate FF enough it will become the next niche franchise that everyone loves

message boards 15 years later:

damn guys, remember the golden age that ended with FFXIII?
[/QUOTE]

And what a golden age it was, where most JPRG developers created games that defined a generation, giving us such masterfully crafted titles as Resonance of Fate, Cross Edge, and The Last Remenant, among others. FFXIII stood out as a true gem among a sea of truly astounding titles.
 
[quote name='whoknows']How is Last Remnant? I find myself interested in it.[/QUOTE]

Just like FFXII, expect the battle system is boring, un-fun, and just plain sucks
 
XII is the best Final Fantasy game and one of the greatest games ever made.

The Last Remnant has a boring and overcomplicated battle system and you will think your 360 is melting and dying while you're playing it, the frame rate is so wildly bad.
 
[quote name='Kimura']Hey guys, is Nier worth 12 dollars or so? I'm probably going to trade in my copy of Magnacarta 2 tomorrow and I have been eyeing Nier for quite some time now[/QUOTE]

For 12 bucks, I say go for it. I really enjoyed what I played of it. The story, music, and gameplay were all great to me. I never finished it though, but I do plan to get back to it soon.
 
[quote name='whoknows']How is Last Remnant? I find myself interested in it.[/QUOTE]

Ask yourself: "Do I love SaGa games, especially they're crypticness, but want a game with less control, multi-part battles that can go on for hours with no saving, and plenty of bugs (PC version is a bit better)?"

If you answered yes then The Last Remanant is for you.
 
[quote name='Ryuukishi']XII is the best Final Fantasy game and one of the greatest games ever made.
[/QUOTE]

This is probably true, though X is my personal favorite.
 
[quote name='icebeast']Ask yourself: "Do I love SaGa games, especially they're crypticness, but want a game with less control, multi-part battles that can go on for hours with no saving, and plenty of bugs (PC version is a bit better)?"

If you answered yes then The Last Remanant is for you.[/QUOTE]

And this is why The Last Remanant doesn't have a lot of fans ;)
 
[quote name='Ryuukishi']In my opinion, XII is the best Final Fantasy game and one of the greatest games ever made.
[/QUOTE]

Fixed. I definitely loved FFXII, I've actually been wanting to go back and play it again recently, I might have to do so as long as I'm on a PS2 kick.
 
[quote name='Ryuukishi']XII is the best Final Fantasy game and one of the greatest games ever made.[/QUOTE]

I thought we could be friends Ryuukishi. :cry:
I'm just kidding, haha. I have a really good friend who loves this game too. He also loves Valkyrie Profile (his favorite game) and I can honestly say that game didn't do much for me either (although I did beat it).

I gave FF XII two chances, first time I played maybe 8 hours and got distracted and figured it wasn't the game's fault since I tend to get distracted by other games fairly easily. Then, I gave it a second chance and played a little over 20 hours and determined that I couldn't will myself to continue because the game bored me so much. Basically the random treasure system was annoying, I didn't like that the hunts were the only thing to do outside of the main quest, and I didn't feel any sort of connection to the game's world or characters (I'm fairly sure some nights when I was tired and tried to play I even fell asleep).
 
I played XII and stopped at the point where you are
at the Tomb of Raithwall and have to fight Belias
. I really should go back and play FFXII sometime, I enjoyed what I played of it
 
[quote name='bvharris']Fixed. I definitely loved FFXII, I've actually been wanting to go back and play it again recently, I might have to do so as long as I'm on a PS2 kick.[/QUOTE]

Hey now, he may have wanted to argue it as a fact.
 
[quote name='bvharris']In my opinion,[/QUOTE]
I figured that was a given. What in the world else would it be except my opinion? :lol:
 
[quote name='Ryuukishi']I figured that was a given. What in the world else would it be except my opinion? :lol:[/QUOTE]

His opinion :lol:
 
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