[quote name='The Mana Knight']If the U.S. and Europe don't make up 500k copies, there is no way Sega will make a sequel to this. They'll just continue pumping out Sonic games because they can easily sell over 500k of them even if they are mediocre (and that's the sad part). The canvas engine in general was quite an expensive investment. Now I'm not saying buy day one, but not too late.
I mean, there are many publishers who feel if a game doesn't sell a certain amount within a month, it already failed (because used copies start popping into GameStop, and when a decent percentage of people buy them over new, they don't get a cut in profit).
If this was a publisher like EA or Ubi Soft, you definitely don't have to buy right away because they tend to drop their games fast, and almost always continue to make sequels to games.
By far Valkyria Chronicles is my most wanted PS3 game currently (since I already got LBP), so I'm buying on release right now. But if people start to see Japanese developers avoiding PS3 for exclusive JRPGs, people only have themselves to blame for not supporting a great title (this isn't one getting tons of 7 review scores, it's rare to see a JRPG gets mostly 8's and 9's).
Despite the CC sale, I'm not too sure yet if I'll wait. GameStop already gives me a hard enough time canceling preorders, and I do want the artbook. I was thinking of maybe switching my preorder (since I have lots of GS credit), but then it's like I'd be preordering Naruto instead (which I will be able to get on sale for about the same price at another retailer sometime in November).[/QUOTE]
Oh well. That's the chance Sega's taken. They could have hastened or delayed the release. As it stands, I have very little to go around this holiday season for everyone else, let alone myself.
Moreover, Sega's a business and not a charity. It's not my fault that they're releasing an amazing title during a time where it's clearly going to be overshadowed by so many other titles. They knew that in advance.
I see what you're trying to say, but my point is that I don't care. I don't feel an obligation to buy a title at $60 just to keep a company afloat. Besides, it's Sega. They've been making foolish money-losing mistakes since the days of the Saturn, and haven't learned, evidently, since then. What's going to stop them now?
(depending on your feelings on the Sega CD/32X, their foolish ways may extend back virtually two decades).