[quote name='Chacrana']Nocturne wasn't
that tough. It was slightly terrifying at times because you're like "OH GOD, OH GOD, OH GOD I GOTTA GET TO A SAVE POINT LIKE NOW." And you should expect to die on a boss at least once to figure out how to approach the battle. But the game feels completely fair, despite that it hands your ass to you.
And DDS doesn't get tougher. I thought the difficulty was brutal at the start and it got easier once I figured out how to play it properly. A few bosses were like "YO," though. That
in' Garuda.[/QUOTE]
I have to agree about Nocturne, but like Chac, my first SMT was DDS, so I kind of knew what to expect. Also agreed about the boss fights. The formula for those that I followed was: go in once and see what tricks the boss uses, go in again with a lineup that's been changed as necessary.
(Wish I'd played Nocturne first, BTW. After the DDS games, it was disappointing, especially in terms of story and characterization.)
I have to disagree about DDS not getting tougher, though. The difficulty in both DDS games is pretty well-balanced... until the final dungeons where it ramps up, especially the one in DDS2 (a certain mandatory boss in that one is a real mother
er).